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 [ca]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Thu Apr 21, 2011 5:21 pm 
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sluuuuurp
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Group: Engines
Name: Superdimentiobros Megaman Engine
Registered: No
Function: A Megaman engine based on the classic series, 1-2 and 9-10, so no sliding or charged shots.
Target: Game Maker 8
http://www.freefilehosting.net/megamanengine_2

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 [es]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sat Apr 23, 2011 9:28 am 
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I'm just a little adorable kitty :3
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Updated

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 [pr]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jun 20, 2011 3:52 pm 
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Are we allowed to post tuts on PHP, HTML, etc? Web-based languages?

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 [ca]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jun 20, 2011 10:13 pm 
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Needs more Custom Title Request forum.
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if it relates to fangaming


obviously html wouldn't, and php might with some extreme programming, but i don't see it becoming an actual fangame until you start using Java

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 [in]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Tue Jun 21, 2011 4:59 am 
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i'd hit it
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obviously html wouldn't

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm?

(yeah I just wanted to pounce on you - while html itself wouldn't work you can use html + javascript to make a decent game)

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 [pr]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Tue Jun 21, 2011 7:45 am 
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DJ Yoshiman wrote:
if it relates to fangaming


obviously html wouldn't

^^That is unobviously incorrect.
HTML is used to get the size of the game. I'll eedit this more when I get on my computer.

DJ Yoshimman wrote:
and php might with some extreme programming, but i don't see it becoming an actual fangame until you start using Java


I know some PHP, as you can see I use PHP to let the player change the game's size. Also if you're beta testing, mail() would be a big help :)

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 [in]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Tue Jun 21, 2011 10:08 am 
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i'd hit it
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Janj wrote:
HTML is used to get the size of the game. I'll eedit this more when I get on my computer.

uhhh. no it isn't

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 [ca]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Tue Jun 21, 2011 12:45 pm 
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Needs more Custom Title Request forum.
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okay apparently i need to reword


can you make a fangame strictly with HTML or PHP?


i know you definitely can't with HTML, but not sure with PHP - the thing Char shows me, i'm not sure what language that's done in

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 [in]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Tue Jun 21, 2011 1:25 pm 
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i'd hit it
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people say "html5" but in reality you do need javascript to make it DO anything

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 [zz]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Tue Jun 21, 2011 7:02 pm 
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this thread is hilarious.

html cant do crap with games. period. lul

wait nvm

 
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 [pr]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 12:01 pm 
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Char wrote:
Janj wrote:
HTML is used to get the size of the game. I'll eedit this more when I get on my computer.

uhhh. no it isn't

Flash anyone?

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 [in]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 2:23 pm 
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i'd hit it
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HTML is not used to get the size of the game. Javascript is not HTML.

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 [pr]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 3:22 pm 
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Char wrote:
HTML is not used to get the size of the game. Javascript is not HTML.

Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="550" height="400">
          <param name="movie" value="mario-image-maker.swf" />
          <param name="quality" value="high" />
          <embed src="mario-image-maker.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="550" height="400"></embed>
        </object>

Think again. Height, width? This is all HTML.

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 [in]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 3:24 pm 
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i'd hit it
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Janj wrote:
HTML is used to get the size of the game. I'll eedit this more when I get on my computer.
[/quote]
If you input the width and height yourself then you're not "getting" the size of the game at all :/

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 [pr]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 3:28 pm 
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Char wrote:
Janj wrote:
HTML is used to get the size of the game. I'll eedit this more when I get on my computer.

If you input the width and height yourself then you're not "getting" the size of the game at all :/[/quote]
That's not what I meant
I meant it creates the game with the size (x,y)
sorry

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 [ca]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 4:49 pm 
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Needs more Custom Title Request forum.
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and that discussion stops now

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 [in]
 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 22, 2011 5:02 pm 
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i'd hit it
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okay yoshiman

:(

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Fri Jun 24, 2011 2:58 pm 
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I'm just a little adorable kitty :3
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I added a kind note in the first post

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Fri Jun 24, 2011 3:23 pm 
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i'd hit it
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speaking of which

http://archive.forums.mfgg.net/viewtopi ... =10&t=6594
a bit outdated but it works

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Fri Jun 24, 2011 4:12 pm 
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I'm just a little adorable kitty :3
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Char wrote:
speaking of which

http://archive.forums.mfgg.net/viewtopi ... =10&t=6594
a bit outdated but it works


I added it in tutorials

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