Go to page Previous  1 ... 277, 278, 279, 280, 281  Next  [ 5607 posts ]  Reply to topicPost new topic 
Author Message
 [ca]
 Post subject: Re: W.I.P Topic.
PostPosted: Sat Aug 26, 2017 12:15 pm 
User avatar
Am a girl
Member
[*]
[*]
Bees
Image

_________________
Image
Image
ImageImageImageImage
 
Top
Offline 
 User page at mfgg.net
 
 [ie]
 Post subject: Re: W.I.P Topic.
PostPosted: Sat Aug 26, 2017 12:16 pm 
User avatar
thanks, neweegee!
Member
[*]
[*]
[*]
[*]
[*]

[*]
bzzzzzzzz...
nice!

_________________
legit best song ever


my youtube:
https://www.youtube.com/channel/UC7Pu2NplrfCUbTxE_zyHITQ
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Sun Aug 27, 2017 3:39 pm 
User avatar
Kootie Patootie
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
Syaxamaphone wrote:

'the groove"

_________________
Image
My mains
 
Top
Offline 
 User page at mfgg.net
 
 [no]
 Post subject: Re: W.I.P Topic.
PostPosted: Sun Aug 27, 2017 4:00 pm 
User avatar
Member
[*]
[*]
[*]
Hi!

I was just wondering, as I have no experience on this particular field myself: I'm creating a 2-player fighter in Clickteam Fusion 2. Is it possible to make Online Play? I've programmed Local Multiplayer (on the same keyboard), so people can play locally (I've simply used Player 1 and 2 inputs on the standard Joystick), but is it possible to kind of copy everything that's happening over the internet, aka online? Since I've programmed both players locally, is it possible to somehow have the same frame happening on two computers where everything is identical?

_________________
Project Wario Land, 15%
 
Top
Offline 
 
 
 [se]
 Post subject: Re: W.I.P Topic.
PostPosted: Mon Aug 28, 2017 6:04 pm 
User avatar
secret technology
Member
[*]
[*]
[*]
[*]
Image
Just added grab-hitboxes. Once I fix the player rotation and position on the grab position it'll open up for some cool attacks!
Also cheesed on the disjoint on the hitbox size so it looks 10x more like good AI :)

Image
One of the stranger designs in this game..

 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: W.I.P Topic.
PostPosted: Mon Sep 11, 2017 11:26 pm 
User avatar
Watashi Wa
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Image

City

_________________
My games | My twitter | My stream | Sprites Unlimited

Image
 
Top
Offline 
 User page at mfgg.net
 
 [se]
 Post subject: Re: W.I.P Topic.
PostPosted: Sat Sep 23, 2017 7:12 pm 
User avatar
secret technology
Member
[*]
[*]
[*]
[*]
Image
Just made a cute adorable puppy that wants to hug you!

 
Top
Offline 
 User page at mfgg.net
 
 [gb]
 Post subject: Re: W.I.P Topic.
PostPosted: Tue Sep 26, 2017 12:55 pm 
User avatar
Member
I made a overworld map base on Super Mario Galaxy 2 from a new fangame i working on Super Mario Quest on Flower island.
Attachment:
screenshot101.png
screenshot101.png [ 10.59 KiB | Viewed 12943 times ]

Attachment:
screenshot100.png
screenshot100.png [ 10.85 KiB | Viewed 12943 times ]

it also has a discord server for Super Mario Quest on Flower island..
https://discord.gg/TRz6Dyq

This overworld map is not finish.

