Considering that we have no valid entry (because pixel art is not a half between vector and pixel (Sorry Benstar), its all pixels being the main focus,) as of yet and the deadline is coming, I will have to extend the deadline to June 9th. Final voting begins June 13, before E3. The OP will be updated.
Now to answer questions:
Q-Nova wrote:
There is one question that I have about this competition. Are we allowed to take a certain theme that is found in the Mario series and add a little twist into it (a couple examples would be a flooded underground cave, and a mostly destroyed castle)? Because that is what my idea for my entry will be.
The rules are rather permissive here. I don't mind twists to existing backgrounds (like, making a fortress background from SMB3 but with brambles) but what you make should be resembling in existing Mario backgrounds at its core that appeared in the official Mario series games as per rule of the backgrounds being contextually fitting for the world Nintendo has made for the Mario series.
Vitiman wrote:
That's actually been an underlying issue I've had with Sprite Comps since pre-split, going as far back as 2009 at the very least. They should really be renamed "Pixel Art Competitions" if the unspoken requirement to partake in them is that it's pixel art. I mean, I could be wrong and maybe at some point down the road vector art was made 'tourney legal' or however you'd put it in layman's terms, but in that case what really separates them from regular Drawing Comps then?
You are not entirely wrong here. MFGG sprite competitions in the past and now have always have run under the common rule that the sprites in a broader context are virtually one and the same with pixel art, and that the pixel is the single most important unit of precision for
rasterized art. That importance also has to be defining in an entry in which the pixel is deliberately arranged to make an entry. Anything more than that loses its criteria as we cannot say that the entry is in fact pixel art and vector art is not and never will be 'tourney legal' as you put it in a sprite competition.
Considering that we have no valid entry (because pixel art is not a half between vector and pixel (Sorry Benstar), its all pixels being the main focus,) as of yet and the deadline is coming, I will have to extend the deadline to June 9th. Final voting begins June 13, before E3. The OP will be updated.
Now to answer questions:
[quote="Q-Nova"]There is one question that I have about this competition. Are we allowed to take a certain theme that is found in the Mario series and add a little twist into it (a couple examples would be a flooded underground cave, and a mostly destroyed castle)? Because that is what my idea for my entry will be.[/quote]
The rules are rather permissive here. I don't mind twists to existing backgrounds (like, making a fortress background from SMB3 but with brambles) but what you make should be resembling in existing Mario backgrounds at its core that appeared in the official Mario series games as per rule of the backgrounds being contextually fitting for the world Nintendo has made for the Mario series.
[quote="Vitiman"]That's actually been an underlying issue I've had with Sprite Comps since pre-split, going as far back as 2009 at the very least. They should really be renamed "Pixel Art Competitions" if the unspoken requirement to partake in them is that it's pixel art. I mean, I could be wrong and maybe at some point down the road vector art was made 'tourney legal' or however you'd put it in layman's terms, but in that case what really separates them from regular Drawing Comps then?[/quote]
You are not entirely wrong here. MFGG sprite competitions in the past and now have always have run under the common rule that the sprites in a broader context are virtually one and the same with pixel art, and that the pixel is the single most important unit of precision for [b]rasterized[/b] art. That importance also has to be defining in an entry in which the pixel is deliberately arranged to make an entry. Anything more than that loses its criteria as we cannot say that the entry is in fact pixel art and vector art is not and never will be 'tourney legal' as you put it in a sprite competition.