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Community Fangame Project 2017, Putting the "C" back in "CFP"
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 Post subject: Re: Community Fangame Project 2017
PostPosted: Fri May 19, 2017 2:53 pm 
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I WANT YOU FOR MFGG CFP 2017
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Today is the last day to apply for programming director, folks! Make sure you get those applications in!

 
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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat May 20, 2017 12:54 am 
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I WANT YOU FOR MFGG CFP 2017
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It's time to vote in the role of programming director, MFGGers! It's been two days and we've received applications for four potential candidates. Mors, Dustinvgmaster, Willsaber and Hypernova have stepped up to fill this big responsibility. For the convenience of voters, the applications of these members have been compiled in this document.

Voting will now begin on our official Discord server! Once you arrive, you will be able to participate in an internal poll to decide our programming director. Chose wisely as it will change the history of this project!

Voting will be open until Sunday, May 21st at 12AM EST. Afterwards, the winner will be announced and we will move on to the next order of business...director of art and director of sound! You heard me right, folks. Our community is so eager to start working that we will open polling for both of these roles at once!

Until then, thank you for your time and God bless MFGG!

 
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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat May 20, 2017 10:31 am 
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Thanks DonnieTheGuy!
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Nice, good luck to everyone!

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sun May 21, 2017 12:08 am 
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I WANT YOU FOR MFGG CFP 2017
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And the winner is...Dustinvgmaster! Congratulations!

We now have a talented member of the community to guide the game's development. Please join the Discord server so you can be filled in on the details.

The next order of business is to elect a director of art and director of sound. Both will be voted in at once. As before, you should familiarize yourself with a few prerequisites before you apply for this position-

  1. Join the Discord server so you can be easily reached via instant messaging!
  2. Be prepared to do a decent amount of thinking and collaborating with not just your respective contributors, but directors and contributors in other fields as well!
  3. Be resourceful- Manage your contributors wisely to split up the workload and streamline the game's production!
  4. Don't apply for a field you have little to no experience in. You don't need to be a master, but you should have a firm grasp on how to handle content creation in your respective field!

PM me, Uncle Samario, to show you've got what it takes! But choose wisely...you can only apply for one position! Once the applications have been collected two polls will be hosted on the Discord server. Applications will be accepted until Wednesday, May 24th at 12AM EST.

Thank you for your time, and God bless MFGG!

 
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 [us]
 Post subject: Re: Community Fangame Project 2017
PostPosted: Wed May 24, 2017 12:07 am 
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I WANT YOU FOR MFGG CFP 2017
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It's about time to start voting on directors for art and sound! But what's this...?

We've only got one applicant for sound director!

And so, by default, Vimimin is our sound director!

In not so good news, unfortunately Dustinvgmaster has resigned from programming director. Mors has taken his place, as he was second place in the poll.

However, we do have two applicants for art director- DragonDePlatino and SilverVortex! The applications have been compiled together and can be viewed in this document. Just as last time you can vote by joining the Discord server for the project, and voting will last until Thursday, May 25th at midnight, EST.

Thank you for your time, and God bless MFGG!

 
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 Post subject: Re: Community Fangame Project 2017
PostPosted: Wed May 24, 2017 1:59 am 
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Kootie Patootie
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Nobody wants to post other than Uncle Samario. :/

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Wed May 24, 2017 2:49 am 
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Well the discord kinda sucks up all the interest and posts. If anyone wants to feel alive, checkout the CFP discord. The irony.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Wed May 24, 2017 4:05 am 
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Huh? What? Huh?
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it's definitely a far more organized and reliable method to operate than posting on the forums and waiting.

at the very least discord works in-browser and you don't necessarily need an account, so there's that.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Wed May 24, 2017 4:43 am 
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As a reminder, anyone can join the Discord even if you don't immediately plan on contributing! It's quite active and pretty fun to participate in. The organizational period is coming to a close so it's gradually becoming easier to jump on board and contribute a sprite or bugfix or two. Any contribution helps, however small.

