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 Post subject: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 4:56 am 
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In this topic we can share screenshots or videos of our unfinished or work in progress projects that aren't big enough or ready to have their own topics.
I'll start by sharing a pic of an old game I never finished and picked up again. No much shown in the screenshot, just showing off the new tileset.
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Last edited by +EDGE+ on Wed Feb 20, 2013 12:59 am, edited 2 times in total.
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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 5:42 am 
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It does look great indeed, looks like something that would catch my eye and I'd download and play.

Maybe recolor the Mario sprite to fit the rest of the palette better?

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 6:21 am 
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Anyone remember the mario online tcg I made years ago? Just found the source file on my external hard drive.
If anyone is interested to play this then I'd continue this as a standalone project or implement it into Super Mario Online.

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 9:50 am 
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Yes! It'd be awesome if you could include that in SMO.

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 10:32 am 
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I guess the gameplay will be more simple than it was planned in the standalone version of this game (maybe every player can play with a card deck of 20 cards, 3 hand cards at the start and everyone can draw 1 each round. Then every player must place the card in face down position -> The stronger card wins. just a simple concept but the actual concept from the stand alone game would be too complex for a "minigame" and it should not get into the spotlight instead of the actual SMO-Battle System. It should be just a small gimmick). I'll add it as a minigame where you can play against one other player. Every player can create/join a table and set coins. The winner gets all coins. So Players can buy new cards or booster packs in the shopping mall and create their own card deck.

 
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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 10:48 am 
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Why so serious?
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Image Image Image

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 10:56 am 
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Is that a jojoke?
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Raikyo wrote:
I guess the gameplay will be more simple than it was planned in the standalone version of this game (maybe every player can play with a card deck of 20 cards, 3 hand cards at the start and everyone can draw 1 each round. Then every player must place the card in face down position -> The stronger card wins. just a simple concept but the actual concept from the stand alone game would be too complex for a "minigame" and it should not get into the spotlight instead of the actual SMO-Battle System. It should be just a small gimmick). I'll add it as a minigame where you can play against one other player. Every player can create/join a table and set coins. The winner gets all coins. So Players can buy new cards or booster packs in the shopping mall and create their own card deck.

I seriously HATE online card games. I mean seriously, every time I see a ad for them, I cover my face and close my eyes. I hope your game has NOTHING to do with cards.

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 1:42 pm 
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I'm just a little adorable kitty :3
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@Ultramario: Is that UME2?

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 18, 2013 3:59 pm 
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Why so serious?
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DragezeeY wrote:
@Ultramario: Is that UME2?

Technically yes.

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 Post subject: Re: W.I.P Topic.
PostPosted: Tue Feb 19, 2013 2:28 am 
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Dang ol Roushi I tell you what
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It's 3D btw.

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 Post subject: Re: W.I.P Topic.
PostPosted: Tue Feb 19, 2013 4:25 am 
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I'm just a little adorable kitty :3
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Ultramario wrote:
DragezeeY wrote:
@Ultramario: Is that UME2?

Technically yes.


Looks good so far, I can't wait to see more :3

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 Post subject: Re: W.I.P Topic.
PostPosted: Tue Feb 19, 2013 4:29 am 
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Lookin' great, Nova. That furby is really creeping me out.

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 Post subject: Re: W.I.P Topic.
PostPosted: Wed Feb 20, 2013 1:00 am 
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Guinea wrote:
It does look great indeed, looks like something that would catch my eye and I'd download and play.

Maybe recolor the Mario sprite to fit the rest of the palette better?

I'm using the Zelda: Minish Cap Palette for the tileset (At least the new part, the ground and bushes).
I tried recoloring Mario using this palette, this is how it would look:(Left SMW Palette, Right Z:MC Palette)
ImageImage
Don't know if it's any better, maybe I should use others color that aren't part of this palette.

Raikyo wrote:
Anyone remember the mario online tcg I made years ago? Just found the source file on my external hard drive.
If anyone is interested to play this then I'd continue this as a standalone project or implement it into Super Mario Online.

I remember seeing this back then, I would say continue it as a standalone. If it's easier to implement it into your current project then do so, that way you won't lose interest or time by going back and forth.

