Super Smash Makers!
Basically just Super Smash Bros. but with a far more robust stage editor and a greater overall focus on custom stages. They could also cut back on the overall character count, but greatly expand upon the character customization concept introduced in Smash 4 and allow for the use of custom characters in public online play.
For the stage editor aspect, imagine what we have in Smash 4, just with...more. More backgrounds, more hazards and gimmicks, WAY more ground textures, a healthy blend of generic and Nintendo-themed decorative objects, and as an added bonus, the ability to draw a background layer in the same manner as the foreground layer. And finally, for the cherry on top, you could even change the colors of ambient lighting, highlights, and shadows independently to give your stage its own unique atmosphere.
During online play, the game would pick and stream a completely random stage from the servers; after the match, you can give the stage a star, and if you REALLY liked it, you can download it to your system memory and play on it in singleplayer, use it during matches with friends, and make it a map in your own online tournaments. If you don't want to play completely random maps and want to show off stages of your own, there would also be an option to matchmake into lobbies where players take turns choosing their own maps for the fights to take place on.
Would it be a viable competitive e-sport? Probably not. Would it be a blast? Probably.
Super Smash Makers!
Basically just Super Smash Bros. but with a far more robust stage editor and a greater overall focus on custom stages. They could also cut back on the overall character count, but greatly expand upon the character customization concept introduced in Smash 4 and allow for the use of custom characters in public online play.
For the stage editor aspect, imagine what we have in Smash 4, just with...more. More backgrounds, more hazards and gimmicks, WAY more ground textures, a healthy blend of generic and Nintendo-themed decorative objects, and as an added bonus, the ability to draw a background layer in the same manner as the foreground layer. And finally, for the cherry on top, you could even change the colors of ambient lighting, highlights, and shadows independently to give your stage its own unique atmosphere.
During online play, the game would pick and stream a completely random stage from the servers; after the match, you can give the stage a star, and if you REALLY liked it, you can download it to your system memory and play on it in singleplayer, use it during matches with friends, and make it a map in your own online tournaments. If you don't want to play completely random maps and want to show off stages of your own, there would also be an option to matchmake into lobbies where players take turns choosing their own maps for the fights to take place on.
Would it be a viable competitive e-sport? Probably not. Would it be a blast? Probably.
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