Hey MFGG-Community! I've been working on a Luigi's Mansion Fangame for over 6 months now. I achieved alot with my small team from Luigi's Bigger Mansion.
When the game's full release is reached, it will include the Fangame OST!
Ideas, suggestions and critic is very appreciated. But things like "This game is bad." aren't very helpful. I would prefer an answer like "This game is bad, because..." because I can change the things you don't like then!
Luigi's Mansion: Battle Of Spirits | Unavailable (--.--MB)
[b][u]Luigi's Mansion[/u][/b] - [i]Battle Of Spirits[/i] [b]Fangame[/b]
Hey MFGG-Community!
I've been working on a Luigi's Mansion Fangame for over 6 months now.
I achieved alot with my small team from [url=http://luigibmansion.proboards.com/]Luigi's Bigger Mansion[/url].
When the game's full release is reached, it will include the Fangame OST!
[url=https://www.youtube.com/playlist?list=PLwgJKZlvNI4iufi0QLg9IQ78F6jYUGS-i]Development Videos[/url] ([i]Outdated[/i])
Screenshots ([i]Outdated[/i]):
[spoiler][img]http://puu.sh/bhxe5.jpg[/img]
[img]http://puu.sh/bhwNQ.jpg[/img]
[img]http://puu.sh/bdY4M.jpg[/img]
[img]http://puu.sh/b98dn.jpg[/img]
[img]http://puu.sh/b8yeM.jpg[/img]
[img]http://puu.sh/aNTLm.jpg[/img]
[img]http://puu.sh/aRTm7.jpg[/img]
[img]http://puu.sh/aNR84.jpg[/img]
[img]http://puu.sh/aMnM4.jpg[/img][/spoiler]
"I support" Signature Banners
[quote]"Boo"
[spoiler][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJf8B.png[/img][/url]
[code][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJf8B.png[/img][/url][/code][/spoiler]
"Cliff"
[spoiler][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJfpA.png[/img][/url]
[code][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJfpA.png[/img][/url][/code][/spoiler]
"Foyer"
[spoiler][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJfsV.png[/img][/url]
[code][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJfsV.png[/img][/url][/code][/spoiler]
"Scary"
[spoiler][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJfy9.png[/img][/url]
[code][url=http://phpbb.mfgg.net/viewtopic.php?p=415616#p415616][img]http://puu.sh/bJfy9.png[/img][/url][/code][/spoiler][/quote]
Here's the OST's current cover:
[img]http://puu.sh/bIeOp.jpg[/img]
Ideas, suggestions and critic is very appreciated. :D
But things like "This game is bad." aren't very helpful.
I would prefer an answer like "This game is bad, [b]because[/b]..." because I can change the things you don't like then!
[b]Luigi's Mansion: Battle Of Spirits[/b] | [i]Unavailable[/i] (--.--MB)
Last edited by starscratcher on Sun Aug 23, 2015 7:30 am, edited 8 times in total. _________________
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Sun Sep 07, 2014 8:14 am
Wreck 'n get stomped
From the screenies, I can say that this looks awesome, it looks almost identical to the real thing, nice job! My only complaint is the Boo model, it looks pretty flat (the first screenies' texture looks out of place too, but I'm pretty sure that is WIP)
From the screenies, I can say that this looks awesome, it looks almost identical to the real thing, nice job! My only complaint is the Boo model, it looks pretty flat (the first screenies' texture looks out of place too, but I'm pretty sure that is WIP)
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Sun Sep 07, 2014 1:17 pm
Thank you for all the good comments! Well, the first screenshots are showing the fangame engine in connection with the "Not-So-HD-Remake". That's why the there are no textures. ^^ I had some problems with the lightning - I wasn't sure how to make the light good. But later I came to the decision: Pretty dark rooms, bright flashlight with shadows and a lit room light with a slight pink / orange color. The boo's screenshot is just without lights enabled - that's the shader. But when the light is on, it looks quite different.
Thank you for all the good comments!
Well, the first screenshots are showing the fangame engine in connection with the "Not-So-HD-Remake". :D That's why the there are no textures. ^^
I had some problems with the lightning - I wasn't sure how to make the light good.
