I came up with an idea for a fangame that somewhat ties Donkey Kong Country with the original Donkey Kong arcade games, as well as the Game Boy version and Mario vs. Donkey Kong. Feel free to tweak it as much as you'd like.
Plot:
The story starts at DK Island, with Cranky Kong berating his grandson over his numerous defeats at the hands of Mario (see: the Mario vs. DK games), and taking matters into his own hands by conjuring up and drinking special banana juice that restores youth.
Now looking like he did during his heyday, he stomps off to the Mushroom Kingdom and kidnaps Pauline (just like old times), who was visiting Mario at the time. His plan was to do what his lazy good-for-nothing grandson failed to do: get away with Pauline, and steal every Mini-Mario toy in existence (because he's jealous of Mario's popularity, you see).
Mario wants to save his good friend Pauline and DK wants to save the adorable Mini-Marios. However they both share an additional goal: to beat up Cranky and bring him to his senses (because he is
waaaaay too out of touch with the modern world of video games to do this crap). Hilarity ensues.
Gameplay:
Both Mario and DK are playable characters, but controlling them will be similar to that of Sonic & Knuckles; they travel through levels suited to their different play styles. They're both platformer-oriented, but DK's stages focus heavily on combat (think DKC/DKCR meets Jungle Beat) while Mario's stages are more similar to those of a puzzle platformer (think a mash-up of SMB and DK94/MvsDK1). Luigi and Diddy Kong show up in later levels to help Mario and DK, respectively.
...and that's as much I could come up with.
I came up with an idea for a fangame that somewhat ties Donkey Kong Country with the original Donkey Kong arcade games, as well as the Game Boy version and Mario vs. Donkey Kong. Feel free to tweak it as much as you'd like.
Plot:
The story starts at DK Island, with Cranky Kong berating his grandson over his numerous defeats at the hands of Mario (see: the Mario vs. DK games), and taking matters into his own hands by conjuring up and drinking special banana juice that restores youth. [url=http://www.mariowiki.com/images/4/49/DKGameBoy.png]Now looking like he did during his heyday[/url], he stomps off to the Mushroom Kingdom and kidnaps Pauline (just like old times), who was visiting Mario at the time. His plan was to do what his lazy good-for-nothing grandson failed to do: get away with Pauline, and steal every Mini-Mario toy in existence (because he's jealous of Mario's popularity, you see).
Mario wants to save his good friend Pauline and DK wants to save the adorable Mini-Marios. However they both share an additional goal: to beat up Cranky and bring him to his senses (because he is [i]waaaaay[/i] too out of touch with the modern world of video games to do this crap). Hilarity ensues.
Gameplay:
Both Mario and DK are playable characters, but controlling them will be similar to that of Sonic & Knuckles; they travel through levels suited to their different play styles. They're both platformer-oriented, but DK's stages focus heavily on combat (think DKC/DKCR meets Jungle Beat) while Mario's stages are more similar to those of a puzzle platformer (think a mash-up of SMB and DK94/MvsDK1). Luigi and Diddy Kong show up in later levels to help Mario and DK, respectively.
...and that's as much I could come up with.