VinnyVideo wrote:
Typically, if a sprite submission has been in the queue for more than a few days, it's because it's a borderline-quality submission. By that I mean it's not so good that we accept it without hesitation, but it's not so horrible that we immediately decline it. It may require a bit of extra thought and deliberation.
In the past, we've tended to decline unassembled/disassembled sprite sheets because they're not very user-friendly for those using the primary fangame-making tools on MFGG, like Game Maker or the various Clickteam products. What would you use this sheet for? Is it designed for people using animation software?
Well thanks for the reply! That helped!
[quote="VinnyVideo"]Typically, if a sprite submission has been in the queue for more than a few days, it's because it's a borderline-quality submission. By that I mean it's not so good that we accept it without hesitation, but it's not so horrible that we immediately decline it. It may require a bit of extra thought and deliberation.
In the past, we've tended to decline unassembled/disassembled sprite sheets because they're not very user-friendly for those using the primary fangame-making tools on MFGG, like Game Maker or the various Clickteam products. What would you use this sheet for? Is it designed for people using animation software?[/quote]
Well thanks for the reply! That helped!