But later I came to the decision: Pretty dark rooms, bright flashlight with shadows and a lit room light with a slight pink / orange color. :D
The boo's screenshot is just without lights enabled - that's the shader. But when the light is on, it looks quite different. :)
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Sun Sep 07, 2014 3:52 pm
DarkBlueYoshi wrote:
Also, the smoke particles clash with the graphics.
Do you mean the "vacuum particles"? Also, there are going to be vacuum animations, but for now I don't really have someone who is willing to do that. :/
[quote="DarkBlueYoshi"]Also, the smoke particles clash with the graphics.[/quote]
Do you mean the "vacuum particles"?
Also, there are going to be vacuum animations, but for now I don't really have someone who is willing to do that. :/
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Sun Sep 07, 2014 4:22 pm
I was basically gonna do the same thing at one point but it was isometric
I was basically gonna do the same thing at one point but it was isometric
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Sun Sep 07, 2014 6:05 pm
it'd probably be more along the lines of luigi's mansion plus
it'd probably be more along the lines of luigi's mansion plus
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Sun Sep 07, 2014 6:08 pm
Ah, ok.
Anyways, I just brought the original LM's camera almost perfectly into the game! It just needs some improvements because when I export the game the "transparent walls/objects" are appearing pink. Probably an issue with the shader. :/ But I'll fix this soon!
EDIT: Some more screenshots!
Spoiler:
Ah, ok.
Anyways, I just brought the original LM's camera almost perfectly into the game! :D
It just needs some improvements because when I export the game the "transparent walls/objects" are appearing pink.
Probably an issue with the shader. :/ But I'll fix this soon!
[b]EDIT:[/b]
Some more screenshots!
[spoiler][img]http://puu.sh/bbF5n.jpg[/img]
[img]http://puu.sh/bnHq5.jpg[/img]
[img]http://puu.sh/bj2HP.jpg[/img]
[img]http://puu.sh/biie2.jpg[/img][/spoiler]
Cool! I like this! The graphics are surprisingly detailed for a fan made game. Good job!
Haha, thanks alot! I'm still trying to improve the graphics, so it might be more detailed in the end. ;p
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=415673#p415673]Evil Yoshi[/url]"]Cool! I like this! :D
The graphics are surprisingly detailed for a fan made game. Good job! :)[/quote]
Haha, thanks alot! :D
I'm still trying to improve the graphics, so it might be more detailed in the end. ;p
This is really neat and awesome fangame! It's pretty nice to see Mario Fangames starting to take a full step into 3D!
Thanks! The only reason why I make it 3D is because 2D was too hard to make for me. xD
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=415697#p415697]lexiPemaG[/url]"]This is really neat and awesome fangame! It's pretty nice to see Mario Fangames starting to take a full step into 3D![/quote]
Thanks!
The only reason why I make it 3D is because 2D was too hard to make for me. xD
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Mon Sep 08, 2014 1:22 pm
Cliax Codec X Splatoon
I assume you're using Unity, right? Anywho, looks awesome! Keep it up!
I assume you're using Unity, right? :D Anywho, looks awesome! Keep it up!
_________________
Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?
Post subject: Re: Luigi's Mansion: Battle Of Spirits
Posted: Mon Sep 08, 2014 1:35 pm
Yep, 3D is easier than 2D for me. I can better work with 3 dimensions than with 2. I'm also not good at working with sprites. ^^' And yes, I'm using Unity.
I would like to hear some features from you, and probably some cool extras, which could be unclocked in the "Extra" section of the main menu.
And I'm thinking about these "I support..." banners. I'm completely new to this, so I don't really know how to do this. xD
Yep, 3D is easier than 2D for me.
I can better work with 3 dimensions than with 2. I'm also not good at working with sprites. ^^'
And yes, I'm using Unity. :)
I would like to hear some features from you, and probably some cool extras, which could be unclocked in the "Extra" section of the main menu. :D
And I'm thinking about these "I support..." banners. I'm completely new to this, so I don't really know how to do this. xD
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