The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred different enemies, and much, much more! Official Website (Download here!)What's new in 6.1?16:9 Widescreen Default ResolutionNew Powerup: Wall Jump Shroom Various New Features: Bomb Bricks, Propeller Blocks, Blue POW Blocks, New Net Koopa and Piranha Plant Variations, etc. Various Bug Fixes: This includes all YoYoCompiler related issues, so you can use YYC export options without encountering any problems. What's new in v6.0?Code Rewrite: Newer, cleaner, fully commented code. High Resolution Filtering: Choose between HQ4X, HQ2X, and no filtering. Better Checkpoints: Supports infinite checkpoints per level. New Powerups: Propeller and Boomerang Mario. New Features: Mechakoopas, green bricks, triple wide question mark blocks, and more! Many Changes to Existing Features: Better world map level blocking, keyhole animation, convex corner support for wall triangles, and more!
[center][img]http://i.imgur.com/5chwgR5.png[/img]
The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred different enemies, and much, much more!
[video]https://www.youtube.com/watch?v=eXweAawarDw[/video]
[video]https://www.youtube.com/watch?v=AFJokIvxSj4[/video]
[img]http://i.imgur.com/7aMJ34o.png[/img]
[url=http://hellofangaming.github.io/HelloMarioEngine/]Official Website (Download here!)[/url]
[b]What's new in 6.1?[/b]
[b]16:9 Widescreen Default Resolution[/b]
[b]New Powerup:[/b] Wall Jump Shroom
[b]Various New Features:[/b] Bomb Bricks, Propeller Blocks, Blue POW Blocks, New Net Koopa and Piranha Plant Variations, etc.
[b]Various Bug Fixes:[/b] This includes all YoYoCompiler related issues, so you can use YYC export options without encountering any problems.
[b]What's new in v6.0?[/b]
[b]Code Rewrite:[/b] Newer, cleaner, fully commented code.
[b]High Resolution Filtering:[/b] Choose between HQ4X, HQ2X, and no filtering.
[b]Better Checkpoints:[/b] Supports infinite checkpoints per level.
[b]New Powerups:[/b] Propeller and Boomerang Mario.
[b]New Features:[/b] Mechakoopas, green bricks, triple wide question mark blocks, and more!
[b]Many Changes to Existing Features:[/b] Better world map level blocking, keyhole animation, convex corner support for wall triangles, and more![/center]
Last edited by Hello on Wed Nov 15, 2017 10:18 pm, edited 30 times in total.
_________________
|