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Mainsite submission system bug reports
https://phpbb.mfgg.net/viewtopic.php?f=44&t=16003
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Author:  Guinea [ Sun Apr 13, 2014 4:51 am ]
Post subject:  Mainsite submission system bug reports

As the reason for this forum's existence are potential bugs on the mainsite's submission system, please post them in this topic with as much detail as possible.

We hope to be able to return to a state where the Submit-It forum is no longer needed. Thank you for your cooperation!

Author:  Jaden1291 the Toad [ Sun Apr 13, 2014 10:59 pm ]
Post subject:  Re: Mainsite submission system bug reports

As you said before, Suitable Module Not Found was caused by large files such as games. While I can submit sprite sheets fine on the mainsite, large stuff such as games and How To's would get trouble. Because of this, do we think we can change server if the new server is too buggy?

Author:  Nite Shadow [ Sun Apr 13, 2014 11:34 pm ]
Post subject:  Re: Mainsite submission system bug reports

Jaden1291 the Toad wrote:
As you said before, Suitable Module Not Found was caused by large files such as games. While I can submit sprite sheets fine on the mainsite, large stuff such as games and How To's would get trouble. Because of this, do we think we can change server if the new server is too buggy?

Dude, we JUST moved servers, some things will need to be calibrated.
If we move again, they will need to be calibrated again.

It's like hooking up a new stereo amplifier,
For the results you want, you need to make some adjustments within the system you have connected to it, until you do, the sound may be crackly, or tinny, Or maybe the sound might not be right, or you may not even be able to hear it at all.
Surely you wouldn't replace the amplifier, simply because of a calibration issue, would you?
I sure as heck wouldn't, I would rule out all possibilities first.

Author:  Jaden1291 the Toad [ Mon Apr 14, 2014 9:44 am ]
Post subject:  Re: Mainsite submission system bug reports

Okay, it's about time Nite Shadow. Glad we moved, so some things need to be calibrated. Because I fear the Suitable Module Not Found error when I'm submitting new sprites, I might sometimes use the Submit-It forum.

Author:  Retriever II [ Thu Apr 17, 2014 12:36 am ]
Post subject:  Re: Mainsite submission system bug reports

Based on what you mentioned about large games being the trigger, I have made a configuration update that may help.

Please try re-submitting one of your failing files (if it's already been accepted/declined, please make note that you're performing a test in your submission). Report your results.

Author:  Nite Shadow [ Thu Apr 17, 2014 7:20 pm ]
Post subject:  Re: Mainsite submission system bug reports

Retriever II wrote:
Based on what you mentioned about large games being the trigger, I have made a configuration update that may help.

Please try re-submitting one of your failing files (if it's already been accepted/declined, please make note that you're performing a test in your submission). Report your results.


Confirmed working on my end, after submitting a file of 33.9MB for testing.
Equivalent size to a file that previously failed due to the noted error.

Author:  DJ Coco [ Thu Apr 17, 2014 7:58 pm ]
Post subject:  Re: Mainsite submission system bug reports

Sweet fix if that was all it needed. If the mainsite works flawlessly now, we can immediately do away with the Submit-It board again :P

Author:  Guinea [ Fri Apr 18, 2014 3:22 am ]
Post subject:  Re: Mainsite submission system bug reports

^Thanks for taking the time to try it out, Nite.
We'll keep this board up for a while just to make sure, and if nothing comes in here anymore it can be deactivated again.

Author:  Jaden1291 the Toad [ Fri Apr 18, 2014 8:52 am ]
Post subject:  Re: Mainsite submission system bug reports

Nite Shadow wrote:
Retriever II wrote:
Based on what you mentioned about large games being the trigger, I have made a configuration update that may help.

Please try re-submitting one of your failing files (if it's already been accepted/declined, please make note that you're performing a test in your submission). Report your results.


Confirmed working on my end, after submitting a file of 33.9MB for testing.
Equivalent size to a file that previously failed due to the noted error.

That's weird - Suitable Module Not Found was caused by a filesize error. This is a cool fix, and it's probably done already.