_________________
SMW Hacks list
My Super Mario World Hacks
-------------------------------
Super Mario: The Infinity Stars By Me. https://www.smwcentral.net/?p=viewthread&t=87415 (Cancelled)
Toad Strange island by Me. 2017 https://www.smwcentral.net/?p=viewthread&t=88606 (Pause)
Super Mario World The Shadow Queen Returns. By Me,Blind Devil and TheJullasicFox. 2017 https://www.smwcentral.net/?p=viewthread&t=89525 (Working On) Discord Server https://discord.gg/8gJ6Ykp
Userbar made by Green Jerry
Image
Vanilla Epic By Me and GbreezeSunset. 2017 https://www.smwcentral.net/?p=viewthread&t=89916 (Cancelled)
Super Toad64 World By Me. 2017 https://www.smwcentral.net/?p=viewthread&t=90872 (Pause) Discord Server https://discord.gg/efqHfn
Userbar by SuperMario198 Image
Discord UserBar SuperMario198
Image

Fan Games list
My Fan games
-------------------------
Captian Toad Click Adventure By Me. 2017 https://forums.mfgg.net/viewtopic.php?f=8&t=20364 (Pause)
Super Mario Quest on Fower island By Me. 2017 (Working On) Discord Server https://discord.gg/S4jz8

My Friends
Noodle On MFGG,SMWC and SMBX
Green Jerry on SMWC and Discord
 
Top
Offline 
 
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Tue Sep 26, 2017 6:00 pm 
User avatar
hi hello
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

Cool! But why isn't Mario on the floor? Maybe it's because it's unfinished, but I'm not really seeing what you're trying to do with the background of the map.

_________________
What I support

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [se]
 Post subject: Re: W.I.P Topic.
PostPosted: Sat Sep 30, 2017 12:40 pm 
User avatar
secret technology
Member
[*]
[*]
[*]
[*]
Image

How much Paper Mario can I fit into this game?

 
Top
Offline 
 User page at mfgg.net
 
 [gb]
 Post subject: Re: W.I.P Topic.
PostPosted: Fri Oct 06, 2017 11:45 am 
User avatar
Member
I made a Fire Forest Level
Image

_________________
SMW Hacks list
My Super Mario World Hacks
-------------------------------
Super Mario: The Infinity Stars By Me. https://www.smwcentral.net/?p=viewthread&t=87415 (Cancelled)
Toad Strange island by Me. 2017 https://www.smwcentral.net/?p=viewthread&t=88606 (Pause)
Super Mario World The Shadow Queen Returns. By Me,Blind Devil and TheJullasicFox. 2017 https://www.smwcentral.net/?p=viewthread&t=89525 (Working On) Discord Server https://discord.gg/8gJ6Ykp
Userbar made by Green Jerry
Image
Vanilla Epic By Me and GbreezeSunset. 2017 https://www.smwcentral.net/?p=viewthread&t=89916 (Cancelled)
Super Toad64 World By Me. 2017 https://www.smwcentral.net/?p=viewthread&t=90872 (Pause) Discord Server https://discord.gg/efqHfn
Userbar by SuperMario198 Image
Discord UserBar SuperMario198
Image

Fan Games list
My Fan games
-------------------------
Captian Toad Click Adventure By Me. 2017 https://forums.mfgg.net/viewtopic.php?f=8&t=20364 (Pause)
Super Mario Quest on Fower island By Me. 2017 (Working On) Discord Server https://discord.gg/S4jz8

My Friends
Noodle On MFGG,SMWC and SMBX
Green Jerry on SMWC and Discord
 
Top
Offline 
 
 
 [es]
 Post subject: Re: W.I.P Topic.
PostPosted: Sat Oct 07, 2017 1:38 am 
User avatar
I'm just a little adorable kitty :3
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

Image

_________________
Image ImageImageImageImageImageImage Image
~ Supernova / Drawerkirby (2) / Gato / Neweegee (2) (3) ~
"shy guys are wall plugs confirmed" - Vitiman on Club Saturn Ex
Image
 
Top
Offline 
 User page at mfgg.net
 
 [ie]
 Post subject: Re: W.I.P Topic.
PostPosted: Sun Oct 08, 2017 4:06 am 
User avatar
thanks, neweegee!
Member
[*]
[*]
[*]
[*]
[*]

[*]
Image
the first day ever in the whole damn world that i show i can do stuff.
variable jumping coming next.

