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 Post subject: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 9:26 am 
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Wow! one more competition won thanks to God and the vows of you! Thank you and congratulations to SonicZetrex!

I decided to make a competition with a simple theme: Has anyone played "SMW Redrawn" yet? Have you seen how the graphics are amazing even using the same graphic conditions (graphics and palettes space) of the original game? This is the challenge: Redo from scratch the sprites of any Mario character from any game (to increase the challenge) using the same tilemap space and colors of the original game (I recommend using yy-chr for this). but to facilitate, it can be the character that you want, since it is not edited, but made from scratch, but with the same conditions mentioned before.

enjoy!


Last edited by DonnieTheGuy on Tue Oct 31, 2017 3:01 pm, edited 1 time in total.
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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 1:44 pm 
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I'm not sure I understand this thoroughly. Can you (Or anyone else) please explain a to me a bit more of what this competition is about?

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 2:58 pm 
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just redo the sprites of any character from any Mario game using the palette and the tilemap from the original game (use yy-chr!)

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 4:33 pm 
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Got my entry done.
Image

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 4:38 pm 
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By the way, when does this end?

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 6:46 pm 
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Redrawn uses custom palettes still displayable on the device, no? Must we use colors that were used or only ones that could have been used?

 
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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Tue Oct 31, 2017 7:46 pm 
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The comp ends at November 20th, 23:59.
And the rule is: use the same palette of the game.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 5:02 am 
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thanks, neweegee!
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how's this for a SMW sprite?

EDIT:
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update

MORE EDITS:
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final update

 
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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 12:06 pm 
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It looks good, but the big mario should fit in a box of 16x32 px, and the mario cover is just the big mario with the sprite of the back cover, that is, it does not have the knot.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 2:57 pm 
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No offense, but why do you care so much about what his sprites look like? Let people do what they'd like for the competition, and if people want to vote for him because his sprites look good to them, then why should you care?

I agree that Mario has to fit in his 16x32 sprite height, but just because he adds a knot for the cape doesn't mean it's bad.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 3:43 pm 
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hi hello
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KirbyLover2048 wrote:
No offense, but why do you care so much about what his sprites look like? Let people do what they'd like for the competition, and if people want to vote for him because his sprites look good to them, then why should you care?

I agree that Mario has to fit in his 16x32 sprite height, but just because he adds a knot for the cape doesn't mean it's bad.

He didn't say it looks bad because of the knot, he is saying that it doesn't meet the requirements because this competition requires that the sprites fit certain graphical limitations.
That said, maybe there should be a way to make this comp more friendly to people who aren't familiar with the limitations. Maybe providing templates for the dimensions the sprites should fit in, or even just by showing some examples of what you mean for each limitation.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 5:33 pm 
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Evil Yoshi Toes wrote:
He didn't say it looks bad because of the knot, he is saying that it doesn't meet the requirements because this competition requires that the sprites fit certain graphical limitations.

What would a knot for the cape have anything to do with the sprite itself? People could just make another version of Mario's sprite with the knot, and have the cape be behind his sprite to make it look like the cape is attached.

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If any of the staff members can see this, please, let us revisit these forums. They were one of the best parts of my MFGG experience.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 5:38 pm 
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KirbyLover2048 wrote:
No offense, but why do you care so much about what his sprites look like? Let people do what they'd like for the competition, and if people want to vote for him because his sprites look good to them, then why should you care?

I agree that Mario has to fit in his 16x32 sprite height, but just because he adds a knot for the cape doesn't mean it's bad.

This aggression isn't needed in competition threads. Please keep your attitude in check.

  • DonnieTheGuy gets to set the rules and these rules include limitations based on how Super Mario World runs on its native hardware. If you don't like the rules, participate and maybe you'll win your chance to set your own rules.
  • "Let people do whatever they want"... then what's the point of having rules in the first place? Rules add challenge to the competition, especially for people who win often.

I think the rules need to be clearer and more specifically stated, as they are rather vague to the average person, but that's the only thing I have a problem with.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Wed Nov 01, 2017 5:40 pm 
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KirbyLover2048 wrote:
Evil Yoshi Toes wrote:
He didn't say it looks bad because of the knot, he is saying that it doesn't meet the requirements because this competition requires that the sprites fit certain graphical limitations.

What would a knot for the cape have anything to do with the sprite itself? People could just make another version of Mario's sprite with the knot, and have the cape be behind his sprite to make it look like the cape is attached.

The graphical limitations in Super Mario World is why, which is the entire point of this competition.

I think the cape is a separate sprite, so having any part of it overlap Mario's sprite wouldn't work.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Thu Nov 02, 2017 3:19 am 
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It looks good, but the big mario should fit in a box of 16x32 px, and the mario cover is just the big mario with the sprite of the back cover, that is, it does not have the knot.

didn't the minus galaxy big mario fit into 32x32?

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Thu Nov 02, 2017 6:27 am 
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Actually, I think that was the maximum size each sprite could be. Someone correct me if I'm wrong.

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I honestly miss this place.
The phpbb forums were so much better than the newer, MyBB forums.
All I'd like to do is bring back these old threads, even for just a day.
I grew up with phpbb, and I won't let those memories go to waste.

If any of the staff members can see this, please, let us revisit these forums. They were one of the best parts of my MFGG experience.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Thu Nov 02, 2017 10:09 am 
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It looks good, but the big mario should fit in a box of 16x32 px, and the mario cover is just the big mario with the sprite of the back cover, that is, it does not have the knot.

didn't the minus galaxy big mario fit into 32x32?

but they uses a patch, it's not from the original game.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Fri Nov 03, 2017 2:25 pm 
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SMB2 Mario

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Sun Nov 12, 2017 3:49 am 
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I'm not really a spriter but I decided I'd give it a go for fun!

Image

She looked hideous in this game, so I tried to make her look better while still fitting in with the official SMW sprites. I think if nothing else she looks a little cuter :biggrin:
I plan on adding the rest of her poses as well, or at least most of them. I think it should work within the limits of the competition, but if it doesn't for some reason I can fix it :)

Also, I don't think this competition has been stickied, nor the previous one archived.

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 Post subject: Re: Sprite Competition 2017 #7: Redrawn
PostPosted: Mon Nov 13, 2017 7:39 pm 
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Image

EDIT: I updated my entry. Added eyelashes to give the eyes a bit more definition, made tweaks to the hair in the bottom animation, and fixed some things up :D

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