Can of Nothing wrote:
It probably might have been a better idea to wait until you had something else to show before the post.
That aside, the game's definitely looking better so far than your attempts in 2D - I knew you'd do a much better job with 3D. I'd suggest replacing the wall and floor textures at some point, though.
The tube's physics are great (if a little too strong) - I hope you put as much attention into things like Luigi's animation (his walking is currently stiff, with little to no head bobbing, amongst other things. Someone like Mit could say more.) and the way he controls.
All in all, I'm pleasantly surprised so far. Keep it up, you're off to a pretty good start.
For the idea , i have a few unique elements to show in the next update . And in the next update the map will be the LM test maps with his texture , that map was only for ultra early testing , in a old test update i add things to the map but later removed from it .
And for Luigi's animations , are going to be replaced ( yes that animations are really bad ) And other grat thing to me is that 3D is easier than 2D at the moment of code.
In the next update you will see :
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑LOOK UP↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
[COIN COUNTER FINISHED]
Here you can see :
-New Health Meter (Uncoded) CODED
-New Coin Meter (Coded)
- New GBH (Yes , milliseconds, i will remove milliseconds) REMOVED (ADDED A NORMAL TIMER)-Coins Without Texture TEXTURED-Red Coins (Testing only , but i like the idea , probably will add blue coins)
[quote="Can of Nothing"]It probably might have been a better idea to wait until you had something else to show before the post.
That aside, the game's definitely looking better so far than your attempts in 2D - I knew you'd do a much better job with 3D. I'd suggest replacing the wall and floor textures at some point, though.
The tube's physics are great (if a little too strong) - I hope you put as much attention into things like Luigi's animation (his walking is currently stiff, with little to no head bobbing, amongst other things. Someone like Mit could say more.) and the way he controls.
All in all, I'm pleasantly surprised so far. Keep it up, you're off to a pretty good start.[/quote]
For the idea , i have a few unique elements to show in the next update . And in the next update the map will be the LM test maps with his texture , that map was only for ultra early testing , in a old test update i add things to the map but later removed from it .
And for Luigi's animations , are going to be replaced ( yes that animations are really bad ) And other grat thing to me is that 3D is easier than 2D at the moment of code.
In the next update you will see :
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑LOOK UP↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
[COIN COUNTER FINISHED]
[url=http://makeagif.com/6wbmux][img]http://cdn.makeagif.com/media/12-31-2015/6wbmux.gif[/img][/url]
Here you can see :
[u]-New Health Meter (Uncoded) [/u]CODED
-New Coin Meter (Coded)
[u]- New GBH (Yes , milliseconds, i will remove milliseconds) [/u] [b]REMOVED (ADDED A NORMAL TIMER)[/b]
[u]-Coins Without Texture [/u][b]TEXTURED[/b]
-Red Coins (Testing only , but i like the idea , probably will add blue coins)