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Headphone Holidays, Started as Super Mario Holidays
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 Post subject: Headphone Holidays
PostPosted: Tue Jul 11, 2017 2:47 am 
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Headphone Holidays

A few months of work has led me here. This game started out as a Super Mario fangame (as you can see). I decided on making this an indie called Headphone Holidays.

I'll give more information when I update this post later on, for now enjoy the video:


This game only uses placeholder art, sounds and music for now, that will change soon.
Comments and criticism would be appreciated, put a lot of effort into this! :)

Edit #1:
Characters:
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Fluffy the Hamster is the main character of the game.
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King Party Animal, a Jester Ourangatang and mayor of New Years Eve is the big bad


Last edited by Morrad1991 on Sun Aug 13, 2017 4:31 pm, edited 4 times in total.
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 Post subject: Re: Headphone Holidays
PostPosted: Tue Jul 11, 2017 3:08 am 
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This is official artwork
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The video is unavailable.

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 Post subject: Re: Headphone Holidays
PostPosted: Tue Jul 11, 2017 3:24 am 
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Auction Lemon wrote:
The video is unavailable.

Should be ok now

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 Post subject: Re: Headphone Holidays
PostPosted: Tue Jul 11, 2017 9:21 am 
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This is official artwork
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This looks fantastic for a early prototype! I really like the new mechanics and the hockey theme! (I hope it will have wide screen and controller support.)

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 Post subject: Re: Headphone Holidays
PostPosted: Tue Jul 11, 2017 2:43 pm 
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Always have a Shy-Guy in your avatar
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I like the hockey mechanic, too. It would be cool to have more enemies that use hockey-related moves - including some enemies that drop their gloves like true hockey enforcers!

Also, I remember using that music as the battle theme in an iffy-quality RPG I made in a former life. (I highly doubt that people remember that, though, which is not a bad thing.)

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 Post subject: Re: Headphone Holidays
PostPosted: Tue Jul 11, 2017 3:07 pm 
Always have Jason Voorhees in your sig
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Yeah I'm pretty impressed by the hockey mechanic, too!

This looks like it could end up being a great game on the merit of that mechanic alone.

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 Post subject: Re: Headphone Holidays
PostPosted: Tue Jul 11, 2017 4:04 pm 
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Thank you everyone!! :)

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 Post subject: Re: Headphone Holidays
PostPosted: Fri Jul 14, 2017 8:30 am 
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Make like a tree and get out of here!
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The vid's really nifty, it's a really neat mechanic! Also the King Party Animal big bad is one heck of a design - love the idea... Its drawing's not half bad too!

 
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 Post subject: Re: Headphone Holidays
PostPosted: Sun Aug 13, 2017 4:30 pm 
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Thanks dude.

Here's a clip of the Valentine's Day level, it's still under construction.


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 Post subject: Re: Headphone Holidays
PostPosted: Wed Aug 16, 2017 11:10 pm 
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I need some constructive criticism on this it would be appreciated.

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 Post subject: Re: Headphone Holidays
PostPosted: Wed Aug 16, 2017 11:46 pm 
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It would be nice if the screen was bigger and if the hud icons were smaller.

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 Post subject: Re: Headphone Holidays
PostPosted: Thu Aug 17, 2017 1:26 pm 
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Auction Lemon wrote:
It would be nice if the screen was bigger and if the hud icons were smaller.

Good thinking. I agree. It's easy to change screen size and HUD icons.

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 Post subject: Re: Headphone Holidays
PostPosted: Thu Aug 17, 2017 1:57 pm 
Always have Jason Voorhees in your sig
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Yeah I think it would benefit greatly from a higher resolution and some size tweaking.

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 Post subject: Re: Headphone Holidays
PostPosted: Thu Aug 17, 2017 4:00 pm 
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Size tweaking in what way?

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 Post subject: Re: Headphone Holidays
PostPosted: Thu Aug 17, 2017 4:14 pm 
Always have Jason Voorhees in your sig
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Could you post some screenshots? I could tell easier

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 Post subject: Re: Headphone Holidays
PostPosted: Mon Aug 28, 2017 12:00 am 
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HylianDev wrote:
Could you post some screenshots? I could tell easier

Spoiler:

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 Post subject: Re: Headphone Holidays
PostPosted: Mon Nov 06, 2017 10:55 pm 
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Spoiler:

This is the map screen for the game. It's set in space as you can see.

It will be more visible as space when it's turned into pixel art.
...honestly just wanted to give this game some update of some kind. Even though progress has been so slow.

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 Post subject: Re: Headphone Holidays
PostPosted: Mon Nov 06, 2017 11:43 pm 
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Here we go.
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Nice to see that this game is still going strong, I like that the areas are based on star phases or galaxies or systems.

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 Post subject: Re: Headphone Holidays
PostPosted: Tue Nov 07, 2017 12:59 am 
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Thanks. I'm working on the game design document right now.

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