My Votes
1. LordCyber12 and MIT
2. Char
3. VinnyVideo
4. ChrisD3
5. SuperDimentioBros
I'M BEING CRITIC. SO PLEASE NO HARD FEELINGS.
I know a lot of efforts have been pulled in to make these games, and some comments may really put you off. But I say that all of them are really nice, fun to play and to share with my friends over my place here.
LordCyber12 and MITA cool arcade game, simpler and nice. My only complain is the overuse of "Here I GO!" played mechanically over and over again as I tapped my DASH key. Very annoying, sorry.
CharI never played any Metroid game before, not in my recent memories. So I judged it as any other platformer. A nice platformer, Really. Collect items and break through etc. etc.
I found the controls a bit over-responsive. No Crouch + Fire, really got me killed. And no skippable informations. Too much trial and Error. Not of my personal taste. But nice to play nonetheless.
VinnyVideoI will repeat what other had said, shockingly bad collisions. and seeing that the aim was to collect the Cannons altogether! Took a while for me to realize that!
Glitchy enemy AI, coupled with Wrapping! OMG! I died even before I realized what the heck was happening on the screen.
After when I got hang of it, I went on for about 5 mins, got bored, pressed ESC. Sorry.
ChrisD3A good concept. But plagued with glitches! No graphics, backgrounds whatsoever. On level 2 itself I got halfway through a green platform and got stuck there forever! Damn, it was maddening. Still gets my vote for a try out of the regular run-jump-run platformers.
SuperDimentioBrosOMG! UBER DIFFICULT!!!11!!i!111ELEVENi!i!i!i!i!iONEONEiiEYE!!EXCLAMATION
The game's sad gravity and controls frustrated me to no end. After 16th effort I managed to collect one petal and ALAS! I dashed a wall! After which I Ragequitted! But only to realize that the Petal was with me and it wasn't not the entire room restart. Sorry, I'm not gonna go through that ordeal again to collect the second one.
Now the only one left out
JanJI'm really sorry you're the last in my voting queue and sixth. It has nothing to do with flash games or whatsoever. Although the controls seemed nice, but If I'm collecting things by clicking, why the heck is Mario snowboarding there? There's a lot of confusion around the gameplay mechanic itself! I'd have loved to vote for you, but others have really outdone you. Sorry.
That's my VnV (Views and Votes)
Now about ugly and crappy thing I made for this contest.
Diabloist337:A puzzle with great music and nice sense of monochrome art,but boring stuff.This concept of control 2 players was made before and with more stuff.I think that the game is a little slow and is better use splited view to the players,because it has a risk of one of them is out of the view.When I was killed by a red spray,I received game over and need redo all again.Is very frustrating to puzzle game.A advice to is short the levels a little,try add new stuff(or combination of stuff) in a more creative way,and,after a game over,the player can a chance to retry again.
The game was intended to be a puzzle game. And the pace of the game is purposely made slow to fit the grungy graphics and post production (film grain) effects. (I dunno if you noticed
)
And yes, You MUST carry both characters, if one is left behind, it's Game Over.
And I agree about the level restarts, I should have done that. But I had time constraints, and I did abide all the rules, I mean, plenty of eating, drinking and sleeping part.
I dunno if you got ahead of level 5. Cause that's where things start 'twisting' around. Nevermind.
But yes, I absolutely agree with you. More elements are required. But seeing that I signed up late, (saw this competition late + had no real concept in mind at that time) I think that's as far as I could have gone...
DiabloistThis game is so outrageuously creepy.
Not necessarily a bad thing, though. Okay, so the gameplay is really really boring. The boxes move way too slow, and I almost quit the first level waiting for the damn things to cooperate. And they even take a hoal hour just to fall back down once they jump. And that music totally came outta nowhere. (is that transformers theme, i see?) Still a decent game, though.
Creepy. Yes, sure! It was meant to be.
I will say it again. It was meant to be slow.
Don't you ever get bored with all the fast games?Music? yes, it is. I just picked that cause I thought it suited well.
I'm currently downloading all. Will reply again with my reviews and votes. DONE.
[size=150]My Votes[/size]
[size=150]
1. LordCyber12 and MIT
2. Char
3. VinnyVideo
4. ChrisD3
5. SuperDimentioBros
[/size]
I'M BEING CRITIC. SO PLEASE NO HARD FEELINGS. :)
I know a lot of efforts have been pulled in to make these games, and some comments may really put you off. But I say that all of them are really nice, fun to play and to share with my friends over my place here.
