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Totally disagree with you on Colours being a bad game, I genuinely enjoyed that game, far FAR more than I liked Generations.
Thank you for providing counterarguments. It's nice to put effort into explaining the game design aspect of why a game fails, only to have someone bluntly reply "no you're wrong".
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I also don't see how Mania is an evolution of the original Sonic games. They didn't evolve anything really? The core mechanics and ideas are all exactly the same barring a single new move that isn't that exciting. Not only that but it recycles half the levels and even the special stages aren't original which is something I don't think would've been too much to ask. It's a love letter, not an evolution. It shows us what we already loved about Sonic games of the past but it doesn't go beyond that.
Kritter, I would recommend that you actually play the original Sonic games before crying out that Mania copies them. The level design in the returning stages is
massively different from the originals, barring parts of Green Hill Act 1 and a couple of setpieces, and anyone who grew up with the Sega Genesis/Master System can attest to that. The Special Stages are not only entirely original (unless the concept of "3D" is unoriginal) but they far outstrip the four different Special Stages of the previous games, giving the player significantly more control over how quickly they finish the stage and adding proper nuances to the controls (jump-drifting, modification of the player's speed and turning).
The only parts of the levels properly reused are the themes, and if you have a problem with reusing themes, I know a series that should bother you significantly more:
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See that's the thing. Sonic's been doing this for years,
Ah, right. We've had Sonic & Knuckles release in 1994, and Sonic Mania in 2017. Truly, these games are being produced far too frequently; we should've given it another 23 years before releasing another entry.
Unless you're referring to the concept of Sonic deciding to go forth with a new brand of garbage every five years or so. Fixing what isn't broken, etcetera.
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Mario not so much. Mario hasn't really ever needed to go "back to basics" like Sonic has.
[quote]Totally disagree with you on Colours being a bad game, I genuinely enjoyed that game, far FAR more than I liked Generations.[/quote]
Thank you for providing counterarguments. It's nice to put effort into explaining the game design aspect of why a game fails, only to have someone bluntly reply "no you're wrong".
[quote]I also don't see how Mania is an evolution of the original Sonic games. They didn't evolve anything really? The core mechanics and ideas are all exactly the same barring a single new move that isn't that exciting. Not only that but it recycles half the levels and even the special stages aren't original which is something I don't think would've been too much to ask. It's a love letter, not an evolution. It shows us what we already loved about Sonic games of the past but it doesn't go beyond that.[/quote]
Kritter, I would recommend that you actually play the original Sonic games before crying out that Mania copies them. The level design in the returning stages is [b]massively[/b] different from the originals, barring parts of Green Hill Act 1 and a couple of setpieces, and anyone who grew up with the Sega Genesis/Master System can attest to that. The Special Stages are not only entirely original (unless the concept of "3D" is unoriginal) but they far outstrip the four different Special Stages of the previous games, giving the player significantly more control over how quickly they finish the stage and adding proper nuances to the controls (jump-drifting, modification of the player's speed and turning).
The only parts of the levels properly reused are the themes, and if you have a problem with reusing themes, I know a series that should bother you significantly more:
[img]https://www.mariowiki.com/images/e/e6/NSMB2_WorldMap.png[/img]
[quote]See that's the thing. Sonic's been doing this for years, [/quote]
Ah, right. We've had Sonic & Knuckles release in 1994, and Sonic Mania in 2017. Truly, these games are being produced far too frequently; we should've given it another 23 years before releasing another entry.
Unless you're referring to the concept of Sonic deciding to go forth with a new brand of garbage every five years or so. Fixing what isn't broken, etcetera.
[quote]Mario not so much. Mario hasn't really ever needed to go "back to basics" like Sonic has.[/quote]
[img]https://upload.wikimedia.org/wikipedia/en/a/a5/Super_Mario_Bros._3_coverart.png[/img] [img]https://vignette3.wikia.nocookie.net/nintendo/images/7/75/New_Super_Mario_Bros_%28NA%29.png/revision/latest?cb=20120229003539&path-prefix=en[/img]
[img]https://images-na.ssl-images-amazon.com/images/I/71R9alGZOxL._SX522_.jpg[/img] [img]https://upload.wikimedia.org/wikipedia/en/9/97/Super_Mario_Odyssey_-_Box_NA.jpg[/img]