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Super Mario Flashback, A unique Mario fangame.
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 Post subject: Re: Super Mario Flashback
PostPosted: Mon Oct 30, 2017 9:47 pm 
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Here we go.
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I like the new sprite changes, if only the enemies were changed to fit with the new styled Mario, but enough is enough.

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 Post subject: Re: Super Mario Flashback
PostPosted: Tue Oct 31, 2017 4:00 am 
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Thanks DonnieTheGuy!
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YoshiEgos wrote:
I like the new sprite changes, if only the enemies were changed to fit with the new styled Mario, but enough is enough.

How do they not fit?

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 Post subject: Re: Super Mario Flashback
PostPosted: Thu Nov 09, 2017 10:28 am 
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Waluigi Time!
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Mors wrote:
YoshiEgos wrote:
I like the new sprite changes, if only the enemies were changed to fit with the new styled Mario, but enough is enough.

How do they not fit?

I don't know how to explain it, but the Goomba, while well drawn, just looks... off when paired alongside the other sprites in the game.

Also, I find it a little odd that the Goomba's don't have a landing animation for when they fall from a platform above. They just bounce while still in the walking animation. It looks kinda odd. I think if you removed the bouncing effect, it'd look better. Just my opinion.

And I'm not sure if this is just because you haven't gotten around to it yet, but Mario does not get his fire flower costume when he picks up a fire flower.

But other than those and the placeholder sprites from the previous version, this game looks sick! I hope you will consider having Luigi as a playable character. Sorry if you have already answered whether he'll be in the game, I just don't feel like reading through the entire thread to find out. :laugh:

Edit: My computer detected a virus when downloading the latest Flashback demo. Care to explain?
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