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Let us talk about Mod revisions, A suggestion for the MFGG staff
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 [zz]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:24 pm 
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Evil Yoshi Toes wrote:
Super Mario WTL wrote:
Kritter wrote:

Just having fun, or is that not allowed under the new regime? I just thought I'd follow the examples set by DreiDrei and co. Man these rules keep changing, it's hard to keep up.

you don't have to make good posts, but remember people have to read your posts

I wish I could 1 up this

You can on Minus World!

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 [us]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:25 pm 
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the prevailing notion of "if you dont like it, leave MFGG" is exactly why theres no activity

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 [zw]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:25 pm 
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Vertette wrote:
Super Mario WTL wrote:
no one is claiming it is?

OK then you should realize that websites don't need to be a democracy

No one is forcing you to use MFGG

great welcomes like this are why mfgg is booming with activity

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 [kp]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:26 pm 
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yeah I always prefer "if you don't like it feel free to take it to the suggestion forum and see what we can come up with!"

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:29 pm 
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Marle's my waifu
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I mean you can dismiss my point all you want, but at the end of the day you're getting upset over an internet forum about Mario fangames. If you don't like how it's handled, then you can argue without constantly yelling down everyone or you can leave by clicking the button in the top-right corner.

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 [kp]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:30 pm 
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forums are my passion and I will never give up on them

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:31 pm 
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Space Emperor Mario WTL wrote:
yeah I always prefer "if you don't like it feel free to take it to the suggestion forum and see what we can come up with!"


Come up with what? Suggestions? Because that's pretty much the board's purpose.

 
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 [kp]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:32 pm 
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Mr. Saltman wrote:
Space Emperor Mario WTL wrote:
yeah I always prefer "if you don't like it feel free to take it to the suggestion forum and see what we can come up with!"


Come up with what? Suggestions? Because that's pretty much the board's purpose.

I know and I'm being asked to leave on the suggestions forum, I don't understand it

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:32 pm 
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Super Mario WTL wrote:
Mr. Saltman wrote:
Space Emperor Mario WTL wrote:
yeah I always prefer "if you don't like it feel free to take it to the suggestion forum and see what we can come up with!"


Come up with what? Suggestions? Because that's pretty much the board's purpose.

I know and I'm being asked to leave on the suggestions forum, I don't understand it

i told you you have two options here but ok

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:33 pm 
Dairy
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Super Mario WTL wrote:
Mr. Saltman wrote:
Space Emperor Mario WTL wrote:
yeah I always prefer "if you don't like it feel free to take it to the suggestion forum and see what we can come up with!"


Come up with what? Suggestions? Because that's pretty much the board's purpose.

I know and I'm being asked to leave on the suggestions forum, I don't understand it


No one is forcing you to leave.

 
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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:34 pm 
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Kritter and Vert sure seem keen on making anyone they don't like leaving.

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:34 pm 
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for the record these exact events previously lead to the split. pushing away the community, staff refusing to own up to their mistakes when theyve been pointed out by many different users, etc

only this time theres already a place to go

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:36 pm 
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DreiDreiDesert wrote:
Kritter and Vert sure seem keen on making anyone they don't like leaving.

If it's so hard for you to listen to the staff here, then yeah, you might as well take your leave. Would be better for everyone.

Mit wrote:
for the record these exact events previously lead to the split. pushing away the community, staff refusing to own up to their mistakes when theyve been pointed out by many different users, etc

only this time theres already a place to go

And yet you folks stick around, and I don't get it at all.

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:37 pm 
Cliax Codec X Splatoon
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I don't understand why we would need to attract new members that have no interest in fangaming.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
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 [kp]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:38 pm 
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DJ Coco wrote:
I don't understand why we would need to attract new members that have no interest in fangaming.

Every Game Needs A Player

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:39 pm 
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If they come, they come. Why are you against them being here?

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:40 pm 
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you need to attract new members first and get them into fangaming second. if you can't get past step one then don't even bother with step two.

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:40 pm 
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DreiDreiDesert wrote:
If they come, they come. Why are you against them being here?

cause the website is about fangaming lel

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 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:40 pm 
Cliax Codec X Splatoon
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DreiDreiDesert wrote:
If they come, they come. Why are you against them being here?
I am not, but neither do I think that we need to bloom with activity and attract new users by all means.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 [zw]
 Post subject: Re: Let us talk about Mod revisions
PostPosted: Sat Jun 10, 2017 8:41 pm 
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"I don't understand why we would need to attract new members" -MFGG Admin, 2017

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