It's that time again!
Because the last competition ended up in a stalemate between me and
Guinea, he granted me permission to set up the theme for this one. Congrats to him and
WiiGii for entering, and many thanks to
Namadu for setting it up with a great and versatile theme.
It's been a while since I've done one of these, hasn't it?
[THEME COUNTDOWN]Quote:
1. You have one week. 7 days. 168 hours.
2. Your entry must be posted in the topic on MFGG by the deadline.
3. Teams are allowed only if it is a team of two people, comprising of a spriter and a programmer.
In that case, both receive the badge. Otherwise, you are disqualified.
4. No previously made engines, whether made by yourself or someone else, but you can use some lines of old code, based on "fair use". (For example, you may re-use a dialog box script from another game, but you can't build your game using Hello Engine)
5. Feel free to document your work, using a camera, live broadcast, audio ecording, screen recording, twitter-like log etc.
6. Feel free to sleep, eat, drink as much as you need. You do not need to program the full 168 hours!
7. Games are restricted to Nintendo (related) franchises only and original games.
You know the drill. The competition's theme will be hidden in the link I posted until the countdown ends. After the theme is revealed, think of a good concept, gather your resources, and hop to it!
Hopefully there won't be any extensions, so I'm hoping for many of you to enter this one and manage your time wisely.
It's that time again!
Because the last competition ended up in a stalemate between me and [b]Guinea[/b], he granted me permission to set up the theme for this one. Congrats to him and [b]WiiGii[/b] for entering, and many thanks to [b]Namadu[/b] for setting it up with a great and versatile theme.
It's been a while since I've done one of these, hasn't it?
[size=150][[url=http://mfgg.net/mgctimer/]THEME COUNTDOWN[/url]][/size]
[quote]
1. You have one week. 7 days. 168 hours.
2. Your entry must be posted in the topic on MFGG by the deadline.
3. Teams are allowed only if it is a team of two people, comprising of a spriter and a programmer.
In that case, both receive the badge. Otherwise, you are disqualified.
4. No previously made engines, whether made by yourself or someone else, but you can use some lines of old code, based on "fair use". (For example, you may re-use a dialog box script from another game, but you can't build your game using Hello Engine)
5. Feel free to document your work, using a camera, live broadcast, audio ecording, screen recording, twitter-like log etc.
6. Feel free to sleep, eat, drink as much as you need. You do not need to program the full 168 hours!
7. Games are restricted to Nintendo (related) franchises only and original games.
[/quote]
You know the drill. The competition's theme will be hidden in the link I posted until the countdown ends. After the theme is revealed, think of a good concept, gather your resources, and hop to it!
Hopefully there won't be any extensions, so I'm hoping for many of you to enter this one and manage your time wisely.