After some thought, I believe it would be best to postpone this until December - usually when some people get some form of break. Signups will stay open until a) Nov. 30th or b) all the slots are filled.
After some thought, I believe it would be best to postpone this until December - usually when some people get some form of break. Signups will stay open until a) Nov. 30th or b) all the slots are filled.
Last edited by Kirby's Adventure on Sat Oct 29, 2016 11:51 am, edited 1 time in total. _________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Last edited by Kirby's Adventure on Sat Oct 29, 2016 11:49 am, edited 1 time in total. _________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Quick reminder that we have one slot left! If anyone would like to sign up, you have a little over a month left!
Quick reminder that we have [b]one slot left[/b]! If anyone would like to sign up, you have a little over a month left!
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
And... Done! Signups have ended, and the game begins December 1st. Get ready...
And... Done! Signups have ended, and the game begins [b]December 1st[/b]. Get ready...
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Since I have no way of contacting PKFun and he hasn't visited since September, we're going to need somebody to take his place!
Since I have no way of contacting PKFun and he hasn't visited since September, we're going to need somebody to take his place!
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
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