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HEAVEN FOR LUIGI, Densetsu No Yaseta Tenshi
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 Post subject: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 12:00 am 
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следующая игра скоро будет
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Have you ever wanted to play as Luigi? GO FOR IT, have you ever wanted to play as a lanky soul Luigi? NOW YOU CAN TOO! But there's somethin' missing... what about Cool Guy Luigi and Rabbi Luigi? I GOT YOU COVERED, SISTA!

 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 12:03 am 
I hate yellow balls of consumption.
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Well, that was an interesting sneak peek. I'll be sure to keep an eye out for this.

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 12:08 am 
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Why can't more fangame developers make trailers as awesome as yours? Anyways, it's great to see more from this project! It looks really cool! This floating mechanic looks really clever, too! I don't think I've ever seen this sort of floating been a core mechanic in a Mario fangame before (assuming it's not merely a power-up, as the premise and footage seems to suggest it is not).


Last edited by Willsaber on Sun Jan 24, 2016 12:12 am, edited 1 time in total.
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 12:08 am 
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Looks interesting, I like it so far!

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 12:36 am 
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следующая игра скоро будет
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Willsaber wrote:
Why can't more fangame developers make trailers as awesome as yours? Anyways, it's great to see more from this project! It looks really cool! This floating mechanic looks really clever, too! I don't think I've ever seen this sort of floating been a core mechanic in a Mario fangame before (assuming it's not merely a power-up, as the premise and footage seems to suggest it is not).

Thanks for the kind words, Will! Yes, the floating mechanic is a permanent fixture of Luigi, what with him being so dead and all (he's in Heaven now, don'tcha know?)

More to come, friends! I might start doing something like a "Enemy Showcase" or some such - keep things fresh and moving.

V Whoa, UltDuweechie! Nice to see you again, man! Yeah, it's great making weird games, like I always do :P


Last edited by Vimimin on Sun Jan 24, 2016 12:58 am, edited 1 time in total.
 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 12:52 am 
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No games
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Well dang, nice to see you again, and still alive and kicking! This looks very interesting, I'll definitely give it a play when a demo rolls around!

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Because I'm over here being a doofus, almost everyone else is cruelly denying and Ult is offering beverages for some reason
 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 2:09 pm 
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Looks pretty cool and well made! And also pretty bizarre.

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Sun Jan 24, 2016 9:49 pm 
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hi hello
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This looks really neat!

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 1:58 pm 
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следующая игра скоро будет
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INCOMING MUSICAL PREVIEW

For an auto-scrolling level I'm doing. Let me know what you think of it so far :)

 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 2:12 pm 
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I lost it at Rabbi Luigi. So delightfully random.

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 2:14 pm 
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Vitiman wrote:
INCOMING MUSICAL PREVIEW

For an auto-scrolling level I'm doing. Let me know what you think of it so far :)

more like arpeggios for luigi amirite

Some of the instrumentation is a bit harsh on the ears, but besides that, I like it.

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 2:15 pm 
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not a fan of that remix, to be honest

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 2:26 pm 
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следующая игра скоро будет
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Kirby's Adventure wrote:
not a fan of that remix, to be honest

Care to elaborate, criticisms-wise?

 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 2:54 pm 
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well, for one, the gunshot drums aren't exactly pleasing to the ears. second, the constant blips instead of a normal synth would probably get grating on the ears after awhile. the main instrument isn't too bad until 20 seconds in, where it also starts to grate on the ears, if only because of the added instrument over it.

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Mon Jan 25, 2016 3:08 pm 
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I was trying to go for an intense "everything is happening all the times" feeling with it, but I suppose I overdid it in some aspects. With that said, without a lot of the instrumentation, the song felt ultimately empty and not all that fast-paced like I intended it to. I may just scrap this version and come up with a different interpretation of it, perhaps.

I'll throw up the full version of the Underground remix sometime later. It's very kickin'!

 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Wed Jan 27, 2016 12:27 am 
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UNDERGROUND FUN!

Almost finished, I'd say. I might expand upon it, but it seems fine as is. Thoughts?

 
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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Wed Jan 27, 2016 12:49 am 
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Vitiman wrote:
UNDERGROUND FUN!

Almost finished, I'd say. I might expand upon it, but it seems fine as is. Thoughts?

This is the trailer music, yeah? I like this one a fair bit better than the first one.

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Wed Jan 27, 2016 12:53 am 
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Dustinvgmaster wrote:
This is the trailer music, yeah? I like this one a fair bit better than the first one.

Mhm! I deliberately muted certain instruments for the actual teaser version to make it more subdued, but it always had the extra do-dads in the parts that didn't.

I'm glad you like this one a lot more! ALSO: I re-did the Airship music, I may show that off soon, or I might start doing screenies and/or enemy showcases instead to kind of keep things fresh on all fronts. Don't expect a demo for a while though!

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Wed Jan 27, 2016 9:02 pm 
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Just out of curiosity, would Rabbi Luigi happen to be some kind of reference to/pun on the Youtuber RabbidLuigi?

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 Post subject: Re: HEAVEN FOR LUIGI
PostPosted: Wed Jan 27, 2016 9:42 pm 
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Nah, just an absurd idea I came up with that I ended up using.

 
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