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 [tw]
 Post subject: Jokegame Competition #1 (2016)
PostPosted: Wed Mar 23, 2016 9:07 pm 
福瑞退化者
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Since April is closing in and with Vinny's and Blutorus' permission, I am here to host the first jokegame competition of 2016! And starting off the theme is:

April Fools!

Make anything April Fools related. For example, make something you trick the player the actual nature of this game. Or the character(s) tries(try) to celebrate April Fools.

However there are rules binded to this competition:
  • No explicit contents and profanities (jokes in favor/against of politics are okay)
  • No seizure indulging contents (that means no flashing things)
  • You must include this sprite (edited or not) in your game:
    Image
    Obese hippie Wario if you don't know who he is
  • No Roushi

That's about it! The deadline is two week (plus two days) from now, which is:
April 8th, 2016

As long as you submitted your entry before the end of April 8th (of your timezone), it counts!

Good luck and have fun!

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 [ca]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Wed Mar 23, 2016 9:31 pm 
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следующая игра скоро будет
Dairy
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Time to make "Super Charisma All-Star Sunshine Bananza 16: Now With More Ocean" :D

 
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 [us]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 10:33 am 
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I dunno if I'll actually do this... but maybe I should...

Either way, hope to see some funny games here!

 
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 [us]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 12:13 pm 
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Kootie Patootie
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Obese Hippie Wario is legitimately one of my favorite fangame characters ever.

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 [ca]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 12:45 pm 
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ll see what i can make.
Can i use construct 2?

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 [tw]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 1:00 pm 
福瑞退化者
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searingjet wrote:
Can i use construct 2?

Yes. As long as your entry does not require patches(like ROM hacks)/addition software (like SMBX) to run.

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 [tr]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 6:59 pm 
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Thanks DonnieTheGuy!
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Image
edit: I have to cancel this because there are things I need to focus on my life


Last edited by Mors on Fri Mar 25, 2016 5:00 am, edited 1 time in total.
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 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 7:15 pm 
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zzz...
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ehh, i dont think its a good idea to post this title screen here, mors
unless you want to replicate what happened with edeN's game :p

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 [us]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 7:42 pm 
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It's been decided that since this isn't a badge-bearing competition and, being where it was, it kind of looked like any other competition, this topic is out of place in News & Events. So I'm putting it back in Developer Showcase. My bad!

Develop on, friends.

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 [tr]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 7:43 pm 
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Thanks DonnieTheGuy!
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Recent314 wrote:
ehh, i dont think its a good idea to post this title screen here, mors
unless you want to replicate what happened with edeN's game :p

what's wrong with the title screen, i can't see anything that would cause problems
(and the game doesnt have anything to do with eden's game)

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 [us]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Thu Mar 24, 2016 11:18 pm 
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Kootie Patootie
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Recent314 wrote:
ehh, i dont think its a good idea to post this title screen here, mors
unless you want to replicate what happened with edeN's game :p

It is fairly commonplace to post development pictures of a minigame in the relevant minigame competition thread.

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 [jp]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Fri Mar 25, 2016 6:15 am 
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http://imgur.com/a/5DlpI

I justing making of jokegame competition on Super Luigi: April Speed Fools

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 [tw]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Fri Mar 25, 2016 12:00 pm 
福瑞退化者
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Link is broken. Try use BBCode (IMGUR has an option for BBCode).

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 [ca]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Fri Mar 25, 2016 12:16 pm 
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The first screenshot of Mario vs. Mobzilla
Spoiler:

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 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Fri Mar 25, 2016 12:34 pm 
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Hypernova wrote:
Link is broken. Try use BBCode (IMGUR has an option for BBCode).
It works fine for me; the link is to two screenshots in a set. If you can't load the page but images for some reason still work for you:Spoiler:


Looking interesting, Sayaka.

searingjet: You may want to post smaller screenshots in the future, preferably at whatever native resolution your game is running at.

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 [jp]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Sat Mar 26, 2016 3:19 am 
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Image

This Cave level made on Super Luigi: April Speed Fools or NOT.

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 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Sun Mar 27, 2016 3:51 am 
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http://imgur.com/a/FMWtc

A New Lots of Space Levels on "Super Luigi: April Speed Fools".

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 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Mon Mar 28, 2016 7:17 am 
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and the SL:ASF "Bunny Goomba" Boss Battle Level, I has explosion or get Orb(SMG styled):
http://imgur.com/a/JOrW1

has to Game Over Screen:
Image

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 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Tue Mar 29, 2016 5:49 am 
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i just SL:ASF this Galoomba's Plains or Boss Battle(graphics included):
ImageImageImageImageImageImageImage

I has added to Magikoopa Opening Scene on Bunny Goomba's Boss Battle:
Image

changed to Portal Scene and added Title Screen:
ImageImage

I has Tommorow Next Level: Bowser's Castle too.:
ImageImage
this Orb and Star included.

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 [tw]
 Post subject: Re: Jokegame Competition #1 (2016)
PostPosted: Tue Mar 29, 2016 11:53 am 
福瑞退化者
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Please don't post multiple times in a row. There's edit button where you can add contents.

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