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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Fri Jun 07, 2013 4:51 pm 
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I'm just a little adorable kitty :3
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The first post will be under construction in the next days. Sorry for any inconvenience ;)

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Fri Jun 07, 2013 4:54 pm 
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Goodbye.
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DragezeeY wrote:
The first post will be under construction in the next days. Sorry for any inconvenience ;)

your cool, keep up the good work.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sat Jun 08, 2013 3:24 am 
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I'm just a little adorable kitty :3
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The topic is now available. What are you waiting for?

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sat Jun 08, 2013 8:34 am 
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Goodbye.
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just somthing to note for everyone:
in the listings, you might notice a "Yes" or "No"
this indicates if a Pay-for version of the program its written to is required.
That is all

Good work DragezeeY! :D

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sat Jun 08, 2013 3:47 pm 
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Can you add the Studio version of my engine to the list?

Name: Hello Mario Engine
Program: GameMaker Studio
User: Hello
Registered: Yes
Link: http://code.google.com/p/hello-mario-en ... loads/list

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sat Jun 08, 2013 3:53 pm 
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Update (08/06/2013)

- Hello Mario Engine has been added onto Fangame Sources

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jun 17, 2013 11:39 am 
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Goodbye.
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CCBasics has been accepted to the main site as "Basic Construct Classic Goomba How-To"
all but one of 6 events in the tutorial go for the goomba, the other one is for the waterfall, none are required for basic movment.
Default construct engine is flexible enough to be shaped in to just about anything, so ive decided that its more or less irrelevant.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Thu Jun 20, 2013 6:40 am 
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Wreck 'n get stomped
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I hope this gets accepted.

Group: Tutorials
Name: Inventory Tutorial
Program: Game Maker 8 and higher
User: WreckingGoomba
Registered: No
Link: http://www.mediafire.com/download/iik45 ... torial.gmk


Last edited by WreckingPrograms on Mon Jun 24, 2013 7:11 am, edited 1 time in total.
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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Thu Jun 20, 2013 6:51 am 
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I'm just a little adorable kitty :3
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Inventory Example has been added onto Tutorials

@Wrecking: I checked the .gmk and it's compatible with the lite version of GM.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Thu Jun 20, 2013 6:52 am 
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Ok, thanks ;)

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Wed Jun 26, 2013 2:15 pm 
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The Quantifiably Quip-tic QC Dude
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Right here.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Fri Jun 28, 2013 3:40 pm 
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You can find it too under 'Tutorials'

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sun Jul 14, 2013 8:01 am 
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Here I come with a new script!

sound_ps(sound,loop)

Syntax: [ Download ] [ Hide ]
Using gml Syntax Highlighting
//sound_ps(sound,loop?) --> This script will play/loop the sound given in argument0.
 
sound_stop(argument0);
if (argument1 == true)
    sound_loop(argument0);
else
    sound_play(argument0);

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Sun Jul 14, 2013 11:17 am 
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Wasn't that script shown like couple of months ago.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jul 29, 2013 3:31 pm 
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http://wiki.mfgg.net/index.php?title=Construct_Classic Typed this up in the Wiki
only shows a few basics though.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jul 29, 2013 3:36 pm 
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^ Added in the 'GUIDES' section cause it explains the basic stuff you need to know to create a simple application :3

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jul 29, 2013 4:04 pm 
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Good call,
I would like to make an additional note, that because its in the Wiki, It can be edited by ANYONE who feels they can improve on it.

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jul 29, 2013 5:10 pm 
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When I was renewing my project, at some point, the miracle came out when I was finished to renew Menu Screen. When it happened, I tried it and I was blown away by my creation and then I decided to do another tutorial. Here below you will find the download.
P.S.: I also published in the official website. We'll see. :)

Download: http://www.mediafire.com/download/b3lwazpi1bavp0r/Button_Select_Tutorial_Perfect.zip;
Name: Button Select Tutorial Perfect;
Program: Multimedia Fusion Developer 2;
User: Nacitendo;
Registered: No.

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-Games-
Spoiler:

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-Sprites & Draws-
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[/center]
 
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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Mon Jul 29, 2013 10:29 pm 
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Nacitendo Platinum wrote:
When I was renewing my project, at some point, the miracle came out when I was finished to renew Menu Screen. When it happened, I tried it and I was blown away by my creation and then I decided to do another tutorial. Here below you will find the download.
P.S.: I also published in the official website. We'll see. :)

Download: http://www.mediafire.com/download/b3lwazpi1bavp0r/Button_Select_Tutorial_Perfect.zip;
Name: Button Select Tutorial Perfect;
Program: Multimedia Fusion Developer 2;
User: Nacitendo;
Registered: No.


I just had a look at this,
Its definitely functional,

HOWEVER,
Due to how this thing lays out, its really difficult to understand without commenting on the events,
if those could be added, to explain what does what,

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 Post subject: Re: Engine / Tutorial Topic
PostPosted: Thu Aug 29, 2013 2:18 pm 
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Fixed various links on the first post :)

We lack of MMF tutorials, if you use MMF and you want to see something here. Don't be shy and post here some :3

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