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Sprite Competition #1 2017 - Super Mario Bros. 4
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Author:  bigpotato [ Sat Jan 14, 2017 4:04 pm ]
Post subject:  Sprite Competition #1 2017 - Super Mario Bros. 4

Thank you to SuperArthurBros for letting me start this!
Um... some news site or whatever wrote:
Anticipating the great success of Sonic Mania, Nintendo is also looking to their fans for game development. The project, Super Mario Bros. 4, will be released for the Nintendo Switch and feature a new style of NES-compatible graphics. Entrants contending for the spriting role are advised to submit their sample assets at their local Mario fangaming galaxy by January 28th, with voting to commence immediately thereafter.


There you have it, folks! Nintendo's asking us for a new NES Mario style. At least, so says my highly reputable news source. But the challenge stands nonetheless! Good luck; I'm excited to see what you'll all make!

Oh, and here are the oft-confused NES restrictions:
Spoiler:

Author:  Q-Nova [ Sat Jan 14, 2017 4:23 pm ]
Post subject:  Re: Sprite Competition #1 2016 - Super Mario Bros. 4

Uh, shouldn't this be named "Sprite Competition #1 2017", bigpotato? Also, I noticed that you forgot to add a deadline to the competition. The theme sounds really interesting, though. I'm certainly looking forward to seeing what will people make for this competition! :D

Author:  SuperArthurBros [ Sat Jan 14, 2017 4:32 pm ]
Post subject:  Re: Sprite Competition #1 2016 - Super Mario Bros. 4

bigpotato wrote:
Um... some news site or whatever wrote:
Entrants contending for the spriting role are advised to submit their sample assets at their local Mario fangaming galaxy by January 28th


This is the deadline, I think.

Author:  bigpotato [ Sat Jan 14, 2017 4:37 pm ]
Post subject:  Re: Sprite Competition #1 2016 - Super Mario Bros. 4

Q-Nova wrote:
Uh, shouldn't this be named "Sprite Competition #1 2017", bigpotato?

Good catch! It would seem my mind hasn't made the transition from 2016 to 2017 yet. Thanks for fixing it, DJ Coco.

Author:  Neweegee [ Sat Jan 14, 2017 4:51 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

It's a really cool idea, but does this mean you can't use anything from SMW or NSMB in order to avoid a sort of "sequel overlap"?

Author:  bigpotato [ Sat Jan 14, 2017 5:04 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

You can make anything, as long as it could be in a new Mario game.

Author:  Neweegee [ Sat Jan 14, 2017 5:56 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

That's great! It's always interesting to see 8-Bit stuff from future Mario games.
I don't know if I'll have time to make an entry, but it'll definitely be cool to see what other people come up with.

Author:  zXspriter [ Sat Jan 14, 2017 6:27 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

It's a good thing I'm almost done with my drawing competition entry. Hopefully I will have time to work on this.

Author:  Yoshi the Great [ Tue Jan 17, 2017 6:08 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Ooh, I'm interested in joining this one. I'm very curious of what others will submit.

Author:  Psid [ Tue Jan 17, 2017 6:20 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Are we allowed to use edited sprites tilesets in a similar manner of Sonic Mania?

Sonic Mania had Green Hill with edited elements.

Author:  bigpotato [ Wed Jan 18, 2017 12:47 am ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

The new sprites in Sonic Mania still use the original's style, whereas this is intended to be a completely new style. Also, edits are generally discouraged in sprite competitions.

Author:  Psid [ Wed Jan 18, 2017 6:33 am ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Ah, thanks for clearing it up.

Author:  Mors [ Wed Jan 18, 2017 9:15 am ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Image
wip

I assume this would be a fitting style, right?

Author:  Vertette [ Wed Jan 18, 2017 12:47 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Yes.

I like it. Maybe that hat could be tweaked a bit at its back.

Author:  Thatgamerguy2234 [ Wed Jan 18, 2017 3:54 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Uh...there already IS a Mario 4. Remember SMW?

Author:  SonicZetrex [ Wed Jan 18, 2017 10:57 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Here is mine for the entry! The good ol' Goomba standing here staring at you...
Does it matter for the size of the goomba?
Image

Author:  Kirby's Adventure [ Wed Jan 18, 2017 10:59 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

SonicZetrex wrote:
Here is mine for the entry! The good ol' Goomba standing here staring at you...
Does it matter for the size of the goomba?
Image

I don't believe this counts

Unless you're using a lot of sprite layering, but that would flicker like hell

Author:  SuperArthurBros [ Wed Jan 18, 2017 11:07 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

Several SMB3 sprites have more than 3 colors.

Author:  Kirby's Adventure [ Wed Jan 18, 2017 11:12 pm ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

SuperArthurBros wrote:
Several SMB3 sprites have more than 3 colors.

I don't think many of them use 8

Author:  bigpotato [ Thu Jan 19, 2017 12:05 am ]
Post subject:  Re: Sprite Competition #1 2017 - Super Mario Bros. 4

The size of the goomba is fine, but it's not really feasible to display in such a game as the one proposed. I would advise reducing the number of colours.

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