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 Post subject: Re: Music and Sound
PostPosted: Mon Mar 11, 2013 8:38 am 
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Cool. Now if only I could find some inspiration for any of the requested music. I've tried some of them multiple times. Nothing good ever comes of it, but I won't give up.

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 Post subject: Re: Music and Sound
PostPosted: Mon Mar 11, 2013 2:29 pm 
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techmario wrote:
Cool. Now if only I could find some inspiration for any of the requested music. I've tried some of them multiple times. Nothing good ever comes of it, but I won't give up.

Well take your time. I'd rather you have fun with it because I feel the end result will reflect that.

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 Post subject: Re: Music and Sound
PostPosted: Mon Mar 11, 2013 9:31 pm 
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A new addition to the needed music list. Basically, the boss and miniboss of world 7 are being swapped.

Spoiler:

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 Post subject: Re: Music and Sound
PostPosted: Fri Mar 15, 2013 5:19 pm 
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Chaoxys wrote:
Alright, not gonna lie, I have something planned in the game and, although I could use another song for it, theres a specific song I'd like to see remixed/mariofied for it if anyone is interested.

http://www.youtube.com/watch?v=XAYhNHhxN0A

I'm not adding that to the "Needed Music" list because it's not actually needed, I just think it would be cool for a specific section or two.


...This sounds like a tempting chakkenge. With my album stuffamajig slowly wrapping up (Release due 3 April, sounds like self-promotion, yadda yadda yadda), I'll take some time to work on this and the Theater theme - as well as fix the Train and Underwater themes - in a bit.

...The underwater theme /is/ still being used, right? ...Right?

 
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 Post subject: Re: Music and Sound
PostPosted: Fri Mar 15, 2013 6:11 pm 
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Yes, we are indeed still using your underwater theme. As of right now I'm using your theme in basic underwater levels and TechMario's in deeper underwater levels or more open underwater levels.


Also, another change with the main music list involving the boss of world 5.
Spoiler:


If anyone has any questions or wants some more details, feel free to ask.

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 Post subject: Re: Music and Sound
PostPosted: Fri Apr 19, 2013 12:04 pm 
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Chaoxys wrote:
Yes, we are indeed still using your underwater theme. As of right now I'm using your theme in basic underwater levels and TechMario's in deeper underwater levels or more open underwater levels.


Also, another change with the main music list involving the boss of world 5.
Spoiler:


If anyone has any questions or wants some more details, feel free to ask.


May sound a bit odd, but what about King Kut-Out's song from DK64 for Cut-out. But if this isn't the point, ignore this post completely.

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 Post subject: Re: Music and Sound
PostPosted: Fri Apr 19, 2013 1:03 pm 
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Idk, I mean, I guess it could work, main thing is that we have two versions. The theater version and the glitchy version.

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 Post subject: Re: Music and Sound
PostPosted: Fri Apr 19, 2013 3:28 pm 
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Chaoxys wrote:
Idk, I mean, I guess it could work, main thing is that we have two versions. The theater version and the glitchy version.


Oh. I suppose that wouldn't work then.

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 Post subject: Re: Music and Sound
PostPosted: Fri Apr 19, 2013 3:43 pm 
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LuigiM9 wrote:
Chaoxys wrote:
Idk, I mean, I guess it could work, main thing is that we have two versions. The theater version and the glitchy version.


Oh. I suppose that wouldn't work then.

I think it could, it's just a matter of someone finding a way to remix it in two different ways.

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 Post subject: Re: Music and Sound
PostPosted: Fri Apr 19, 2013 5:09 pm 
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Depending how about the theatrical version being orchestrated and the giant version in like G-major or something?
Or for Bozware, technical bleeps and buzzes or possibly GBC soundfont. (Giant version in G-major again)

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 Post subject: Re: Music and Sound
PostPosted: Fri Apr 19, 2013 7:27 pm 
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Honestly, it's up to whoever makes the song to interpret the themes however they want. Theres honestly a number of ways either theme could be done.

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 Post subject: Re: Music and Sound
PostPosted: Thu May 02, 2013 7:00 pm 
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I had an interesting idea, and I thought I'd run it by you to see if it is any good. I was thinking about the castle theme I made and how it turned into an ice castle theme. Then I was thinking about a song I made for a game I'm doing and how it sounds like something in a desert. I know, two completely random thoughts. I was thinking if it would be an interesting idea to make a different theme for each world's castles. If not, that's okay, but I thought it would be fun to do castle themes with styles reflecting the world.

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 Post subject: Re: Music and Sound
PostPosted: Thu May 02, 2013 8:39 pm 
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The only issue is that not every world has a castle, although most worlds do have a castle like area if that makes any difference. I'll break down said areas, who knows, it may give you some ideas?

Spoiler:


Theres a lot of variety so take your pick if you feel like it

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 Post subject: Re: Music and Sound
PostPosted: Fri May 03, 2013 1:26 pm 
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This could be fun. I'll give it a go.

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 Post subject: Re: Music and Sound
PostPosted: Fri May 03, 2013 1:45 pm 
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Awesome. Btw, if you have any questions about the levels, like any of the specifics so that you can get an idea for the mood, feel free to ask.

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 Post subject: Re: Music and Sound
PostPosted: Fri May 03, 2013 2:58 pm 
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Sounds good.

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 Post subject: Re: Music and Sound
PostPosted: Thu May 09, 2013 3:52 am 
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I made this. I named it that because I didn't know where it would fit in. I was picturing a pyramid level when I made it. If that helps.

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 Post subject: Re: Music and Sound
PostPosted: Thu May 09, 2013 12:54 pm 
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techmario wrote:
I made this. I named it that because I didn't know where it would fit in. I was picturing a pyramid level when I made it. If that helps.

Oh yeah, that'd be perfect for the pyramid level in world two, and probably the SMB2 castle level in world 9 as well. I may add it in other places if it fits, but I know it'd work for those two for sure (unless you had something else in mind for the SMB2 castle, in which case I'd still use it in the pyramid.)

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 Post subject: Re: Music and Sound
PostPosted: Fri May 10, 2013 1:34 am 
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Ok, this one was a bit of a stretch for me. I was going for sunken ruins, but I'm not so sure it is Mario-ish. I'll let you see if it is any good.
http://www.sendspace.com/file/38vedc

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 Post subject: Re: Music and Sound
PostPosted: Fri May 10, 2013 10:46 am 
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Sounds good though, but I do see what you are saying about it not sounding Mario like. Tell you what, we'll use this one for now, and if you decide to remake it/change it, then we simply swap it out, otherwise we can stick with this one.

EDIT- Oh yeah, I placed your song from yesterday into the pyramid level, and it works so well with everything there, it's perfect.

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