And if you just feel like lurking and watching the development process unfold, be our guest. We don't bite. :laugh:

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Wed May 24, 2017 10:32 am 
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thanks, neweegee!
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Good luck everyone. @DragonDePlatino May the best MFGGer win.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Thu May 25, 2017 2:55 pm 
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I WANT YOU FOR MFGG CFP 2017
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Congratulations! The winner of the art director poll is DragonDePlatino!

And with this final vote, we now have our four directorial positions:
  • General Director - Mit
  • Programming Director - Mors
  • Art Director - DragonDePlatino
  • Sound Director - Vimimin

With these four visionaries leading the project, we now have a solid direction to guide this venture. Work can begin on all parts of the game and work can properly be split up among our contributors.

And with that, it seems my work here is done.

Thank you for your time, and God bless MFGG!

 
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 Post subject: Re: Community Fangame Project 2017
PostPosted: Thu May 25, 2017 4:49 pm 
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Good luck with this whole project everyone.

 
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 Post subject: Re: Community Fangame Project 2017
PostPosted: Tue Jun 06, 2017 5:36 am 
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... Coruption ...
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Is it still possible to join the art team or am I already too late as always :p

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Tue Jun 06, 2017 6:35 am 
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Thanks DonnieTheGuy!
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Benstar wrote:
Is it still possible to join the art team or am I already too late as always :p
Nah, you can still join.

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 [ie]
 Post subject: Re: Community Fangame Project 2017
PostPosted: Tue Jun 06, 2017 6:42 am 
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thanks, neweegee!
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Mors wrote:
Benstar wrote:
Is it still possible to join the art team or am I already too late as always :p
Nah, you can still join.

Well, it is the Community Fangame Project, so we need as many people as possible! :agree:

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat Jun 10, 2017 1:52 pm 
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I would like to contribute, but I feel very unwelcome and I also do not know what needs help that I can contribute to.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat Jun 10, 2017 2:05 pm 
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Thanks DonnieTheGuy!
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DreiDreiDesert wrote:
I would like to contribute, but I feel very unwelcome and I also do not know what needs help that I can contribute to.
Nah, every MFGGer can join the CFP, we even let Kirb join even though we knew he was going to cause some trouble, so you're completely fine.

If you're familiar with GameMaker Studio you can join as a programmer, if you're good at spriting you can join as a spriter, and if you can compose or make sound effects you can join as a sound contributor. Even if you can't do any of these you can still be a level designer. But right now we need sound and programming contributors most.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat Jun 10, 2017 5:22 pm 
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Just a heads up: Mit's post has been moved to the staff forum because of the blatantly explicit content. We still have it.

His post, sans images:
Quote:
unfortunately this needs to be brought to the forums, but last night it was discovered that the CFP design doc was vandalized. this has since been reverted, and for the time being is read-only. the vandalized doc is still in the revision history.

i brought this up with staff both privately and in chat and haven't heard anything about it. i would like to know if and how staff will be handling this.

the doc was vandalized last night at around 4:18 AM EST. after being reverted once, it was re-reverted to the vandalized copy at around 5 AM EST. after this, i corrected it one last time before setting it to read-only. after discovering this i immediately brought it to MW's attention to clarify that it was not yrr, and it was instead someone false flagging.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat Jun 10, 2017 5:23 pm 
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Huh? What? Huh?
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they were spoilered with content warnings but fair enough.

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 Post subject: Re: Community Fangame Project 2017
PostPosted: Sat Jun 10, 2017 5:26 pm 
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Yeah, no the community should know exactly what their own members are posting. They are trying to frame Yrr, a -w staff member. If you don't want explicit content, then
you should be doing your job to make sure whoever vandalized the CFP and tried to frame it poorly on a member of here and another forum who recently was targeted for harassment yesterday by Psid. -w members do not deserve to be made a target of these kind of personal attacks totally misrepresenting the views of -w and its members.

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