Well, I think most of the flaws in games like Mario350's are obvious and really don't need to be pointed out in order for him to improve. If he wants criticism nonetheless, he can always use the forums. I just want to ensure a certain level of quality in the Games section, without the users of MFGG getting flooded by barely playable Mario games. Of course, games are treated less strictly than sprites, as they do not serve the purpose of making a fangame, but are just there for entertainment, but a certain level of quality still should be present. Or do you want to keep seeing games like "Luigis Journey" and "Boo's Mansion" in your updates?
I'm not going to decline every borderline quality game, or games that I personally dislike, but games that really feel like made in 10 minutes in Game Maker without much effort put in whatsoever that really play very badly, I don't hesitate to decline them. Rystar was so friendly enough to point it out - effort has to be put in the project, which is also mentioned in the submission rules, and if it doesn't feel like it, there is no reason to accept it.
I hope this argument ends now.
Well, I think most of the flaws in games like Mario350's are obvious and really don't need to be pointed out in order for him to improve. If he wants criticism nonetheless, he can always use the forums. I just want to ensure a certain level of quality in the Games section, without the users of MFGG getting flooded by barely playable Mario games. Of course, games are treated less strictly than sprites, as they do not serve the purpose of making a fangame, but are just there for entertainment, but a certain level of quality still should be present. Or do you want to keep seeing games like "Luigis Journey" and "Boo's Mansion" in your updates?
I'm not going to decline every borderline quality game, or games that I personally dislike, but games that really feel like made in 10 minutes in Game Maker without much effort put in whatsoever that really play very badly, I don't hesitate to decline them. Rystar was so friendly enough to point it out - effort has to be put in the project, which is also mentioned in the submission rules, and if it doesn't feel like it, there is no reason to accept it.
I hope this argument ends now.
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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions? Currently designing Chapter 1-6, 5% GOTM titles Spoiler:
Fan Art Spoiler:
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