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 Post subject: Sprite Comp 40
PostPosted: Sun Sep 15, 2013 4:21 pm 
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Huh? What? Huh?
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congrats to Darky for getting runner up in the last comp!

this time around the theme is Redoing a Scene. simply put, I supply you with a scene, and you remake the elements in an original style.

the scene you have to recreate is this screenshot from Super Mario Bros. 1-
Image

the rules are-
  • No edits.
  • You must use an original style.
  • You cannot use any of the original sprites. everything seen has to be recreated.
  • You do not have to follow the original picture's size. There are no size limitations for sprites, and you can resize the picture to 2x if needed.

the end date is Sunday, September 22nd! get spriting!

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 Post subject: Re: Sprite Comp 40
PostPosted: Sun Sep 15, 2013 5:25 pm 
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I Have Returned®
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Here I go again
Image

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 Post subject: Re: Sprite Comp 40
PostPosted: Sun Sep 15, 2013 5:50 pm 
The plot thickens
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I'd like to make something but I'm but I lack the time, and I have a feeling using my sprites from MM go against the rules. Either way, if I have the time I'll whip something up.

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 [it]
 Post subject: Re: Sprite Comp 40
PostPosted: Wed Sep 18, 2013 10:01 am 
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Cubde on My Game
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Here I am again, this time I made ​​a masterpiece. I enter with two different versions, the first is a simple design, well made and made very visible with a size doubled:
Spoiler:


The second is like the first, only that it is impressionistic instead of being simple:
Spoiler:

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Mit

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-Games-
Spoiler:

-Tutorials-
Spoiler:

-Sprites & Draws-
Spoiler:
[/center]
 
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 [us]
 Post subject: Re: Sprite Comp 40
PostPosted: Wed Sep 18, 2013 12:49 pm 
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you just

that's just

beautiful

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 [it]
 Post subject: Re: Sprite Comp 40
PostPosted: Wed Sep 18, 2013 1:17 pm 
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Cubde on My Game
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Thank you.

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Mit

Image
-Games-
Spoiler:

-Tutorials-
Spoiler:

-Sprites & Draws-
Spoiler:
[/center]
 
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 Post subject: Re: Sprite Comp 40
PostPosted: Wed Sep 18, 2013 1:25 pm 
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Thanks DonnieTheGuy!
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I was planning to enter but...


...Nacitendo will get spite comp winner badge.


It's awesome.

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 Post subject: Re: Sprite Comp 40
PostPosted: Wed Sep 18, 2013 3:17 pm 
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Cubde on My Game
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You can still participate, even because I'm not very sure I could win, but I am happy to see your drawing.

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Mit

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-Games-
Spoiler:

-Tutorials-
Spoiler:

-Sprites & Draws-
Spoiler:
[/center]
 
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 [us]
 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 6:12 pm 
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Nub4Life
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Not sure if this is what you are looking for.
Spoiler:

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 6:15 pm 
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Huh? What? Huh?
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Magster wrote:
Not sure if this is what you are looking for.
Spoiler:

if it were pixel art, then yes. but since it's vectors, no.

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 6:35 pm 
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Nub4Life
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Mario was the only item i used illustrator in. But i brought it into photoshop. But im still uncertain as to what you mean. The drawings have to be drawn pixel for pixel or how exactly. Im interested in making sprites and in "pixel" art. Just uncertain as to how you do it.

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 6:41 pm 
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Huh? What? Huh?
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Magster wrote:
Mario was the only item i used illustrator in. But i brought it into photoshop. But im still uncertain as to what you mean. The drawings have to be drawn pixel for pixel or how exactly. Im interested in making sprites and in "pixel" art. Just uncertain as to how you do it.

pixel by pixel. it's done in a majority of programs, namely microsoft paint.

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 [us]
 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 6:50 pm 
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Nub4Life
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ok so pixel for pixel on character, tiles, items, and monsters? The second illustration Platinum shows has a photo glare filter of sorts. I would think that backgrounds would be ok to use filters n such?

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 6:56 pm 
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Huh? What? Huh?
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Magster wrote:
ok so pixel for pixel on character, tiles, items, and monsters? The second illustration Platinum shows has a photo glare filter of sorts. I would think that backgrounds would be ok to use filters n such?

his filter was probably added after making everything, so you're better off spriting everything pixel for pixel first then applying filters if needed.

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 7:00 pm 
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Nub4Life
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K thx for the input. Ill see if i can knock something out in a couple of days. Not used to downgrading to mspaint 8).

Thnx for the help.

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 7:03 pm 
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Tried to remake it using gameboy colours.
Image

 
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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 8:46 pm 
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Is that a jojoke?
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Great theme.
I ONLY HAVE 2 DAYS OH MY GOSH I HAVE TO HURRY
Maybe I can do it over the weekend or something

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 9:28 pm 
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Is that a jojoke?
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Nacitendo Platinum wrote:
The second is like the first, only that it is impressionistic instead of being simple:
Spoiler:


I don't really like the second one. That filter is very ugly and looks like a dance party or something, not really the glare of the picture or whatever you want it to look like.

Also Mario's torso is wrong. It looks like a gombob. He has no legs.
That font needs some work too. Ms and Ws looks like Hs.

Image
Anyways here is my entry so far. I tried to make it look more "stylistic", I hope that doesn't make my entry fail terribly.

@Magster
It's funny, I use MSPaint 7 for all of my art related works. (Execpt for when I draw in Pencil.(the animation program for no ambiguity)

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 10:51 pm 
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Huh? What? Huh?
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Darky, your entry is huge. it goes WAAAY past the max size of 2x the main image

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 Post subject: Re: Sprite Comp 40
PostPosted: Fri Sep 20, 2013 11:11 pm 
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следующая игра скоро будет
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Darky, can I ask you something? Why can't you make question marks correctly? Why?

So far, your entry is above average at best, mainly for a stylistic approach. The Mario actually looks fairly good, but you need to seriously work on the rest of the stuff if you even want to consider getting a badge, let alone winning.

 
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