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 Post subject: Re: W.I.P Topic.
PostPosted: Wed Feb 20, 2013 1:05 am 
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Raikyo wrote:
I guess the gameplay will be more simple than it was planned in the standalone version of this game (maybe every player can play with a card deck of 20 cards, 3 hand cards at the start and everyone can draw 1 each round. Then every player must place the card in face down position -> The stronger card wins. just a simple concept but the actual concept from the stand alone game would be too complex for a "minigame" and it should not get into the spotlight instead of the actual SMO-Battle System. It should be just a small gimmick). I'll add it as a minigame where you can play against one other player. Every player can create/join a table and set coins. The winner gets all coins. So Players can buy new cards or booster packs in the shopping mall and create their own card deck.

I seriously HATE online card games. I mean seriously, every time I see a ad for them, I cover my face and close my eyes. I hope your game has NOTHING to do with cards.


That's... nice. It also appears you didn't even read his post since his card game minigame clearly has something to do with cards... hence why it's called a card game minigame. Hmm.

Sure the rest of the game isn't a card game (so it seems) but this minicardgame seems totally optional (at least it appears to be).

But seriously he can make his whole game about cards as much as he wants.

@ +EDGE+: You should probably use a Mario that doesn't look like SMW Mario. I'm sure there's a good custom Mario out there that'll fit your game once you've changed the colours (or maybe even not had to).

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 Post subject: Re: W.I.P Topic.
PostPosted: Wed Feb 20, 2013 7:52 am 
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Zero Kirby wrote:
Raikyo wrote:
I guess the gameplay will be more simple than it was planned in the standalone version of this game (maybe every player can play with a card deck of 20 cards, 3 hand cards at the start and everyone can draw 1 each round. Then every player must place the card in face down position -> The stronger card wins. just a simple concept but the actual concept from the stand alone game would be too complex for a "minigame" and it should not get into the spotlight instead of the actual SMO-Battle System. It should be just a small gimmick). I'll add it as a minigame where you can play against one other player. Every player can create/join a table and set coins. The winner gets all coins. So Players can buy new cards or booster packs in the shopping mall and create their own card deck.

I seriously HATE online card games. I mean seriously, every time I see a ad for them, I cover my face and close my eyes. I hope your game has NOTHING to do with cards.


That's... nice. It also appears you didn't even read his post since his card game minigame clearly has something to do with cards... hence why it's called a card game minigame. Hmm.

Sure the rest of the game isn't a card game (so it seems) but this minicardgame seems totally optional (at least it appears to be).

But seriously he can make his whole game about cards as much as he wants.
.


Thanks for defending me :whoops: . Yeah first of all the game is not only about trading cards. The cards only appear in a minigame. Anyway noone said you must play it.

And oh wow supernova. The furbies are creepy as hell.

 
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 Post subject: Re: W.I.P Topic.
PostPosted: Wed Feb 20, 2013 8:28 am 
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supernova wrote:
(image)
It's 3D btw.

This is great.

 
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 Post subject: Re: W.I.P Topic.
PostPosted: Wed Feb 20, 2013 10:05 am 
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Thanks DonnieTheGuy!
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supernova wrote:
It's 3D btw.
Is it uses GreenBlizzard's engine?

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 Post subject: Re: W.I.P Topic.
PostPosted: Thu Feb 21, 2013 7:03 am 
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Zero Kirby wrote:
@ +EDGE+: You should probably use a Mario that doesn't look like SMW Mario. I'm sure there's a good custom Mario out there that'll fit your game once you've changed the colours (or maybe even not had to).

A custom Mario sounds like a great idea. Only problem is that most don't have all the poses I require, which I could add or maybe even make my own Mario. What I'm trying to say is that I'm being lazy, I'll get to it eventually.
ImageImage
Propeller Blocks and Bee Mario with a W.I.P "Timer?" for it as well.

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 25, 2013 11:27 am 
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That bee Mario should be in SMW style, not SMB3. It clashes a lot comparing it with the other Mario.

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 Post subject: Re: W.I.P Topic.
PostPosted: Mon Feb 25, 2013 11:39 am 
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I'm just a little adorable kitty :3
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Image

SMT World 1 Map

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