RULES: Only one person can make an action at one time, and if multiple people post, the first response is chosen for the next action. The only exception is if a provision is used before an action.
You've come across a large, hollowed out rock in the woods. You enter it, only to find a set of stairs, leading down into the Earth. You travel down the flight of stairs, and a door locks behind you. There are two chests, one of which contains a map. But since there's a gigantic coffee stain on the map, you can't read it, so it's useless. The other chest contains provisions. You collect them.
Code:
INVENTORY: 1 Bottled Water 1 Half-eaten Bag of Cheetos
There are three doors, one on your left, one on your right, and one in the center. The center door is locked. Which way do you go?
[ayoutube]https://www.youtube.com/watch?v=6TGiRad5RoQ[/ayoutube]
[spoiler][size=150]RULES:[/size]
Only one person can make an action at one time, and if multiple people post, the first response is chosen for the next action. The only exception is if a provision is used before an action.[/spoiler]
You've come across a large, hollowed out rock in the woods. You enter it, only to find a set of stairs, leading down into the Earth. You travel down the flight of stairs, and a door locks behind you. There are two chests, one of which contains a map. But since there's a gigantic coffee stain on the map, you can't read it, so it's useless. The other chest contains provisions. You collect them.
[code]
INVENTORY:
1 Bottled Water
1 Half-eaten Bag of Cheetos
[/code]
There are three doors, one on your left, one on your right, and one in the center. The center door is locked. Which way do you go?
Last edited by Kirby's Adventure on Wed Apr 01, 2015 12:29 pm, edited 1 time in total. _________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
You look up. You notice a trap-door in the ceiling... but you can't reach it. Think outside the box.
You look up. You notice a trap-door in the ceiling... but you can't reach it. Think outside the [b]box[/b].
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
You start chanting a mantra: "Be inventive... Be inventive..."
Of course! You can stack the chests.
So you do. Are you sure you want to open the trap-door?
You start chanting a mantra: "Be inventive... Be inventive..."
Of course! You can stack the chests.
So you do. Are you sure you want to open the trap-door?
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
You open the trap-door. You climb up into the room to see a hermit watching TV. You walk up to him and greet him. What do you say?
You open the trap-door. You climb up into the room to see a hermit watching TV. You walk up to him and greet him. What do you say?
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
You kick his shins, and crumple the bag of cheetos in his face.
Code:
INVENTORY: 1 Bottled Water
You head towards his closet. He implores you not to open the closet doors. Should you?
You kick his shins, and crumple the bag of cheetos in his face.
[code]
INVENTORY:
1 Bottled Water
[/code]
You head towards his closet. He implores you not to open the closet doors. Should you?
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
"i guess you could say i had a skeleton in the closet"
Code:
INVENTORY: 1 Bottled Water 1 Skeleton
You head back to the main room. Do you go left or right?
suddenly a skeleton pops out
"i guess you could say i had a skeleton in the closet"
[code]INVENTORY:
1 Bottled Water
1 Skeleton[/code]
You head back to the main room. Do you go left or right?
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
It does nothing. You just wasted your water!
[code]INVENTORY:
1 Skeleton[/code]
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
There's no hair on the skeleton to comb! So you give it your toupee.
For the last time, which door do you want to enter?
There's no hair on the skeleton to comb! So you give it your toupee.
For the last time, which door do you want to enter?
_________________
Spoiler:
Quote:
-_- why i turned like my enemy?
Mit wrote:
Just what is the deal with Paper Mario? I mean really! You've got these huge sprites, all this shading, it's a wonder it doesn't crash the game! Just how do they do it? Really!
DarkBlueYoshi wrote:
Also, it's a 4-bit sprite, not 16-bit in the SNES.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum