Well, that's a major bummer. Plus, hardly any entries after nearly TWO weeks (note: hardly any = none ATM) shows how difficult this theme is to follow. Especially with the standard rule-set.
But I'm going to show you something. It's not planned to be an entry for this comp, seeing as I made it over a year ago, (and I lost the source code of it around about a year ago too, due to my stupid USB stick which held the source code failing on me) but this is something I plan to revive and make better. This old Alpha Demo could also count as a Boss Rush of sorts, even though there are only two bosses in total. (However, the first one you fight multiple times, and each time he gets stronger)
And the reason why I'm posting it? Because if I had the time, I would had revived it and made it into a proper boss rush of sorts for this comp. But due to events beyond my control, I haven't been able to work on it. Still, this alpha demo is somewhat of a taste of what the comp entry could had become given enough time.
Anyway, enough with me chatting about the past. May I introduce you to an old relic of mine:
Mario Galatic Defenders (Alpha Demo 1.0)If it wasn't for the source code going MIA, I might had been able to expand on it. However, the main problem I would had faced would be making separate levels and joining them together with a world map
a la Super Mario Galaxy 2. Plus, I would also need to change the ship (which was part of the tutorial I followed to make this demo) to a Starship Mario sprite. Still, I hope you enjoy this blast from my past (that is, before I started work on MRPG:TT and M:WW) which I hope to bring back soon.
Well, that's a major bummer. Plus, hardly any entries after nearly TWO weeks (note: hardly any = none ATM) shows how difficult this theme is to follow. Especially with the standard rule-set.
But I'm going to show you something. It's not planned to be an entry for this comp, seeing as I made it over a year ago, (and I lost the source code of it around about a year ago too, due to my stupid USB stick which held the source code failing on me) but this is something I plan to revive and make better. This old Alpha Demo could also count as a Boss Rush of sorts, even though there are only two bosses in total. (However, the first one you fight multiple times, and each time he gets stronger)
And the reason why I'm posting it? Because if I had the time, I would had revived it and made it into a proper boss rush of sorts for this comp. But due to events beyond my control, I haven't been able to work on it. Still, this alpha demo is somewhat of a taste of what the comp entry could had become given enough time.
Anyway, enough with me chatting about the past. May I introduce you to an old relic of mine: [url=http://www.kongregate.com/games/ah2190/mario-galatic-defenders-alpha-demo-1-0]Mario Galatic Defenders (Alpha Demo 1.0)[/url]
If it wasn't for the source code going MIA, I might had been able to expand on it. However, the main problem I would had faced would be making separate levels and joining them together with a world map [i]a la[/i] [b]Super Mario Galaxy 2[/b]. Plus, I would also need to change the ship (which was part of the tutorial I followed to make this demo) to a Starship Mario sprite. Still, I hope you enjoy this blast from my past (that is, before I started work on MRPG:TT and M:WW) which I hope to bring back soon.