[b]LordCyber12 and MIT[/b]
A cool arcade game, simpler and nice. My only complain is the overuse of "Here I GO!" played mechanically over and over again as I tapped my DASH key. Very annoying, sorry.
[b]Char[/b]
I never played any Metroid game before, not in my recent memories. So I judged it as any other platformer. A nice platformer, Really. Collect items and break through etc. etc.
I found the controls a bit over-responsive. No Crouch + Fire, really got me killed. And no skippable informations. Too much trial and Error. Not of my personal taste. But nice to play nonetheless.
[b]VinnyVideo[/b]
I will repeat what other had said, shockingly bad collisions. and seeing that the aim was to collect the Cannons altogether! Took a while for me to realize that!
Glitchy enemy AI, coupled with Wrapping! OMG! I died even before I realized what the heck was happening on the screen. :mad:
After when I got hang of it, I went on for about 5 mins, got bored, pressed ESC. Sorry.
[b]ChrisD3[/b]
A good concept. But plagued with glitches! No graphics, backgrounds whatsoever. On level 2 itself I got halfway through a green platform and got stuck there forever! Damn, it was maddening. Still gets my vote for a try out of the regular run-jump-run platformers.
[b]SuperDimentioBros[/b]
OMG! UBER DIFFICULT!!!11!!i!111ELEVENi!i!i!i!i!iONEONEiiEYE!!EXCLAMATION
The game's sad gravity and controls frustrated me to no end. After 16th effort I managed to collect one petal and ALAS! I dashed a wall! After which I Ragequitted! But only to realize that the Petal was with me and it wasn't not the entire room restart. Sorry, I'm not gonna go through that ordeal again to collect the second one.
Now the only one left out
[b]JanJ[/b]
I'm really sorry you're the last in my voting queue and sixth. It has nothing to do with flash games or whatsoever. Although the controls seemed nice, but If I'm collecting things by clicking, why the heck is Mario snowboarding there? There's a lot of confusion around the gameplay mechanic itself! I'd have loved to vote for you, but others have really outdone you. Sorry.
That's my VnV (Views and Votes)
Now about ugly and crappy thing I made for this contest.
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=333541#p333541]lordcyber12[/url]"]Diabloist337:A puzzle with great music and nice sense of monochrome art,but boring stuff.This concept of control 2 players was made before and with more stuff.I think that the game is a little slow and is better use splited view to the players,because it has a risk of one of them is out of the view.When I was killed by a red spray,I received game over and need redo all again.Is very frustrating to puzzle game.A advice to is short the levels a little,try add new stuff(or combination of stuff) in a more creative way,and,after a game over,the player can a chance to retry again.
[/quote]
The game was intended to be a puzzle game. And the pace of the game is purposely made slow to fit the grungy graphics and post production (film grain) effects. (I dunno if you noticed ;) )
And yes, You MUST carry both characters, if one is left behind, it's Game Over.
And I agree about the level restarts, I should have done that. But I had time constraints, and I did abide all the rules, I mean, plenty of eating, drinking and sleeping part. :whoops:
I dunno if you got ahead of level 5. Cause that's where things start 'twisting' around. Nevermind.
But yes, I absolutely agree with you. More elements are required. But seeing that I signed up late, (saw this competition late + had no real concept in mind at that time) I think that's as far as I could have gone... :(
[quote="[url=http://phpbb.mfgg.net/viewtopic.php?p=333543#p333543]Wiiboy4ever[/url]"]
[b]Diabloist[/b]This game is so outrageuously creepy. :huh: Not necessarily a bad thing, though. Okay, so the gameplay is really really boring. The boxes move way too slow, and I almost quit the first level waiting for the damn things to cooperate. And they even take a hoal hour just to fall back down once they jump. And that music totally came outta nowhere. (is that transformers theme, i see?) Still a decent game, though.[/quote]
Creepy. Yes, sure! It was meant to be.
I will say it again. It was meant to be slow. [s]Don't you ever get bored with all the fast games?[/s]
Music? yes, it is. I just picked that cause I thought it suited well. ;)
[s]I'm currently downloading all. Will reply again with my reviews and votes.[/s] DONE.