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 Post subject: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 5:54 pm 
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An easy to use Stop and Swap example I put together. You can use it to exchange data between different games.

Download: http://www.box.com/s/i1gmcs725ncenavqea3n

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 6:08 pm 
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Does the job. Might want to describe how it works. The example seems easy enough to learn how to use, though.


Last edited by Miles on Mon Feb 20, 2012 3:51 pm, edited 1 time in total.
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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 6:20 pm 
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sspp03, i'm not a fan of Hello's engine, nor his lack of responding to criticism either, but he did create a fairly simple howto here that works fine - your comment is out of line

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 6:27 pm 
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it works, and it cant be hacked with a text editor. ill try a hex editor and see how that goes.

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 6:31 pm 
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hard to make sense of in a hex editor.

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 7:15 pm 
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DJ Yoshiman wrote:
sspp03, i'm not a fan of Hello's engine, nor his lack of responding to criticism either, but he did create a fairly simple howto here that works fine - your comment is out of line


I wouldnt respond to most mffgers criticism either. Everytime someone makes and engine, theres always someone saying its the same as his/hello's and then talks trash on it. I dont think its fair to always blame hello for his engines. Its an open source engine that anyone can use and he was nice enough to let anyone who wants have it. Its not his fault others use it. Who cares if it has bugs in it? If you complain about someone using Hellos engine because of how buggy his engine is, its still not Hello's fault. Complain to the person who decided to use his engine and didnt fix the bugs. Im tired of seeing him get bashed on because so many others use his engine, its not his fault no one does anything about it.

edit: Hello just gave you guys an -example- of the stop and swap and the first post was someone bashing on him. Its an example, not a tutorial, not a how to, its meant to show you it and your supposed to do your part and 'try' to understand it. Its like working psuedo code. No one writes(or wants to write) perfect code when making an example....because its an example and you just want it to work.


Last edited by TheShyGuy on Sun Feb 19, 2012 7:22 pm, edited 2 times in total.
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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 7:18 pm 
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TheShyGuy wrote:
DJ Yoshiman wrote:
sspp03, i'm not a fan of Hello's engine, nor his lack of responding to criticism either, but he did create a fairly simple howto here that works fine - your comment is out of line


I wouldnt respond to most mffgers criticism either. Everytime someone makes and engine, theres always someone saying its the same as his/hello's and then talks trash on it. I dont think its fair to always blame hello for his engines. Its an open source engine that anyone can use and he was nice enough to let anyone who wants have it. Its not his fault others use it. Who cares if it has bugs in it? If you complain about someone using Hellos engine because of how buggy his engine is, its still not Hello's fault. Complain to the person who decided to use his engine and didnt fix the bugs. Im tired of seeing him get bashed on because so many others use his engine, its not his fault no one does anything about it.

Totally agree here.

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 8:18 pm 
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TheShyGuy wrote:
DJ Yoshiman wrote:
sspp03, i'm not a fan of Hello's engine, nor his lack of responding to criticism either, but he did create a fairly simple howto here that works fine - your comment is out of line


I wouldnt respond to most mffgers criticism either. Everytime someone makes and engine, theres always someone saying its the same as his/hello's and then talks trash on it. I dont think its fair to always blame hello for his engines. Its an open source engine that anyone can use and he was nice enough to let anyone who wants have it. Its not his fault others use it. Who cares if it has bugs in it? If you complain about someone using Hellos engine because of how buggy his engine is, its still not Hello's fault. Complain to the person who decided to use his engine and didnt fix the bugs. Im tired of seeing him get bashed on because so many others use his engine, its not his fault no one does anything about it.

edit: Hello just gave you guys an -example- of the stop and swap and the first post was someone bashing on him. Its an example, not a tutorial, not a how to, its meant to show you it and your supposed to do your part and 'try' to understand it. Its like working psuedo code. No one writes(or wants to write) perfect code when making an example....because its an example and you just want it to work.

Phone won't let me shorten it to the first paragraph.

Critique is critique. It's meant to let someone know how their product is, and whether to adapt concrete improvements or not. Hello has created an engine that not only has bugs, but is ridded with coding that is so undesirable that no one would be able to effectively change it, never mind eliminate bugs and fix the physics. It's a pure example of what goes wrong when you market a level editor as a game engine to an adolescent to young adult audience.

I won't comment anymore on this subject matter, because I have already discussed this in another topic more relevant to the nature, that was essentially a summary.

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 9:12 pm 
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i understand what your saying, but i was defending him for when people use his engine/source code. Its not his fault they use it, no matter how good or bad it is. Him responding to critique is a different subject tho.

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 9:43 pm 
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This is pretty good and useful.

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 Post subject: Re: Stop and Swap Example
PostPosted: Sun Feb 19, 2012 9:57 pm 
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I looked through the codes, Hello did learn from the criticism and kept the script organized. Though the obj_example don't have comment and lack of information sometimes might be hard for beginners.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 10:08 am 
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More commenting wouldn't hurt, but you did a nice job with this. I'll be able to use this, so thanks.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 12:49 pm 
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This is very useful, and Hello did learn from his mistakes.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 1:20 pm 
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since I don't have Game Maker, can someone explain what he uses for the data?

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 1:28 pm 
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DJ Yoshiman wrote:
since I don't have Game Maker, can someone explain what he uses for the data?

it generates Swap.dat in the "my documents\application data" directory which shows up as random numbers,
ive found that altering this at all breaks the file.

i suspect this may be a dummy.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 1:31 pm 
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DJ Yoshiman wrote:
since I don't have Game Maker, can someone explain what he uses for the data?

He uses GM's functions for data structure maps. Internally the names for values are strings and the values themselves are, well, values. It doesn't quite show if you attempt to open the swap file in an editor, but they're there.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 1:41 pm 
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Miles wrote:
DJ Yoshiman wrote:
since I don't have Game Maker, can someone explain what he uses for the data?

He uses GM's functions for data structure maps. Internally the names for values are strings and the values themselves are, well, values. It doesn't quite show if you attempt to open the swap file in an editor, but they're there.


hmm, that can rather effectively shoot down cross-platform Stop-n-swop,
but this would work just fine in GM-to-GM swapping.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 2:56 pm 
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Hey this isn't for me(I'm not a fan of hello's very similar submissions and the games I make are usually made from scratch),But someone may find it useful, though a little more commenting won't hurt.

Plus, I agree with TheShyGuy about how people are always blaming hello.

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 3:20 pm 
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TheShyGuy wrote:
Who cares if it has bugs in it?

I do because if you're going to make something, you should not leave it broken.

What if I made an empty Game Maker file and submitted it to MFGG as an engine? "If it doesn't have a feature you like, make it yourself."

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 Post subject: Re: Stop and Swap Example
PostPosted: Mon Feb 20, 2012 3:24 pm 
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Roo wrote:
TheShyGuy wrote:
Who cares if it has bugs in it?

I do because if you're going to make something, you should not leave it broken.

What if I made an empty Game Maker file and submitted it to MFGG as an engine? "If it doesn't have a feature you like, make it yourself."

I agree with you there.

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