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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Sun Apr 20, 2014 11:28 am 
Cliax Codec X Splatoon
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LSF Games

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Sun Apr 20, 2014 11:29 am 
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I vote for Friendly Dictator.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Sun Apr 20, 2014 4:10 pm 
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Lawful Evil
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While I don't necessarily think that LSF Games's entry is super-well-made (one can cause an endless stream of Toads to leave a house if the button is repeatedly mashed, and Mario moves a bit too slowly), I think it does the best in reflecting the theme of the competition. None of the other games seemed to really do anything with audio that connected to the gameplay. Using volume and position to figure out which house is playing the music was a brilliant idea.

I vote for LSF Games.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Sun Apr 20, 2014 6:24 pm 
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Magnemania wrote:
I think it does the best in reflecting the theme of the competition. None of the other games seemed to really do anything with audio that connected to the gameplay.


Did entries need to use audio as a gimmick in order to be valid? I thought the theme was to focus on audio. For example, a boss battle against a large robot. It's a normal game. However, there could be alot of sound depth added to the actions of the boss or game in general(Mechanic sounds, engines, steam, explosions, heavy foot steps,etc). Thats what I was gonna do for my entry if I joined (sound depth, not the boss fight).

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Sun Apr 20, 2014 6:55 pm 
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Friendly Dictator. I like the way he uses audio (roaring) as a gameplay mechanic, and I think it's the most enjoyable game of the bunch.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Sun Apr 20, 2014 7:12 pm 
Cliax Codec X Splatoon
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VinnyVideo wrote:
Friendly Dictator. I like the way he uses audio (roaring) as a gameplay mechanic, and I think it's the most enjoyable game of the bunch.
It's not really a gameplay mechanic if you can still play it with sound turned off

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Mon Apr 21, 2014 10:21 am 
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DJ Coco wrote:
VinnyVideo wrote:
Friendly Dictator. I like the way he uses audio (roaring) as a gameplay mechanic, and I think it's the most enjoyable game of the bunch.
It's not really a gameplay mechanic if you can still play it with sound turned off

I suppose it's more of an "Implied audio" mechanic.
Bowser is roaring, where the sound itself isn't part of the gameplay, the act of generating the sound is directly related to gameplay.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 4:00 am 
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LSF Games

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 10:36 am 
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None of the games work for me (they all complain about "Error defining an external function.") so I can't vote.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 11:27 am 
Real horses don't run into trees
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^All these games use bass.dll (except Slash's, that one should work for you).
A problem that happens every once in a while is that bass.dll can't be correctly defined, and the solution to it is to log off and on again. So next time you log into your computer, try again.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 12:40 pm 
福瑞退化者
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LSF Games.

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 1:21 pm 
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I vote for Friendly Dictator. On that note...

CURRENT STANDINGS
Friendly Dictator - IIIIIII
LSF Games - IIII
Mors - II
Slash -

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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 3:34 pm 
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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 4:15 pm 
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Mors.

 
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 Post subject: Re: Final Voting! | Minigame Competition #1, 2014 | Audio!
PostPosted: Tue Apr 22, 2014 10:52 pm 
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Friendly Dictator

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 Post subject: Re: Minigame Competition #1, 2014 | Audio!
PostPosted: Wed Apr 23, 2014 10:57 am 
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And with that, MGC#1 2014 ends with the following results:

Final Results wrote:
Winner
IIIIIIII Friendly Dictator
Runner-Up
IIIII LSF Games
Top 5
III Mors
Slash


Congratulations to Friendly Dictator for winning, and LSF, Mors and Slash as well for your entries!
While we got less than 5 entries this time, the theme was a challenging one, because it forced us to think out of the box. That makes the few entries we got even more special, because their creators weren't afraid of leaving it and exploring the realms of an under appreciated aspect of games.

Maybe this competition inspires some future creations on MFGG!

A big thank you as well to the people who played all the games and gave their votes!

(Badges given out)

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