Mit wrote:
otherwise constant praise creates that stark of a contrast.
when i'm the only one doing it of course i look like the wet blanket. consistently virtually everyone else praises his work when there are a lot of fundamental flaws.
How do you think I feel when I keep seeing others mindlessly praise the work of other artists in spite of how toxic they actually are? It's why I tend to "play savior" since I was forced to keep enduring those artists treating other people they see as "inferior" in their talent/behavior like they don't exist (in a best case scenario).
Anyway, Mit, I acknowledge that you gave some positive feedback on some of Neweegee's work (even though you could have been a little more clear when stating how Mario is coming along nicely in a previous post) and I really don't need you showering anybody with one-sided praise. It just that I was a little bit irked by how you phrased one of your replies.
Mit wrote:
its easier to shade when the shaping provides clear enough forms for light to understandably reflect off of it. shading means virtually nothing when the shapes are formless.
If it was up to me, I'd write it like this:
Mit wrote:
I'll admit that Neweegee's shading is improving; however, I personally find that shading isn't actually that difficult once the shaping provides clear enough forms for light to understandably reflect off of it. Even if you're a master at shading, it won't do much good if the shapes are weak.
Now, the other thing that I see as a bit of a red flag is that you don't reply to this topic all that often. Admittedly, you could have just flat out not say anything at all and leave Neweegee with his spriters never reaching their full potential; however, I've seen users like you leaving critiques and not acknowledging whether the applied changes work or not until several days later (provided that actually happens). When I typically see that, I can't help but wonder if you guys are actually fully invested in helping other users improve through critiques. Thankfully, I have people like Hiynastrike and Captainkakarot64 providing me with an excellent critiquing setup. Even if they don't always state that they like my work, they certainly tell me as soon as possible what seems to be the problem and if I missed the mark on a previous critique.
By the way, I would also appreciate it if you don't get me started on the subject of "entirely unnecessary." Just trust me on this.
[quote="Mit"]otherwise constant praise creates that stark of a contrast.
when i'm the only one doing it of course i look like the wet blanket. consistently virtually everyone else praises his work when there are a lot of fundamental flaws.[/quote]
How do you think I feel when I keep seeing others mindlessly praise the work of other artists in spite of how toxic they actually are? It's why I tend to "play savior" since I was forced to keep enduring those artists treating other people they see as "inferior" in their talent/behavior like they don't exist (in a best case scenario).
Anyway, Mit, I acknowledge that you gave some positive feedback on some of Neweegee's work (even though you could have been a little more clear when stating how Mario is coming along nicely in a previous post) and I really don't need you showering anybody with one-sided praise. It just that I was a little bit irked by how you phrased one of your replies.
[quote="Mit"]
its easier to shade when the shaping provides clear enough forms for light to understandably reflect off of it. shading means virtually nothing when the shapes are formless.
[/quote]
If it was up to me, I'd write it like this:
[quote="Mit"]
I'll admit that Neweegee's shading is improving; however, I personally find that shading isn't actually that difficult once the shaping provides clear enough forms for light to understandably reflect off of it. Even if you're a master at shading, it won't do much good if the shapes are weak.
[/quote]
Now, the other thing that I see as a bit of a red flag is that you don't reply to this topic all that often. Admittedly, you could have just flat out not say anything at all and leave Neweegee with his spriters never reaching their full potential; however, I've seen users like you leaving critiques and not acknowledging whether the applied changes work or not until several days later (provided that actually happens). When I typically see that, I can't help but wonder if you guys are actually fully invested in helping other users improve through critiques. Thankfully, I have people like Hiynastrike and Captainkakarot64 providing me with an excellent critiquing setup. Even if they don't always state that they like my work, they certainly tell me as soon as possible what seems to be the problem and if I missed the mark on a previous critique.
By the way, I would also appreciate it if you don't get me started on the subject of "entirely unnecessary." Just trust me on this.