I used to play MapleStory back in 2000, up till 2009 or so. After those years I popped my head in to see what they were up to in terms of updates, but not anymore. Back then, I had faith the game had a great message: Interaction with a community, and the creation of the adventure by those interactions. Put simply the game was so difficult it took nearly a week to get one level up at around like, level 40 (second job was level 30 back then, giving you a second set of skills to use); Think 10% for 1 hour, at every level. I think the highest I had was about 54 Cleric (not even third job, and a support class), and that to me was kind of crazy back then, especially when I saw that people could surpass that. But, the formula worked in my opinion, and persisted until whoever directed of the game thought it should be more "casual" to me it felt like it had made the game fall by the wayside to be burned like the rest of the trash. I'm sorry for this statement, but it hurt me to see some of the changes that were not needed.
"Don't fix something that ain't broke!"
Moving on. This game, to others, seemed like it was meant for kids; To me, it was not... In reality it opened my eyes to what games could be--A means for escape, but also understanding, compassion, empathy, and A LOT of other positive and negative charges that seems to create something that was meaningful to me at the time, and now even today. It taught me to be a good person--It taught me to understand myself.
On Roblox, I never played it before. However, to each their own. KirbyLover2048, if you are to understand your heart, and you like this game, like it. Listen to others, but do not let them make you feel a different way...
I used to play MapleStory back in 2000, up till 2009 or so. After those years I popped my head in to see what they were up to in terms of updates, but not anymore. Back then, I had faith the game had a great message: Interaction with a community, and the creation of the adventure by those interactions. Put simply the game was so difficult it took nearly a week to get one level up at around like, level 40 (second job was level 30 back then, giving you a second set of skills to use); Think 10% for 1 hour, at every level. I think the highest I had was about 54 Cleric (not even third job, and a support class), and that to me was kind of crazy back then, especially when I saw that people could surpass that. But, the formula worked in my opinion, and persisted until whoever directed of the game thought it should be more "casual" to me it felt like it had made the game fall by the wayside to be burned like the rest of the trash. I'm sorry for this statement, but it hurt me to see some of the changes that were not needed.
"Don't fix something that ain't broke!"
Moving on. This game, to others, seemed like it was meant for kids; To me, it was not... In reality it opened my eyes to what games could be--A means for escape, but also understanding, compassion, empathy, and A LOT of other positive and negative charges that seems to create something that was meaningful to me at the time, and now even today. It taught me to be a good person--It taught me to understand myself.
On Roblox, I never played it before. However, to each their own. KirbyLover2048, if you are to understand your heart, and you like this game, like it. Listen to others, but do not let them make you feel a different way...
Last edited by Yakibomb on Wed Aug 02, 2017 11:05 pm, edited 1 time in total.
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