BullockDS wrote:
Here's an unpopular choice: Donkey Kong 64.
Idk if it's that unpopular, that game's reputation has really soured over the years. I still like it though.
I never had BK as a kid, but I did have DK64, and I loved it a lot. It was a lot bigger and longer than SM64, and so to this day it still feels to me similarly as magical as it did back then, where SM64 doesn't, at least not in the same way. Between the fact that all the levels are just 3D models floating in space with what looks like an 8x8 pixel skybox lmfao, and the fact that the game has just been absolutely ravaged by speedrunners, there's just no mystery or anything. DK64 is huge and has a lot to do. It takes time to get to all of the levels (of which there's a good bit considering their size), whereas in SM64 you can reach almost any level just by getting 30 (ok 31) of the 120 stars and beating the first two bowsers.
[quote="BullockDS"]Here's an unpopular choice: Donkey Kong 64.[/quote]
Idk if it's that unpopular, that game's reputation has really soured over the years. I still like it though.
I never had BK as a kid, but I did have DK64, and I loved it a lot. It was a lot bigger and longer than SM64, and so to this day it still feels to me similarly as magical as it did back then, where SM64 doesn't, at least not in the same way. Between the fact that all the levels are just 3D models floating in space with what looks like an 8x8 pixel skybox lmfao, and the fact that the game has just been absolutely ravaged by speedrunners, there's just no mystery or anything. DK64 is huge and has a lot to do. It takes time to get to all of the levels (of which there's a good bit considering their size), whereas in SM64 you can reach almost any level just by getting 30 (ok 31) of the 120 stars and beating the first two bowsers.