supernova wrote:
Like people said, the graphic is an eye-hurting colors that are from MS paint, and the solids don't like SMB styled. And in my opinion, no offense, the horizontal movement physics made it feel like another Hello clone.
Sigh....
What is this "SMB Style" that you expect? What are you trying to say? They aren't supposed to be "SMB styled".
It's Mario crossed with Commander Keen. COMMANDER KEEN. Therefore, the tiles are from that game. You should know this since my forum announcing the game (In case you've read it), let alone have heard of and seen the CK series. Commander Keen's graphics may not be awesome, but they fit nicely, at least in my opinion.
As for the horizontal movement physics, I'm not exactly sure what to do about it, and I may as well have it stay like that.
Wiiboy4ever wrote:
Yeah, these graphics aren't particularly eye candy. I can barely tell those are pirahna plants, they look inverted. I don't like the goombas and koopas recolors, and the titles don't look SMB styled.
Like I've told supernova, I don't honestly see why you're expecting "SMB Styled" tiles in a game in which Mario is in a different platformer, which, in this case, is obviously Commander Keen. Yes, the graphics from that game aren't eye candy, but they fit. Plus, this is how the original Commander Keen was like, so I don't really see a problem. But as for the enemies, I'll tell you what: How about I change the enemies to the ones from Commander Keen (actual aliens)?
Mit wrote:
At the moment, all I can say is ew. Mainly because the enemies are the worst possible colors, and everything looks thrown together. It'll probably be fixed in the future, but still. Also, the first set of Piranha Plants doesn't really work well considering they stop when you're next to them, but don't when you're under them.
I guess I'll change the enemies to as they were in Commander Keen: Actual aliens. If you don't like how this game looks, then you probably won't like how the original Commander Keen had looked. As for the Piranha Plants, those probably will be changed, too. I'm not sure why you're complaining about the behaviors though. They've always been like that in Hello's engine. And in every edit, including the few good ones.
Alright, so we've got debate for changing the enemies to aliens from CK. Any reactions for this? Graphics won't be changed since this is, well, a Commander Keen + Mario game.
[quote="supernova"]Like people said, the graphic is an eye-hurting colors that are from MS paint, and the solids don't like SMB styled. And in my opinion, no offense, the horizontal movement physics made it feel like another Hello clone.[/quote]
Sigh....
What is this "SMB Style" that you expect? What are you trying to say? They aren't supposed to be "SMB styled".
It's Mario crossed with Commander Keen. COMMANDER KEEN. Therefore, the tiles are from that game. You should know this since my forum announcing the game (In case you've read it), let alone have heard of and seen the CK series. Commander Keen's graphics may not be awesome, but they fit nicely, at least in my opinion.
As for the horizontal movement physics, I'm not exactly sure what to do about it, and I may as well have it stay like that.
[quote="Wiiboy4ever"]Yeah, these graphics aren't particularly eye candy. I can barely tell those are pirahna plants, they look inverted. I don't like the goombas and koopas recolors, and the titles don't look SMB styled.[/quote]
Like I've told supernova, I don't honestly see why you're expecting "SMB Styled" tiles in a game in which Mario is in a different platformer, which, in this case, is obviously Commander Keen. Yes, the graphics from that game aren't eye candy, but they fit. Plus, this is how the original Commander Keen was like, so I don't really see a problem. But as for the enemies, I'll tell you what: How about I change the enemies to the ones from Commander Keen (actual aliens)?
[quote="Mit"]At the moment, all I can say is ew. Mainly because the enemies are the worst possible colors, and everything looks thrown together. It'll probably be fixed in the future, but still. Also, the first set of Piranha Plants doesn't really work well considering they stop when you're next to them, but don't when you're under them.[/quote]
I guess I'll change the enemies to as they were in Commander Keen: Actual aliens. If you don't like how this game looks, then you probably won't like how the original Commander Keen had looked. As for the Piranha Plants, those probably will be changed, too. I'm not sure why you're complaining about the behaviors though. They've always been like that in Hello's engine. And in every edit, including the few good ones.
Alright, so we've got debate for changing the enemies to aliens from CK. Any reactions for this? Graphics won't be changed since this is, well, a Commander Keen + Mario game.