Go to page 1, 2  Next  [ 27 posts ]  Reply to topicPost new topic 
Snifit Scramble, Mega Man b/w Mario
Author Message
 [us]
 Post subject: Snifit Scramble
PostPosted: Sat Nov 14, 2015 9:49 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Snifit Scramble

ImageImage


About
Snifit Scramble is a game I've been working on for a bit with the primary purpose being to stress test my platformer engine. It's a run and shoot kind of game and could best be described as Mega Man with a heavy Mario theme.

The game will include arguably original areas (such as an anachronistic temple, a Japanese-type village (shown above) and a canyon filled with explosives) and bosses (like a train conductor mole and a thwomp with jets).

Additional note: Sadly, I'm not entirely sure when the full game will be released due to technical difficulties involving moving platforms. If you have any suggestions for this, I'd appreciate it.


Story
On a distant island far removed from the Mushroom Kingdom, a village of monsters exists. Unlike the majority of their brethren, these monsters are content keeping to themselves and not causing any trouble.

However, one day, a mysterious man wearing a phanto mask named Fizzad blows into town and requests that the monsters join his army. The monsters refuse, but Fizzad uses his magical powers to hypnotize them into submitting.

Only a select few were immune to this spell. One of which being a single snifit. Can he put a stop to Fizzad's schemes?


Download
No download yet

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Sun Nov 15, 2015 9:45 am 
User avatar
Always have a Shy-Guy in your avatar
Administrator
[A]
[S]
[W]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

It's nice to see an update on this. I like the cool level concepts and the relatively creative fangame story.

_________________
Course clear! You got a card.

Image
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Nov 18, 2015 10:01 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Crappy gif showcasing the dynamic camera and scrolly boss health thing (both wip).

Spoiler:

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Nov 18, 2015 10:12 pm 
User avatar
sluuuuurp
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

very cool!

_________________
DO NOT under estimate this lakitu to much or it will be the end of that life (note: do not over estimate him either).
Image
Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [nl]
 Post subject: Re: Snifit Scramble
PostPosted: Sat Nov 21, 2015 10:52 am 
User avatar
Wreck 'n get stomped
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
The dynamic camera system (the "sections" system) looks really good! From experience, I can tell that getting this right can be a difficult task. I feel like the transition could be faster, though. Out of curiosity, does this system also allow for sections that are bigger than one screen? I feel like that would allow interesting level design.

_________________
My Youtube | My Twitter
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Sun Nov 22, 2015 2:43 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
The dynamic camera system (the "sections" system) looks really good! From experience, I can tell that getting this right can be a difficult task. I feel like the transition could be faster, though. Out of curiosity, does this system also allow for sections that are bigger than one screen? I feel like that would allow interesting level design.

The camera currently works by "clamping" the coordinates it can go to, so yeah, it does allow for big sections. Kinda works a bit closer to Mega Man X or Donkey Kong Country than anything else atm.

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Nov 25, 2015 8:36 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Spoiler:

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Nov 25, 2015 9:52 pm 
User avatar
sluuuuurp
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

so is this game going to have mario-style level progression or a megaman-style stage select?

_________________
DO NOT under estimate this lakitu to much or it will be the end of that life (note: do not over estimate him either).
Image
Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Nov 25, 2015 10:11 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
so is this game going to have mario-style level progression or a megaman-style stage select?

In a way, both. Think Shovel Knight or Mega Man and Bass.

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Fri Dec 04, 2015 6:09 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Spoiler:

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Fri Dec 04, 2015 6:14 pm 
User avatar
Just a person.
Member
[*]
[*]
[*]
[*]
[*]

[*]
I really like the hills for some reason. The clouds, though, don't look very good IMO. Also, unless the top of the map is over a VERY steep cliff, you should probably put ocean on the top, too, instead of sky.

_________________
Most people don't think that they're always right, they just think that people who disagree with them are always wrong.
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Fri Dec 04, 2015 6:16 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
soopakoopa wrote:
I really like the hills for some reason. The clouds, though, don't look very good IMO. Also, unless the top of the map is over a VERY steep cliff, you should probably put ocean on the top, too, instead of sky.

That actually is ocean. Might need to get better water tiles, tbh.

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Fri Dec 04, 2015 10:56 pm 
User avatar
I hate yellow balls of consumption.
Administrator
[A]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Looking nice so far, if a little bland (I imagine this will be improved eventually, however).

_________________
GOTM Awards:
Spoiler:
ImageImage
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Sat Dec 05, 2015 2:09 am 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Blutorus wrote:
Looking nice so far, if a little bland (I imagine this will be improved eventually, however).

The map or the game in general?

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Dec 16, 2015 10:56 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Spoiler:

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Dec 16, 2015 11:02 pm 
User avatar
sluuuuurp
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

that map looks much nicer than before

_________________
DO NOT under estimate this lakitu to much or it will be the end of that life (note: do not over estimate him either).
Image
Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Wed Dec 16, 2015 11:33 pm 
User avatar
I hate yellow balls of consumption.
Administrator
[A]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Dustinvgmaster wrote:
The map or the game in general?

Just the map. It's looking much better now, though!

_________________
GOTM Awards:
Spoiler:
ImageImage
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Snifit Scramble
PostPosted: Sat Jan 23, 2016 3:01 pm 
User avatar
Great Time Champion
Global Moderator
[M]
[S]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Snifit Scramble bosses need no introduction!

Spoiler:

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Snifit Scramble
PostPosted: Sat Jan 23, 2016 3:20 pm 
User avatar
sluuuuurp
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

Very cool!

_________________
DO NOT under estimate this lakitu to much or it will be the end of that life (note: do not over estimate him either).
Image
Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Snifit Scramble
PostPosted: Sun Jan 24, 2016 2:57 pm 
User avatar
следующая игра скоро будет
Dairy
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
Boss Name is so terrifying of a name, it cannot compare D:

Looks great, Jim Bob! Keep up the hoo-daddy!

 
Top
Offline 
 User page at mfgg.net
 
« Previous topic | Next topic »
Display posts from previous:  Sort by  
Go to page 1, 2  Next  [ 27 posts ]  Reply to topicPost new topic 


Who is online

Users browsing this topic: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group