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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sat Jan 28, 2012 9:58 pm 
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If no one's going to volunteer to make it, and you think it's good just to have one, I'll do it. Just give me a few minutes. Time has been up for a while, anyway.

To be clear I mean the all-in-one pack.

Edit: Actually, there isn't much point in doing that. There's only two entries, both on the same page - though if another is allowed in or it's requested, I'll put this right up. For now, this should be enough:
Entry 1 (WiiGee - MarioOG)
Entry 2 (Guinea - Toadette's Soup Kitchen)


Last edited by Miles on Sun Jan 29, 2012 3:52 am, edited 1 time in total.
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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sat Jan 28, 2012 10:17 pm 
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Goodbye.
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AW CRAP!
I missed the minigame comp.... that was an easy theme too.

Edit:
as pointed out over aim by miles,
this is post 343434 acording to the "link to reply" URL.....what are the odds of that happening?

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 6:03 am 
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S̛̜̭͚̗͚̪͚̃ͯ̑̉̾̍̎O͙͈̻͖̣͍ͬͨͧO̯̮̯̠N̩̫̣͛̔
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I think that this comp should be extended

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 6:26 am 
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Alright, how many of you have entries ready that could be finished within the next day or two?

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 6:45 am 
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Well, from what Kremling was saying, he would possibly be able to finish it within a day or two.

As for myself, even if I did have an idea, I don't think I would be able to get it ready in time.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 8:45 am 
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I think so... My idea...

Spoiler:


In theory I could get it done in the next couple of days but I do have work to be doing...

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 8:52 am 
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The competition is extended by two days, because you guys seem to be quite close.
@DistantJ: Just submit what you can get done by the new deadline, you don't need to finish.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 3:58 pm 
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Thanks for the extension. This would be a bit of a disappointing competition with two entries... =o

Hopefully we'll at least double that number by the competition's end!

 
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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Sun Jan 29, 2012 4:10 pm 
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Namadu wrote:
Thanks for the extension. This would be a bit of a disappointing competition with two entries... =o

Hopefully we'll at least double that number by the competition's end!
Yes, hopefully so! :)

 
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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 12:30 am 
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Goodbye.
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Guinea wrote:
Alright, how many of you have entries ready that could be finished within the next day or two?


I would need at least a week. besides that, ive gotten really tied up in my fangame project, so i might not enter anyway.

----edit----
Derp, missed the rest of the conversation.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 12:40 am 
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Great! Just what I needed. :)

 
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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 3:22 pm 
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Guys, a quick word or warning: the extension is nearly at an end. There will NOT be another extension after this, so I suggest you quickly get the minigame to at least a playable state, and submit it quickly.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 7:19 pm 
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Guys, where are your submissions?

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 7:36 pm 
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The Quantifiably Quip-tic QC Dude
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Do not worry; I'll have mine up in a few minutes.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 7:38 pm 
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Guinea wrote:
Guys, where are your submissions?


Indeed. We (Read: Guinea) gave you this extension so that you had time to polish them. If you don't submit them, then this extension has gone to waste, and we might as well say that... well, I don't know what to say.

Edit: Well, you better be quick. We don't have forever, you know. Only about 20 mins.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 7:47 pm 
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The Quantifiably Quip-tic QC Dude
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It didn't end up being the really polished product I wanted it to be, but it's playable.

Toad's Turnip Tank

Just call this an alpha alpha version.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 8:01 pm 
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Ok, if any of you have any more entries, do it NOW before Guinea shuts the door on the entries.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 10:28 pm 
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Yoshbert wrote:
It didn't end up being the really polished product I wanted it to be, but it's playable.

Toad's Turnip Tank

Just call this an alpha alpha version.

it refuses to let me download this

for some reason, about:neterror keeps loading in secrecy somewhere on the page when I try to download stuff on mediafire today

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 11:09 pm 
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The Quantifiably Quip-tic QC Dude
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Miles wrote:
it refuses to let me download this

for some reason, about:neterror keeps loading in secrecy somewhere on the page when I try to download stuff on mediafire today

Here's the file on Sendspace.

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 Post subject: Re: Minigame Competition #17 - Vegetables
PostPosted: Mon Jan 30, 2012 11:16 pm 
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Download All At Once
File Size: 3.52 MB

If anyone has trouble downloading this, I'll reupload it elsewhere.

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