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 [jp]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 12:36 pm 
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Yeah, I don't Even...
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Good Luck to Everyone.

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:07 pm 
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Here's my entry:

Lost Luigi

The controls and objective are explained in the readme.

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 [fi]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:10 pm 
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I shine.
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If this could be extended by a day, I could try to make something.

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:37 pm 
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yeh id like one more day too, mines almost done but i can barely work on it today

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 [ca]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:40 pm 
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Silly guy
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I'd like another day too.

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 [jp]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:44 pm 
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Yeah, I don't Even...
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Another day might help, too.

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 [at]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:48 pm 
Real horses don't run into trees
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1 day = 4 entries?

Make it so.
1 day extended.

EDIT: Extended the countdown. But srsly guys, out of the 4 promised entries, I expect at least 3. Don't disappoint me.

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 [jp]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 2:50 pm 
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I'm going to code like hell, so I can finish mine up.

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 3:41 pm 
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Always have a Shy-Guy in your avatar
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Good. I really want to see what these games - especially Morrad's - are going to be like.

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 [ca]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sat Mar 10, 2012 4:46 pm 
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The Quantifiably Quip-tic QC Dude
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Yeah, I'm still in this too. I'll be finished up in a little bit.

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 [fi]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 4:25 pm 
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I shine.
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Boos n' Lanterns

It's short and unnecessarily hard but at least it's something.

When it says to press the right mouse button, press the left mouse button instead.

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 4:34 pm 
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S̛̜̭͚̗͚̪͚̃ͯ̑̉̾̍̎O͙͈̻͖̣͍ͬͨͧO̯̮̯̠N̩̫̣͛̔
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Less then 4 hours, If you got a entry. Finish it!!

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 5:44 pm 
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Heres my entry....its obviously not done -.-... Its more of a tech demo i guess but i didnt wnna compete in 3 comps where i didnt atleast submit my entry cuz it was unfinished.

Name: Turn Out The Lights
Goal:...turn off the light switch(not coded for in this) while avoiding the lights

bugs...lol....light collision detection is a bit off

I left the debug ctrls in there:

a: subtract min angle
d: add min angle
s: subtract max angle
w: add max angle
numPad4: subtract minDist
numPad6: add min dist
numpad8: add max dist
numpad5: subtract maxDist

arrows: move


Attachments:
TurnOutTheLight mfggComp19 TheShyGuy.zip [117.3 KiB]
Downloaded 17 times
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MFGG TKO (scrapped) - Animations
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"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
 
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 [ca]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 6:59 pm 
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The Quantifiably Quip-tic QC Dude
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Here's my entry:

200-Boo Brawl

Controls are explained in-game. Also, if a Boo is about to carry you off-screen, mash the jump button repeatedly to escape.

EDIT: Forgot about an error. Now it should be fixed.
EDIT #2: Found ANOTHER error. Also, I toned down the difficulty a tad.


Last edited by Mr. Yoshbert on Sun Mar 11, 2012 9:01 pm, edited 2 times in total.
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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 7:40 pm 
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hey yoshbert, i get this error when i try to play your game


___________________________________________
COMPILATION ERROR in Script: footstep_sfx
Error in code at line 4:
if ( (frame == 1 || frame == 3) || ) {
^
at position 37: Unexpected symbol in expression.

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MFGG TKO (scrapped) - Animations
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"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
 
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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 8:55 pm 
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Stay fresh!
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So is the competition over (other than voting)?

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 [tw]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 9:05 pm 
福瑞退化者
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@TheShyGuy: What error you got, i did not see any error.
@SuperBowser: Yeah, I think we should start voting since the MGC timer is reached to zero.

YoshiBert's Game is pretty nice though the engine is too slippery.

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Sun Mar 11, 2012 11:51 pm 
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S̛̜̭͚̗͚̪͚̃ͯ̑̉̾̍̎O͙͈̻͖̣͍ͬͨͧO̯̮̯̠N̩̫̣͛̔
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Shouldn't there be a all in one pack?

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 [tw]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Mon Mar 12, 2012 12:19 am 
福瑞退化者
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Okay, here is:
Download all at once! ™ (16.67 MB)

Start voting guys! ;)

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 [us]
 Post subject: Re: Minigame Competition #19: Ghosts and Their Environments
PostPosted: Mon Mar 12, 2012 1:45 am 
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Stay fresh!
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Is this top 5 or final voting?

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