My initial reaction is, "No".
Never underestimate the power of filling a niche. I'm a bit of an outsider at this point, but I like to think I understand a little bit about how the internet works.
If your goal is to have a prosperous and populous community, all of your goals should be community-centric. Fix your own house before you try to fix the houses of others. Finish a Fangame, a great one, have the community rally behind a project's release. Review and comment on as many projects on the site as you can. The best thing that anyone can do is be the best version of themselves. Be the ideal version of what it means to be a member of MFGG. Great members are great examples to others and help foster community growth.
The clearest case of Fangame achievement has to be AM2R (Another Metroid 2 Remake). This fangame has been hugely successful and serves as an example to study. While on one hand, the popularity has meant that many people have played the game, it also invites the attention of Nintendo, which can be negative. Maybe we don't want to be that big. Most people work on very personal passion projects.
That said, every active user here is more than just one person, they are a node in a network of 100s of people. You can do a lot to promote this site, if you make that your mission and it wouldn't require any fundamental change for the site.
I would say that there is some room fir improvement with respect to marketing and curation on the site. But again, this is something the individual can do on their own. Start a Mario Fangame blog, focus on finding great Mario Fangames and explain to people why they should be playing them. If you want other people around you have to convince them that they have been overlooking something noteworthy, and that's not easy.
My initial reaction is, "No".
Never underestimate the power of filling a niche. I'm a bit of an outsider at this point, but I like to think I understand a little bit about how the internet works.
If your goal is to have a prosperous and populous community, all of your goals should be community-centric. Fix your own house before you try to fix the houses of others. Finish a Fangame, a great one, have the community rally behind a project's release. Review and comment on as many projects on the site as you can. The best thing that anyone can do is be the best version of themselves. Be the ideal version of what it means to be a member of MFGG. Great members are great examples to others and help foster community growth.
The clearest case of Fangame achievement has to be AM2R (Another Metroid 2 Remake). This fangame has been hugely successful and serves as an example to study. While on one hand, the popularity has meant that many people have played the game, it also invites the attention of Nintendo, which can be negative. Maybe we don't want to be that big. Most people work on very personal passion projects.
That said, every active user here is more than just one person, they are a node in a network of 100s of people. You can do a lot to promote this site, if you make that your mission and it wouldn't require any fundamental change for the site.
I would say that there is some room fir improvement with respect to marketing and curation on the site. But again, this is something the individual can do on their own. Start a Mario Fangame blog, focus on finding great Mario Fangames and explain to people why they should be playing them. If you want other people around you have to convince them that they have been overlooking something noteworthy, and that's not easy.
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