Banding is a type of pillowshading where shades are directly based off of a line's shape. It's almost always jarring to look at, so try to avoid it wherever possible. An example of banding on an actual sprite can be seen below:
I actually prefer the one on the left. It really depends on what art style you're going for. But just because someone like myself doesn't make their sprites super cartoony like the one on the right, doesn't make them objectively bad or inferior. Some people like myself prefer more shading.
I agree that banding should be avoided, but what you showed was not banding. This is what banding looks like on an actual sprite:
[b]Banding[/b] is a type of pillowshading where shades are directly based off of a line's shape. It's almost always jarring to look at, so try to avoid it wherever possible. An example of banding on an actual sprite can be seen below:
[img]http://i.imgur.com/ItFQ93I.png[/img]
[img]http://i.imgur.com/FnMVsXE.png[/img]
I actually prefer the one on the left. It really depends on what art style you're going for. But just because someone like myself doesn't make their sprites super cartoony like the one on the right, doesn't make them objectively bad or inferior. Some people like myself prefer more shading.
I agree that banding should be avoided, but what you showed was not banding. This is what banding looks like on an actual sprite:
[img]http://i.imgur.com/voJlHVE.png[/img]