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 Post subject: FINAL VOTING | Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 11:40 am 
Event Leader
Final Voting
Here are your options:
Quote:
Neweegee - IIIIIIIII
TyrougeYoshi - IIIIIIII
Puddin - IIIIIIII
Gato - IIIIIIII
GravityGames - IIIIIII


The discussion topic about the second special competition of this year has shown a clear interest in a creative subject that has not been handled before - that is none other than

Animation


I made that sound like I was trying to build up tension, even though the theme is already in the title of this topic. The winner of this competition doesn't get to decide any themes, just like nobody decided the theme for this competition.


First of all, the rules:
- Any kind of animation is valid - you can create a sprite, flash animation, a 3D model or even just draw some stuff on a flipnote etc. - as long as it animates, it is eligible to participate.
- Pure videofilming is allowed too
- Including sound is encouraged, although not mandatory to enter the competition.

That is pretty much all the rules already! We are very open this time to encourage lots of people to participate, so get creative!


Deadline is one and a half weeks from now, 15th of July 2014
As long as it's still the 15th of July in any country, you can still participate.

That's it!
Have fun!

 
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 12:02 pm 
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I might give it a shot, even though animation is not my thing.

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 12:09 pm 
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Does an animatic storyboard count? (Not sure if that's the proper term for it).

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 12:12 pm 
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* Incredible nightmare ensues *
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I'll give it a try, I do like making sprite animations. But I guess I'll have to use Youtube for the sound part.

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 12:35 pm 
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Goodbye.
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JACKPOT!
I can enter this one!

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 12:54 pm 
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Evil Yoshi wrote:
Does an animatic storyboard count? (Not sure if that's the proper term for it).
If it moves, then yes. I'm not sure what you mean by that, if it's just a comic it isn't allowed, but if you can make it look like a "movie", then yes, you can do that.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 1:36 pm 
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Comp Leader wrote:
- Any kind of animation is valid - you can create a sprite, flash animation, a 3D model or even just draw some stuff on a flipnote etc. - as long as it animates, it is eligible to participate.
well hey lookey there I would able to do a thing

Time limit seems reasonable. I think I'll try and give this a shot.

 
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 4:57 pm 
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Am I making you uncomfortable?
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Haha... I've got just the thing...
(As long as stop motion counts.)

 
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 5:57 pm 
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I'd think it would count.

Although I'm happy for an animation competition, I was kinda expecting a theme to go with it =p. It's a bit understandable though.

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 6:07 pm 
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hi hello
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DJ Coco wrote:
Evil Yoshi wrote:
Does an animatic storyboard count? (Not sure if that's the proper term for it).
If it moves, then yes. I'm not sure what you mean by that, if it's just a comic it isn't allowed, but if you can make it look like a "movie", then yes, you can do that.

Yeah, it's like a comic that moves and has sound added to it (not speech bubbles). I was just curious. I can't even enter this because I'm away from home for now, but I'm looking forward to the entries! :D

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 6:20 pm 
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can I use 3DMM

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Fri Jul 04, 2014 7:49 pm 
Cliax Codec X Splatoon
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TheShyGuy wrote:
I'd think it would count.

Although I'm happy for an animation competition, I was kinda expecting a theme to go with it =p. It's a bit understandable though.
It is doubtable we have another Animation competition in the future, so I decided to make it as broad as possible to encourage many participants. If we have another one, it will probably be bound to a theme.
lu9 wrote:
can I use 3DMM
Yeah, sure

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Sat Jul 05, 2014 6:08 pm 
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Best Mario Impressionist!
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http://puu.sh/9YklR/0efb9ea041.mp3 Just saying :D

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Sun Jul 06, 2014 3:37 pm 
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For 2D-animation: http://www.pencil2d.org/

 
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Tue Jul 08, 2014 8:46 pm 
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There's no time, hurry up
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I'm in!

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Tue Jul 08, 2014 11:11 pm 
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What a mania-tastic time
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I could participate for this one.

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Wed Jul 09, 2014 10:48 am 
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http://www.models-resource.com/custom_e ... odel/3949/
Image

I might've found what I want to do. It's the attack where he uses his head as the tip of the spear and attacks.

...I know it's a bit late =p.

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Wed Jul 09, 2014 8:21 pm 
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Couldn't think of a funny idea for a cartoon (the humor style from the game I'm working on doesn't apply well to a cartoon, and I'm a terrible writer...), so I decided to work on animations for a character for a game I'm working on. I'm still trying to work on making the run cycle better, as I have little experience at animation. Criticism is GREATLY appreciated.

Image

Yes, this is the same character that's currently in my avatar BTW...

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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Thu Jul 10, 2014 2:32 pm 
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Are executable cutscenes composed in game maker acceptable? Is content planned to be used later in a game acceptable as well?

The animation I plan to make hasn't been premade, but I feel like I can pull it off in the limited time we have due to it's short intended length (most likely less than a minute).

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[11:11:51 PM] Stacks-of-Phone: Gato will eventually ascend, his consciousness transferred to hard disk
[11:12:00 PM] Stacks-of-Phone: he lives the rest of his life, a live2D facerig
 
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 Post subject: Re: Special Competition #2, 2014 - Animation
PostPosted: Thu Jul 10, 2014 4:39 pm 
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Gato wrote:
Are executable cutscenes composed in game maker acceptable? Is content planned to be used later in a game acceptable as well?

The animation I plan to make hasn't been premade, but I feel like I can pull it off in the limited time we have due to it's short intended length (most likely less than a minute).

If you record a gif off of it or something, yeah, that works. You can use it in later games too.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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