I believe we will get it finished. At this point, I feel we've invested too much time in it to not finish it. Plus I know that you are more than capable of programming an awesome game (as seen by your past projects).
[quote="Guinea"]When it's done, if it's done.[/quote]
I believe we will get it finished. At this point, I feel we've invested too much time in it to not finish it. Plus I know that you are more than capable of programming an awesome game (as seen by your past projects).
Hey guys, remember when I said that I wasn't going to show any more of the weird levels?
Yeah me neither.
EDIT
Pixel lava
Hey guys, remember when I said that I wasn't going to show any more of the weird levels?
[img]http://i48.tinypic.com/35cl5xc.jpg[/img]
Yeah me neither.
EDIT
[img]http://i46.tinypic.com/2rconie.jpg[/img]
Pixel lava
Looks really nice! Though honestly, I'm not a huge fan of the background. I couldn't tell you what it is, it just doesn't seem to match the tiles incredibly well. It might just be the object in the top left (a chandelier?)that sort of throwing it off. I'm not sure.
Looks really nice!
Though honestly, I'm not a huge fan of the background. I couldn't tell you what it is, it just doesn't seem to match the tiles incredibly well. It might just be the object in the top left (a chandelier?)that sort of throwing it off. I'm not sure.
Hey guys, remember when I said that I wasn't going to show any more of the weird levels?
Yeah me neither.
EDIT
Pixel lava
I like it.
[quote="Chaoxys"]Hey guys, remember when I said that I wasn't going to show any more of the weird levels?
[img]http://i48.tinypic.com/35cl5xc.jpg[/img]
Yeah me neither.
EDIT
[img]http://i46.tinypic.com/2rconie.jpg[/img]
Pixel lava[/quote]
I like it.
Looks really nice! Though honestly, I'm not a huge fan of the background. I couldn't tell you what it is, it just doesn't seem to match the tiles incredibly well. It might just be the object in the top left (a chandelier?)that sort of throwing it off. I'm not sure.
Looks better in motion. Also, I guess it was a dumb idea to post this out of context so I'll say it now, this level uses a LOT of out of style graphics. A LOT.
Spoiler:
It's the inside of a computer level so you will find trippy pseudo 3D areas, LCD BGs (like the one shown), and much more.
[quote="Fez"]Looks really nice!
Though honestly, I'm not a huge fan of the background. I couldn't tell you what it is, it just doesn't seem to match the tiles incredibly well. It might just be the object in the top left (a chandelier?)that sort of throwing it off. I'm not sure.[/quote]
Looks better in motion. Also, I guess it was a dumb idea to post this out of context so I'll say it now, this level uses a LOT of out of style graphics. A LOT.
[spoiler]It's the inside of a computer level so you will find trippy pseudo 3D areas, LCD BGs (like the one shown), and much more.[/spoiler]
Okay, that makes sense. I guessed it might be something sort of like that. And I assume that after playing the buildup to that level, the level itself will make more sense.
Okay, that makes sense. I guessed it might be something sort of like that.
And I assume that after playing the buildup to that level, the level itself will make more sense.
Agreed It's a great Idea... A Boss like the lizard guy (Never can remeber his name)
[quote="superdimentiobros"]A level based on the bitlands? Awesome![/quote]
Agreed It's a great Idea... A Boss like the lizard guy (Never can remeber his name)
I'm just curious if a widescreen resolution is going to be an option. Its probably been suggested quite a few times but if there's time, it'd be a nice feature.
The games programming might restrict it and I get that
I'm just curious if a widescreen resolution is going to be an option. Its probably been suggested quite a few times but if there's time, it'd be a nice feature.
The games programming might restrict it and I get that
I'm just curious if a widescreen resolution is going to be an option. Its probably been suggested quite a few times but if there's time, it'd be a nice feature.
The games programming might restrict it and I get that
It's not so much the programming, as the level design actually. It is all based on this view size and there are many rooms that rely on being exactly that size.
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=356122#p356122]jakeasaurous[/url]"]I'm just curious if a widescreen resolution is going to be an option. Its probably been suggested quite a few times but if there's time, it'd be a nice feature.
The games programming might restrict it and I get that[/quote]
It's not so much the programming, as the level design actually. It is all based on this view size and there are many rooms that rely on being exactly that size.
I'm just curious if a widescreen resolution is going to be an option. Its probably been suggested quite a few times but if there's time, it'd be a nice feature.
The games programming might restrict it and I get that
It's not so much the programming, as the level design actually. It is all based on this view size and there are many rooms that rely on being exactly that size.
I thought as much. But hey you guys are doing a terrific job, keep it up
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=356140#p356140]Guinea[/url]"][quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=356122#p356122]jakeasaurous[/url]"]I'm just curious if a widescreen resolution is going to be an option. Its probably been suggested quite a few times but if there's time, it'd be a nice feature.
The games programming might restrict it and I get that[/quote]
It's not so much the programming, as the level design actually. It is all based on this view size and there are many rooms that rely on being exactly that size.[/quote]
I thought as much. But hey you guys are doing a terrific job, keep it up :D
This is long overdue, but I'd like to apologize profusely for not actually following up on my earlier ideas in this thread. I got caught up in a swell of other projects and completely neglected to keep up with progress on this game in a meaningful way. I'm very sorry about that.
This is long overdue, but I'd like to apologize [i]profusely[/i] for not actually following up on my earlier ideas in this thread. I got caught up in a swell of other projects and completely neglected to keep up with progress on this game in a meaningful way. I'm very sorry about that.
Just a design for a boss I thought of for a later world. Well, a mini boss.
We were planning on having Blooper Glooper as a miniboss but I recently had some ideas so I revised it into this weird golem like creature.
Just a design for a boss I thought of for a later world. Well, a mini boss.
[img]http://i48.tinypic.com/25fkjnd.jpg[/img]
We were planning on having Blooper Glooper as a miniboss but I recently had some ideas so I revised it into this weird golem like creature.
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