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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Fri Nov 17, 2017 8:15 am 
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Unfortunately, I won't be able to make it into this competition. The reason is that I kept my time being consumed over some things that may cause me to be stressful. It's completely disappointing for me to finish things up and submit it here. And tomorrow is the due date and I haven't been this close on finishing it. So the, what I'm trying to say is, I'll pass by this competition for now. And maybe next time, I'll try to work even faster and use less of my time to go to a waste. But, that doesn't mean I leave it as a "partial" game. I'll still finish the game, even though it was meant to be in a Minigame. So, if your counting on me, sorry I kinda let you down. But I promise I won't waste any of my time later on.

And also, I won't be making games until my return in Nov. 26. So, hopefully the time comes and I'll maybe finish it for you guys.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sun Nov 19, 2017 4:27 am 
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I'm almost done my game. Just need a day to figure out high scores.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sun Nov 19, 2017 5:42 am 
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Ok, submit as soon as possible please.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Mon Nov 20, 2017 12:39 pm 
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Morrad1991, if you don't submit it today, I'm just going to give littlelum the win by default. This competition has been up for more than a full month already and I'm not going to extend it further.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Mon Nov 20, 2017 8:39 pm 
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Ok, Ill submit it in its not final form today

Edit: here it is: https://www.sendspace.com/file/g2x70v

...i guess I should've not taken so much time off midway in development lol

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Thu Nov 23, 2017 12:21 pm 
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Final voting will begin now.

State the name of your favorite entry to vote.

littlelum: viewtopic.php?p=519585#p519585
Morrad1991: viewtopic.php?p=520698#p520698

Voting will end Saturday, 11/25 at 11:59 PM PST.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Thu Nov 23, 2017 3:07 pm 
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Littlelum

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Thu Nov 23, 2017 6:41 pm 
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Morrad1991

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Thu Nov 23, 2017 8:55 pm 
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Littlelum

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 5:25 pm 
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Voting ends tonight.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 5:48 pm 
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Morrad1991

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 6:17 pm 
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I'm voting for Littlelum.

I bit of feedback:

First, for Littlelum's game. This game is simple, but I had fun. I like that you included a variety of difficulty levels. Luigi's sprite clashes with the Boos, so see if you can find a better sprite for him. Also, I'm not sure why you made the game in GM 8.1 Lite, since that version of GM puts an annoying watermark in the upper-left corner of the window. Your games won't have that watermark if you compile them in GM 8.0 or GM Studio.

As for Morrad's game, it's off to a good start. However, there doesn't seem to be any way to "win" or "lose" the game. Also, there isn't a way to replenish your coins if you run out of firepower.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 6:47 pm 
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VinnyVideo wrote:
I bit of feedback:

First, for Littlelum's game. This game is simple, but I had fun. I like that you included a variety of difficulty levels. Luigi's sprite clashes with the Boos, so see if you can find a better sprite for him. Also, I'm not sure why you made the game in GM 8.1 Lite, since that version of GM puts an annoying watermark in the upper-left corner of the window. Your games won't have that watermark if you compile them in GM 8.0 or GM Studio.

Thanks for the feedback. Honestly, I had no idea that GM 8.0 had no watermark. As for the luigi sprite, I took his sprite from MPA and cropped his body off. There is also a small oddity in the looping of the music, but that's probably because of my bad editing.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 9:29 pm 
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VinnyVideo wrote:
I'm voting for Littlelum.

I bit of feedback:

First, for Littlelum's game. This game is simple, but I had fun. I like that you included a variety of difficulty levels. Luigi's sprite clashes with the Boos, so see if you can find a better sprite for him. Also, I'm not sure why you made the game in GM 8.1 Lite, since that version of GM puts an annoying watermark in the upper-left corner of the window. Your games won't have that watermark if you compile them in GM 8.0 or GM Studio.

As for Morrad's game, it's off to a good start. However, there doesn't seem to be any way to "win" or "lose" the game. Also, there isn't a way to replenish your coins if you run out of firepower.

... Yes there is. PLEASE read the read me. You can fire a "slash" attack that damages the enemies and defeats them in two hits.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 10:32 pm 
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Morrad: I did read the Readme file, but I didn't quite understand the slash attack at first. Now I see. Thanks for clarifying.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sat Nov 25, 2017 11:52 pm 
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Ok I'll explain it more in the final version. Also, you win the game by collecting 100 coins

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sun Nov 26, 2017 6:46 pm 
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Congratulations to Littlelum for taking first place! Please make sure you have your Minigame Competition Idea ready for the MyBB grand opening!

Littlelum III
Morrad1991 II

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sun Nov 26, 2017 7:00 pm 
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Congratulations! Both of you should be one badge richer now.

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sun Nov 26, 2017 7:14 pm 
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I certainly wasn't expecting that. I though there would be like 6 entries 10 times better than mine

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 Post subject: Re: Minigame Competition 2017 #4: Spooky Hijinks
PostPosted: Sun Nov 26, 2017 10:17 pm 
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You deserved the win. For a first game it was well done. :)

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