Yeah, I had a feeling semi-solid platform's design might not have worked too well.
This is an update I did to the tileset that should fix that problem, now it should look more like it's reaching over to the main part of the stage. I also redid the palette
Also, it wasn't Mario's run animation, but his jump animation in the 1st screenshot
and standing animation in the 2nd screenshot.
Unless you're referring to Mario's run animation from the sheet. If that's the case, would this change help?
Yeah, I had a feeling semi-solid platform's design might not have worked too well.
[img]http://s30.postimg.org/n299694y9/Tiles3.png[/img]
This is an update I did to the tileset that should fix that problem, now it should look more like it's reaching over to the main part of the stage. I also redid the palette
[img]http://s30.postimg.org/bbqqb4ms1/screenshot_162.png[/img]
Also, it wasn't Mario's run animation, but his jump animation in the 1st screenshot
[img]http://s30.postimg.org/wo2tmjw3x/ply_mariob_stand.gif[/img]
and standing animation in the 2nd screenshot.
Unless you're referring to Mario's run animation from the sheet. If that's the case, would this change help?
[img]http://s30.postimg.org/5riue8dal/Mario_Again.gif[/img]