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 Post subject: Re: Idea Pool
PostPosted: Tue Jul 30, 2013 1:44 am 
The plot thickens
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I'm not even sure I understand what you mean by that. Do you mean that it's too slippery? If so then well, idk, Mario doesn't stop on a dime in any game I can think of. I'm pretty sure that Guinea had tweaked the slipping and what not recently, but I don't remember if it was before or after the last demo, but with how the build I'm playing now it, it feels nice.

If you mean while you are in the air jumping then I'm really lost as the jumping seems fairly precise, unless of course you want the players to come to a dead stop the moment you let go of the left/right key.

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