Author:  Nite Shadow [ Fri Apr 18, 2014 11:01 am ]
Post subject:  Re: Mainsite submission system bug reports

Guinea wrote:
^Thanks for taking the time to try it out, Nite.
We'll keep this board up for a while just to make sure, and if nothing comes in here anymore it can be deactivated again.

Any time.
Good to know that this was a quick fix. :)

That's weird - Suitable Module Not Found was caused by a filesize error. This is a cool fix, and it's probably done already.

What's weird?
Jaden, I'm having a hard time understanding you, dude.
Are you sure you are reading things correctly before replying?

Author:  smbmaster99 [ Fri Apr 18, 2014 3:59 pm ]
Post subject:  Re: Mainsite submission system bug reports

I got another good sized bug report for my game so I figured I'd test uploading to the main site again. It worked for me too.

Author:  Retriever II [ Fri Apr 18, 2014 5:36 pm ]
Post subject:  Re: Mainsite submission system bug reports

Nite Shadow wrote:
That's weird - Suitable Module Not Found was caused by a filesize error. This is a cool fix, and it's probably done already.

What's weird?
Jaden, I'm having a hard time understanding you, dude.
Are you sure you are reading things correctly before replying?

It's unintuitive why a large file would cause an unrelated 'module' error. The module (and the earlier security_token), as well as all the text fields and information you provide, are submitted as POST data. The file you submit is also part of the POST data. There's a configured limit on how big the total POST data can be in a request, so some or all of the data was getting lost after that limit was exceeded.

Author:  Nite Shadow [ Fri Apr 18, 2014 5:53 pm ]
Post subject:  Re: Mainsite submission system bug reports

Retriever II wrote:
It's unintuitive why a large file would cause an unrelated 'module' error. The module (and the earlier security_token), as well as all the text fields and information you provide, are submitted as POST data. The file you submit is also part of the POST data. There's a configured limit on how big the total POST data can be in a request, so some or all of the data was getting lost after that limit was exceeded.


you know, that was kinda bugging me actually, when it came to light that it was in fact related to the size of the submitted file.
Why was it throwing those particular errors anyway?

Author:  Jaden1291 the Toad [ Fri Apr 18, 2014 9:59 pm ]
Post subject:  Re: Mainsite submission system bug reports

smbmaster99 wrote:
I got another good sized bug report for my game so I figured I'd test uploading to the main site again. It worked for me too.

Oh great, you can finally giving SMB:Odyssey Chapter 1 with endless updates (and bugfixes).

Retriever II wrote:
It's unintuitive why a large file would cause an unrelated 'module' error. The module (and the earlier security_token), as well as all the text fields and information you provide, are submitted as POST data. The file you submit is also part of the POST data. There's a configured limit on how big the total POST data can be in a request, so some or all of the data was getting lost after that limit was exceeded.

Did you adjust the limits?

Author:  Retriever II [ Fri Apr 18, 2014 11:36 pm ]
Post subject:  Re: Mainsite submission system bug reports

Nite Shadow wrote:
Retriever II wrote:
It's unintuitive why a large file would cause an unrelated 'module' error. The module (and the earlier security_token), as well as all the text fields and information you provide, are submitted as POST data. The file you submit is also part of the POST data. There's a configured limit on how big the total POST data can be in a request, so some or all of the data was getting lost after that limit was exceeded.


you know, that was kinda bugging me actually, when it came to light that it was in fact related to the size of the submitted file.
Why was it throwing those particular errors anyway?

It was throwing those errors because as far as the script was concerned, the form fields you filled out weren't set. The data was never delivered. The module ID (the thing that differentiates games, sprites, etc) is passed along as a hidden field and it's the first thing that is checked, after the security token. It never got far enough to even look at the file (and if it did, it would probably say you didn't set a file anyway).

This is all totally the 2004 way of handling files. Web 1.0. A decade out of date. Modern practice would use a combination of javascript and async file transfer to check your limits and upload in the background, rather than uploading the whole file and then checking if it's small enough for the CMS to accept, if it even gets that far.

@Jaden, it's a web-server limit, and yes I did increase it substantially.

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