 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Sat Oct 28, 2017 1:33 am 
User avatar
SMRPG Fanatic
Member
[*]
[*]
[*]
[*]
[*]

[*]
Image

I made a lot of new stuff! :D Now buffs are displayed at the top of the character's HP box.

If you get all the buffs though...

Image
... The UI becomes really cluttered! I wonder if I should tone this down at all, or if it's fine.

 
Top
Offline 
 User page at mfgg.net
 
 [zz]
 Post subject: Re: W.I.P Topic.
PostPosted: Sun Oct 29, 2017 1:24 am 
Member
[*]
[*]
Started working on my Donkey Kong Country engine again. Trying to get an obstacle course/speed run level ready for NCFC but I don't think I'll make the deadline. Some pics:

Image

 
Top
Offline 
 
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Fri Nov 03, 2017 3:09 pm 
User avatar
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]

_________________
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Fri Nov 03, 2017 3:54 pm 
Great Time Champion
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
Yakibomb wrote:
-image-

I made a lot of new stuff! :D Now buffs are displayed at the top of the character's HP box.

If you get all the buffs though...

-image-
... The UI becomes really cluttered! I wonder if I should tone this down at all, or if it's fine.

Yeah, haha, it may be a bit... much. Looks pretty neat besides that, though! Is it a rom hack or a fangame?

Burninleo wrote:
Started working on my Donkey Kong Country engine again. Trying to get an obstacle course/speed run level ready for NCFC but I don't think I'll make the deadline. Some pics:

-image-

Oh hey, it's you! Pretty great to see some DKC stuff at any rate.

_________________
Discord Groups
Image (closed) | Image
Projects
Image | Image | Image | Image
Profiles
Image | Image | Image | Image | Image | Image | Image | Image | Image | Image

Spoiler:
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: W.I.P Topic.
PostPosted: Fri Nov 03, 2017 6:06 pm 
User avatar
Watashi Wa
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
Yakibomb wrote:
Image
... The UI becomes really cluttered! I wonder if I should tone this down at all, or if it's fine.


This is really cluttered. I think you've really gotta tone it down. Not sure what you'd do but I don't think you should leave it as is.

_________________
My games | My twitter | My stream | Sprites Unlimited

Image
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Sun Nov 05, 2017 2:52 pm 
I hate yellow balls of consumption.
Member
[S]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
For starters, don't compress all the elements into one area like that. Spread things out a little. After that's settled, think hard about what is absolutely vital information the player NEEDS to know about. Anything less than that could be done without.

_________________
GOTM Awards:
Spoiler:
ImageImage
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: W.I.P Topic.
PostPosted: Sun Nov 05, 2017 4:58 pm 
User avatar
SMRPG Fanatic
Member
[*]
[*]
[*]
[*]
[*]

[*]
Thank you so much for the criticism! I actually don't know how to tackle this issue of clutteredness--Really all these buffs I believe are necessary for the player to know in some form.

From left to right: HP Regeneration, P-Gauge Back on Hit, Gain a double turn (2x turn), Payback, and the base stat buffs (Power, Defense, Speed and Recovery).

I could try some other methods of visual information... Like, HP Regen could show numbers at the bottom of the character on their turn start. That's all I got hah. I could narrow it down to temporary buffs (like 2x Turn for 1 Turn, Damage Immunity for 1 Turn, etc) and remove buffs with other visual ques (HP Regen, etc).

 
Top
Offline 
 User page at mfgg.net
 
« Previous topic | Next topic »
Display posts from previous:  Sort by  
Go to page Previous  1 ... 277, 278, 279, 280, 281  Next  [ 5607 posts ]  Reply to topicPost new topic 


Who is online

Users browsing this topic: SemrushBot and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group