Minerador Slime wrote:
Kirby's Adventure wrote:
they're made by the same person
That means it has an great engine and good level design?
You could play it and decide for yourself.
(I wouldn't say that it contains any actual level design just yet, though -- just an elaborate test room or two!)
Q-Nova wrote:
The only negative thing I could think about is that when I saw the thing that can grant Lillian invincibility, I thought it could hurt her (I think it was because of the floating arrows around it).
While I plan to include a level early on that introduces the item as a concept, I'll be sure to do something about those nasty-looking spikes!
Had a discussion about the music with the game's composer -- although I love eclectic soundtracks myself, it wouldn't hurt to have something slightly more cohesive in the future. I actually composed some of the shorter songs myself -- notably, I based that first song that plays on the menu screens off of the song he made for the title screen.
I think the level design is pretty decent for a test room.