Murphmario wrote:
-YKY is from Mario Forever, I think.
It's not originally from there. For example the Apoplexy heard in tanks level is actually made by some
Bee Hunter. I couldn't find the author of Yky though. (it's actually called "YKYrococ*")
Murphmario wrote:
-Zelda2's real name is "Temple"
Yeah, I used the name it had in SMBX, I will change it.
Murphmario wrote:
-Underwater is quite obviously from Super Mario Bros. 3, but is unlabeled.
-Boss A is unlabled
Boss A is actually called Decisive Battle. It was renamed and the Underwater was removed. You probably have these files as remains from merging older version of Mariovania.
Murphmario wrote:
-Boss Rush exits onto the sound test option, and sound test exits onto the quit option.
Fixed.
Murphmario wrote:
-Sorckoopas can heal Hammer Giants, causing them to get stuck in the ground. Killing them once again doesn't cause them to fall over.
Fixed, lol
Murphmario wrote:
-Some of the Podoboos and Novaboos come out so low that they almost immediately go back into the lava. What's the point?
¯\_(ツ)_/¯
bigpotato wrote:
Murphmario wrote:
Chain Cheep's preview icon is unchanged.
That one's on me.
I could do it myself, but since the icon will change again anyways, I thought it's not that important :v
Murphmario wrote:
UPDATE: Crash log:
[...]
It happened when I touched a ghost vase in distorted library.
Hmmm, it doesn't seem to happen to me. For some reason, the thing that hit you, had nil (null) value as attack. Which exactly vase was it? Can you reproduce it?
Just like the Eerie wall. Why does these things happen ;_;
EDIT:
I said fixed, but these will come in the next release ofc
[quote="Murphmario"]-YKY is from Mario Forever, I think.[/quote]It's not originally from there. For example the Apoplexy heard in tanks level is actually made by some [url=http://www.modules.pl/?id=module&mod=2048]Bee Hunter[/url]. I couldn't find the author of Yky though. (it's actually called "YKYrococ*")
[quote="Murphmario"]-Zelda2's real name is "Temple"[/quote]Yeah, I used the name it had in SMBX, I will change it.
[quote="Murphmario"]-Underwater is quite obviously from Super Mario Bros. 3, but is unlabeled.
-Boss A is unlabled[/quote]Boss A is actually called Decisive Battle. It was renamed and the Underwater was removed. You probably have these files as remains from merging older version of Mariovania.
[quote="Murphmario"]-Boss Rush exits onto the sound test option, and sound test exits onto the quit option.[/quote]Fixed.
[quote="Murphmario"]-Sorckoopas can heal Hammer Giants, causing them to get stuck in the ground. Killing them once again doesn't cause them to fall over.[/quote]Fixed, lol
[quote="Murphmario"]-Some of the Podoboos and Novaboos come out so low that they almost immediately go back into the lava. What's the point?[/quote]¯\_(ツ)_/¯
[quote="bigpotato"][quote="Murphmario"]
Chain Cheep's preview icon is unchanged.[/quote]That one's on me.[/quote]I could do it myself, but since the icon will change again anyways, I thought it's not that important :v
[quote="Murphmario"]UPDATE: Crash log:
[...]
It happened when I touched a ghost vase in distorted library.[/quote]Hmmm, it doesn't seem to happen to me. For some reason, the thing that hit you, had nil (null) value as attack. Which exactly vase was it? Can you reproduce it?
Just like the Eerie wall. Why does these things happen ;_;
EDIT:
I said fixed, but these will come in the next release ofc