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Super Mario UniMaker, Make Your Own 2D Universe!
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 Post subject: Super Mario UniMaker
PostPosted: Sun May 31, 2015 9:03 pm 
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Hello, It's me!.
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1. Super Mario 2D Universe and Super Mario UniMaker
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Super Mario 2D Universe is my main project and UniMaker is just
an extra mode (like several others planned), the 'Uni' is an abbreviation
of 'Universe' (Universe Maker) and Super Mario UniMaker in all circumstances
depends of Super Mario 2D Universe, and it has a pattern of development
that should follow the 2D Universe.

All in-game art are inspired by Kopejo.

Main idea for Super Mario 2D Universe:

Quote:
The game has the idea of joining the gameplay and mechanics of various Super Mario in a single game with 2D experience within a based of Super Mario Galaxy (Wii) ambiance, but with the "casuality" level design pattern of Super Mario 3D World (Wii U).

In addition to a detailed and crafted history to make the player feel as if it were far beyond a simple Mario game. The game is planned as playable characters:
Mario, Luigi, Peach, Daisy, Wario, Waluigi, Captain Toad, Toadette and Rosalina.

Since each team (per 2 Characters) have a purpose in history and in their own mechanical game, making the gameplay all something unique for example:

  • Mario and Luigi have the traditional gameplay of Super Mario Bros. (SMB,SMB3,SMW e NSMB);
  • Peach and Daisy with gameplay style of Doki Doki Panic (Super Mario Bros. 2 USA);
  • Wario andWaluigi with gameplay of Wario Land series;
  • Captain Toad and Toadette with gamaplay of Captain Toad: Treasure Tracker (Wii U) in a puzzle pattern. 

Each level has a unique style and atmosphere, with the least possible repetitive, unlike Super Mario games in general, following a style pattern by World only, for example: throughout World 2 from Super Mario Bros. 3 has only the Desert style to levels.

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2. History
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Spoiler:


Now
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Currently I am working on a new source, Cosmos Mario Engine for the development
of the Demo 2.0 (which will be no longer Beta, but a part of the final game).

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3. Info and Download
__________________________________________________________________________

If you are interested in the work you can accompany it better in the Official Page, I will always be posting news.

...soon, will provide download of the latest game versions on this topic... :thumbsup:


Last edited by Mario Silva on Sat Jun 10, 2017 5:20 am, edited 16 times in total.
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 Post subject: Re: Super Mario 2D Universe
PostPosted: Sun May 31, 2015 9:40 pm 
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Kootie Patootie
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Your fangame looks very interesting! What is the "twist" that sets it apart from other games?

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Sun May 31, 2015 9:50 pm 
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The only exception is as long as you're adding something unique to this project to make it not look like a "clone" of other games which look like no effort has been put into it, then you're in the clear.

With that said, this looks interesting; I assume you're just getting started on this thing?

 
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 Post subject: Re: Super Mario 2D Universe
PostPosted: Sun May 31, 2015 10:08 pm 
Cliax Codec X Splatoon
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I love the graphics

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Sun May 31, 2015 11:56 pm 
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Looking good! Can't wait to play this.

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Sun May 31, 2015 11:58 pm 
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[NOSTALGIA INTENSIFIES]
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Looks good!

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Mon Jun 01, 2015 12:18 am 
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Thanks DonnieTheGuy!
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You know, I'm following your game from YouTube and I like what I see. But there is a huge problem. Your game doesn't have any major gimmick. Super Mario Dimensions have dimension switching, Abducted Toad have weird and unique levels, Super Mario Flashback has time traveling etc. But your game doesn't have anything unique. But this doesn't mean your game is bad, I like it. It has nice graphics and great music but for now, it's just a really polished Hello clone. Or a level pack.
BTW, these are just my personal opinions.
EDIT: Typo


Last edited by Mors on Mon Jun 01, 2015 11:52 am, edited 1 time in total.
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 Post subject: Re: Super Mario 2D Universe
PostPosted: Mon Jun 01, 2015 4:11 am 
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Watashi Wa
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It looks nice. It looks very nice.

If it plays nice that will be even better.

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Mon Jun 01, 2015 1:54 pm 
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Looks promising. The graphics are neat-o.

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i hate mfgg because they declined my call of duty and minecraft crossover fangame :angry:

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Tue Jun 02, 2015 9:24 am 
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delete


Last edited by Famulator on Sun Jan 22, 2017 10:37 pm, edited 1 time in total.
 
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 Post subject: Re: Super Mario 2D Universe
PostPosted: Tue Jun 02, 2015 2:17 pm 
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I Have Returned®
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Good graphics, even though when I first saw the screenshot,
it looked like a mix of Mors' Super Mario Flashback with GateteeY's "abandoned" Mario's Timeless Picross
But yeah, good stuff.

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Fri Jul 03, 2015 7:19 pm 
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Update: Music Menu Player

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Well, it was me who programmed. :laugh: (I think I'm beginning to adapt better to the GML)

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 Post subject: Re: Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 3:50 pm 
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Update: File Selection Menu

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Not ready, I have to work more on it. :)

And ... A song that had made the time.

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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 6:48 pm 
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Up.

Update: New Super Mario Bros. U Boost Blocks

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I still want to improve it in other functions to the cursor in addition to a far greater interactivity with the scenario and its objects. :laugh:

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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 6:51 pm 
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I've never seen a fangame use that gimmick before. Wonder why nobody else thought of it before... oh well, pretty cool.

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HylianDev wrote:
Xandalf wrote:
i hate mfgg because they declined my call of duty and minecraft crossover fangame :angry:

Whoever did this is fired immediately

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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 6:54 pm 
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Thanks DonnieTheGuy!
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Hmm really nice, you're improving yourself.

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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 7:00 pm 
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Mors wrote:
Hmm really nice, you're improving yourself.


thanks :biggrin:

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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 7:01 pm 
Cliax Codec X Splatoon
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This looks really good

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 7:47 pm 
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The graphics are very well chosen The combination makes interesting sceneries.

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 Post subject: Re: UPDATE - Super Mario 2D Universe
PostPosted: Wed Jul 15, 2015 7:49 pm 
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Will there be Power-Ups?

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