Guinea wrote: Hey Guinea, I had a thought about Waluigi. Instead of throwing a fire ball like anyone else, he could make a larger version of a normal fireball. If you keep the button held, he will hold it at which point you can throw it like and other holdable object. Despite being larger than a normal fireball, it still works the same except you have more options in angles to throw it, but distance is more limited (compared to Mario and Luigi's who's keep going and going). Also when it hits anything, it goes *poof*
It's different, it's effective, it's original, and it could be fun. Why, hello there bomb powerup! Honestly, I'd like to keep it as a fireball though for a few reasons (melting ice, it's a FIRE flower, there is a boss later that involves use of fire, ect.) Well tbh, not really a fan of it. I know I suggested the bomb ability originally, but considering that there will be quite an amount of bosses which depend on you picking up stuff and throwing it at them, I think the ability to summon a holdable item from thin air at any time (even if you need the fire power for it) may be a bit overpowering, especially if it really serves like a holdable item in that it protects you from anything incoming from the front, and can be thrown in all directions. I say we try some ideas and see which works in the end.
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=330098#p330098]Chaoxys[/url]"][quote="Guinea"][quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=330070#p330070]Chaoxys[/url]"]Hey Guinea, I had a thought about [ispoiler]Waluigi[/ispoiler]. Instead of throwing a fire ball like anyone else, he could make a larger version of a normal fireball. If you keep the button held, he will hold it at which point you can throw it like and other holdable object. Despite being larger than a normal fireball, it still works the same except you have more options in angles to throw it, but distance is more limited (compared to Mario and Luigi's who's keep going and going). Also when it hits anything, it goes *poof*
It's different, it's effective, it's original, and it could be fun.[/quote]
Why, hello there bomb powerup![/quote]
Honestly, I'd like to keep it as a fireball though for a few reasons (melting ice, it's a FIRE flower, there is a boss later that involves use of fire, ect.)[/quote]
Well tbh, not really a fan of it.
I know I suggested the bomb ability originally, but considering that there will be quite an amount of bosses which depend on you picking up stuff and throwing it at them, I think the ability to summon a holdable item from thin air at any time (even if you need the fire power for it) may be a bit overpowering, especially if it really serves like a holdable item in that it protects you from anything incoming from the front, and can be thrown in all directions.
I say we try some ideas and see which works in the end.
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