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 Post subject: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 10:10 pm 
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King of the handhelds
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2013
What a year we have. It's shown us what greatness we have in store
We'll be getting a new Pope
Rhianna and Brown are a couple again
And Luigi is getting his chance to be star of quite a number of games

However, I don't think this "Year of Luigi" is as great as they say. I mean, he stars in two games (one being DLC), and is a plot point of another. Not the greatest, I must say. I think I have an idea. Let's make Luigi really shine. So, without further ado, I present this week's theme:
LUIGI IN PREVIOUS GAMES
So you've guys seen Wreck-It Ralph, right? It's a pretty good film if you haven't and should check it out. But, a feature of the game is that characters of some games are able to travel into other games. Let's make Luigi "game jump" into some of our favorite games. However, since he's game jumping, his appearance might change. I might just be talking about the spriting style, or maybe the game forces him to change his outfit, as well. You decide. Either way, Luigi's sprite shouldn't look they belong in a Mario game anymore. We have one week, which will take us to March 6th.

For our TL;DR-ers, I'll make a check-list:
  • Create sprites of Luigi in another game
  • Make the sprites fit the style of said game's sprites
  • You can do more than to Luigi's style, feel free to have fun with it
  • You have until March 6th


Last edited by Gameboy on Wed Feb 27, 2013 10:13 pm, edited 1 time in total.
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 [jp]
 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 10:12 pm 
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Yeah, I don't Even...
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Gameboy wrote:
For our TL;DR-ers, I'll make a check-list:
  • Create sprites of Luigi in another game
  • Make the sprites fit the style of said game's sprites
  • You can do more than to Luigi's style, feel free to have fun with it
  • You have until March 6th

So I presume no custom styles allowed?

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 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 10:13 pm 
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Shadow Kami wrote:
So I presume no custom styles allowed?

Since we're going with Luigi being in games already made, nope.

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 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 11:03 pm 
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fka "Doc"
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can we do more than one game?

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 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 11:13 pm 
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Doc wrote:
can we do more than one game?

Of course! I don't see why not.

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 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 11:17 pm 
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fka "Doc"
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Gameboy wrote:
Doc wrote:
can we do more than one game?

Of course! I don't see why not.

Awesome!
Working on Minish cap right now; just saying so that way nobody will steal my idea- :cool:

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 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 11:27 pm 
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Huh? What? Huh?
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I feel like it's my duty in life to do Mega Man.

so I guess expect that or something totally different from me.

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 [ca]
 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 11:32 pm 
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No games
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I'll be entering. Expect some Zelda and Mother stuff, maybe some Sonic Advance.

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Dustinvgmaster wrote:
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 Post subject: Re: Sprite Compitition #30
PostPosted: Wed Feb 27, 2013 11:55 pm 
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Huh? What? Huh?
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Image

probably gonna add more, I'm not completely happy with what the jump pose looks like

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 12:00 am 
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fka "Doc"
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Preview-

Image

( Probably going to add some more blocks, hat bobbing to the animation, and MAYBE side sprites. This is only one game though.)

[EDIT]

here's a refrence:

Image

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 12:52 am 
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Huh? What? Huh?
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ImageImage

@Doc, the animation is pretty stiff, might wanna work on that. otherwise, it looks pretty good!

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 1:23 am 
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Mit wrote:
ImageImage

@Doc, the animation is pretty stiff, might wanna work on that. otherwise, it looks pretty good!

Yeah; that's another thing I wants to work on. I noticed in the first two frames it dosn't look like his foot's moving at all :U

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 2:43 am 
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This old dog still knows a few tricks
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God...blessit Doc! You took my idea! >.< I was seriously hoping that was Pokemon...

Well, consider this fair warning that I'm going to be doing something similar.

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 [tw]
 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 3:09 am 
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Not sure this style will be acceptable for the competition:
Image

But it's gonna in a smaller vector (sprite I guess)

EDIT:
Here we go, it's my start:
Image

EDIT2:
I guess this is my final take on Alien Hominid style:
Image
Image

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 9:15 am 
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Yeeaaahh I'm gonna say that drawings shrunken down =/= sprites.

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 [ca]
 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 11:51 am 
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No games
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There's gonna be a lot more from me!
Image
It's A Link to the Past styled!

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 3:06 pm 
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Alright, then I guess this will work:
Image
Image

Redone using MSpaint.

Based on the GBA version of Alien Hominid:
Image


Last edited by Hypernova on Thu Feb 28, 2013 4:06 pm, edited 3 times in total.
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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 3:43 pm 
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Huh? What? Huh?
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UltLuigi wrote:
There's gonna be a lot more from me!
Image
It's A Link to the Past styled!

some of the outlines aren't the same colors, and it would appear he lacks a nose. or mustache for that matter.

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 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 4:02 pm 
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Your local psychic.
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Yeah he looks less like Luigi and more like Link dressed up as Luigi.

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 [jp]
 Post subject: Re: Sprite Compitition #30
PostPosted: Thu Feb 28, 2013 5:21 pm 
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Gameboy wrote:
Yeeaaahh I'm gonna say that drawings shrunken down =/= sprites.

i'm going to point out htat that technically is a sprite, just not pixel art, which is one of the global sprite comps rules; that it must be pixel art.

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